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@reis/seki

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Seki – A modern javascript based Go board renderer and player, that is simple to use, extensible, compact and intuitive.

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import Markup from './markup.js' import {markupTypes} from '../../constants/markup.js' /** * Mark markup (cross) */ export default class MarkupMark extends Markup { //Type type = markupTypes.MARK //Additional properties lineCap /** * Load additional properties for this stone type */ loadProperties(x, y) { //Load parent properties const args = super.loadProperties(x, y) //Load additional properties this.loadThemeProp('lineCap', ...args) //Pass on args return args } /** * Draw */ draw(context, x, y) { //Parent draw super.draw(context, x, y) //Get data const {radius, color, lineWidth, lineCap} = this const absX = this.getAbsX(x) const absY = this.getAbsY(y) //Determine delta const d = Math.round(radius * Math.cos(Math.PI / 4)) //Prepare context this.prepareContext(context) //Configure context context.strokeStyle = color context.lineWidth = lineWidth context.lineCap = lineCap //Draw element context.beginPath() context.moveTo(absX - d, absY - d) context.lineTo(absX + d, absY + d) context.moveTo(absX + d, absY - d) context.lineTo(absX - d, absY + d) context.stroke() //Restore context this.restoreContext(context) } }