@reldens/game-data-generator
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Reldens - Game Data Generator
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[](https://github.com/damian-pastorini/reldens)
# Reldens - Game Data Generator
A comprehensive tool to generate balanced game data for RPG systems, including player progression, monster rewards, and attribute scaling.
## Features
- Player experience curve generation with dynamic growth factors
- Monster/NPC experience reward tables with variations
- Character attributes and stats scaling per level
- Configurable templates and variations
- JSON output for easy integration
- Validation of all generator options
- Timestamped output files to prevent overwriting
## Installation
```bash
npm install @reldens/game-data-generator
```
## Usage
### PlayersExperiencePerLevel
Generates player level progression data with experience requirements.
```javascript
const { PlayersExperiencePerLevel } = require('@reldens/game-data-generator');
let generator = new PlayersExperiencePerLevel({
startExp: 100,
baseGrowthFactor: 1.15,
maxLevel: 100,
growthIncrease: 0.01,
jsonFileName: 'player-levels.json',
generateFolderPath: 'generated'
});
generator.generate();
```
**Required Options:**
- `startExp`: Experience required to reach level 2 from level 1
- `baseGrowthFactor`: Initial growth factor per level (e.g., 1.15 = 15% increase)
- `maxLevel`: Maximum level to calculate
**Optional Options:**
- `growthIncrease`: Increase in growth factor per level (default: 0)
- `baseGrowthFactorPerLevel`: Object with specific growth factors per level
- `jsonFileName`: Output filename (default: auto-generated with timestamp)
- `generateFolderPath`: Output folder path (default: 'generated')
**Output Format:**
```json
{
"1": {"req": 100, "total": 100, "growthFactor": 1.15},
"2": {"diff": 15, "req": 115, "total": 215, "growthFactor": 1.16},
...
}
```
### MonstersExperiencePerLevel
Generates monster/enemy experience reward tables with variations.
```javascript
const { MonstersExperiencePerLevel } = require('@reldens/game-data-generator');
let generator = new MonstersExperiencePerLevel({
levelsExperienceByKey: {
"1": {"req": 100},
"2": {"req": 115},
...
},
variations: {
"weak": 0.5,
"normal": 1.0,
"strong": 1.5
},
decrementProportionPerLevel: {
"1": 0.1,
"2": 0.12,
...
},
jsonFileName: 'monster-rewards.json',
generateFolderPath: 'generated'
});
generator.generate();
```
**Required Options:**
- `levelsExperienceByKey`: Object with experience requirements per level
- `variations`: Object with variation multipliers (e.g., weak, normal, strong)
- `decrementProportionPerLevel`: Object with decrement proportions per level
**Optional Options:**
- `jsonFileName`: Output filename (default: auto-generated with timestamp)
- `generateFolderPath`: Output folder path (default: 'generated')
**Output Format:**
```json
{
"1": {
"req": 100,
"weak": {"decrementProportion": 0.1, "randomVariation": 0.5, "exp": 50, "kills": 2},
"normal": {"decrementProportion": 0.1, "randomVariation": 1.0, "exp": 100, "kills": 1}
},
...
}
```
### AttributesPerLevel
Generates character stats/attributes per level with type templates and variations.
```javascript
const { AttributesPerLevel } = require('@reldens/game-data-generator');
let generator = new AttributesPerLevel({
templateBase: {
"hp": 100,
"mp": 50,
"atk": 10,
"def": 8
},
typeTemplates: {
"warrior": {
"hp": 2.0,
"atk": 1.5,
"def": 1.8
},
"mage": {
"mp": 2.5,
"atk": 1.2,
"def": 0.8
}
},
typesVariations: {
"common": {"min": 0.8, "max": 1.0},
"rare": {"min": 1.2, "max": 1.5}
},
maxLevel: 50,
setBaseAsInitialLevel: true,
jsonFileName: 'attributes.json',
generateFolderPath: 'generated'
});
generator.generate();
```
**Required Options:**
- `templateBase`: Base stats object with initial values
- `typeTemplates`: Object with stat multipliers per entity type
- `typesVariations`: Object with variation ranges (min/max)
**Optional Options:**
- `setBaseAsInitialLevel`: Use base stats for level 1 (default: false)
- `maxLevel`: Maximum level to generate (default: 100)
- `typeScaleFactorRandom`: Random seed for scaling (default: Math.random())
- `scaleDivisor`: Divisor for scale calculation (default: 10)
- `levelDivisor`: Divisor for level calculation (default: 10)
- `jsonFileName`: Output filename (default: auto-generated with timestamp)
- `generateFolderPath`: Output folder path (default: 'generated')
**Output Format:**
```json
{
"statsByVariation": {
"common": {
"1": {"hp": 100, "mp": 50, "atk": 10, "def": 8},
"2": {"hp": 112, "mp": 56, "atk": 11, "def": 9},
...
},
"rare": {
...
}
},
"typeScaleFactorRandom": 0.6234567
}
```
## API Reference
### GameDataGenerator (Base Class)
Base class for all generators. Not used directly.
**Methods:**
- `setReady(props)`: Initializes generator with options and validates
- `setOptions(options)`: Sets generator options (implemented by subclasses)
- `validate()`: Validates options using validator
- `generate()`: Generates data and saves to file (implemented by subclasses)
**Properties:**
- `currentDate`: Timestamp for file naming
- `optionsValidator`: Validator instance
- `fileHandler`: FileHandler from @reldens/server-utils
- `isReady`: Boolean indicating if generator is ready
### Validators
Each generator has a corresponding validator that checks required options:
- `PlayersExperiencePerLevelValidator`
- `MonstersExperiencePerLevelValidator`
- `AttributesPerLevelValidator`
All validators have a `validate(options)` method that returns `true` if valid, `false` otherwise.
## Dependencies
- `@reldens/utils`: Logger and Shortcuts utilities
- `@reldens/server-utils`: FileHandler for file operations
## Output
All generators save JSON files to the `generated` folder by default. Files are timestamped to prevent overwriting previous generations.
Example output filename: `players-experience-per-level-2025-11-20-14-30-45.json`
## Documentation
[https://www.reldens.com/documentation/game-data-generator/](https://www.reldens.com/documentation/game-data-generator/)
## Need a Feature?
[Request a feature here: https://www.reldens.com/features-request](https://www.reldens.com/features-request)
---
### [Reldens](https://github.com/damian-pastorini/reldens/ "Reldens")
##### [By DwDeveloper](https://www.dwdeveloper.com/ "DwDeveloper")