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@rflafla/f1-udp-parser

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The F1 series of games support the outputting of key game data via a UDP data stream. This data can be interpreted by external apps or connected peripherals for a range of different uses, including providing additional telemetry information, customised HU

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.BUTTON_FLAGS = void 0; exports.BUTTON_FLAGS = { 0x00000001: 'Cross or A', 0x00000002: 'Triangle or Y', 0x00000004: 'Circle or B', 0x00000008: 'Square or X', 0x00000010: 'D-pad Left', 0x00000020: 'D-pad Right', 0x00000040: 'D-pad Up', 0x00000080: 'D-pad Down', 0x00000100: 'Options or Menu', 0x00000200: 'L1 or LB', 0x00000400: 'R1 or RB', 0x00000800: 'L2 or LT', 0x00001000: 'R2 or RT', 0x00002000: 'Left Stick Click', 0x00004000: 'Right Stick Click', 0x00008000: 'Right Stick Left', 0x00010000: 'Right Stick Right', 0x00020000: 'Right Stick Up', 0x00040000: 'Right Stick Down', 0x00080000: 'Special', 0x00100000: 'UDP Action 1', 0x00200000: 'UDP Action 2', 0x00400000: 'UDP Action 3', 0x00800000: 'UDP Action 4', 0x01000000: 'UDP Action 5', 0x02000000: 'UDP Action 6', 0x04000000: 'UDP Action 7', 0x08000000: 'UDP Action 8', 0x10000000: 'UDP Action 9', 0x20000000: 'UDP Action 10', 0x40000000: 'UDP Action 11', 0x80000000: 'UDP Action 12', }; //# sourceMappingURL=buttonFlags.js.map