@remotion/renderer
Version:
Render Remotion videos using Node.js or Bun
22 lines (21 loc) • 1.03 kB
TypeScript
import type { SpawnOptionsWithoutStdio } from 'node:child_process';
import execa from 'execa';
import type { CancelSignal } from './make-cancel-signal';
export declare const callFf: ({ args, bin, indent, logLevel, options, binariesDirectory, cancelSignal, }: {
bin: "ffmpeg" | "ffprobe";
args: (string | null)[];
indent: boolean;
logLevel: "error" | "info" | "trace" | "verbose" | "warn";
binariesDirectory: string | null;
cancelSignal: CancelSignal | undefined;
options?: execa.Options<string> | undefined;
}) => execa.ExecaChildProcess<string>;
export declare const callFfNative: ({ args, bin, indent, logLevel, options, binariesDirectory, cancelSignal, }: {
bin: "ffmpeg" | "ffprobe";
args: (string | null)[];
indent: boolean;
logLevel: "error" | "info" | "trace" | "verbose" | "warn";
binariesDirectory: string | null;
cancelSignal: CancelSignal | undefined;
options?: SpawnOptionsWithoutStdio | undefined;
}) => import("child_process").ChildProcessWithoutNullStreams;