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@rehan-warsi/adventure-game

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Adventure Game is a CLI based project using Typescript

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#!/usr/bin/env node import inquirer from 'inquirer'; import chalk from 'chalk'; import { Player, Opponent } from './classes.js'; console.clear(); console.log(chalk.bold.rgb(204, 204, 204)(`\n <<<===========================================>>>`)); console.log(chalk.bold.rgb(204, 204, 204)(`<<<=======>>> ${chalk.redBright.bold('CLI BASED ADVENTURE GAME')} <<<========>>>`)); console.log(chalk.bold.rgb(204, 204, 204)(` <<<===========================================>>>\n`)); const result = await inquirer.prompt([ { type: "input", name: "playerName", message: "Enter Player Name : ", }, { type: "list", name: "opponentName", message: "Enter Opponent Name", choices: ["Zombie", "Assasin"] } ]); console.log(chalk.bold.blueBright(`\n${result.playerName} VS ${result.opponentName}\n`)); let newPlayer = new Player(result.playerName); let newOpponent = new Opponent(result.opponentName); while (true) { const option = await inquirer.prompt([ { type: "list", name: "optionChoice", message: "How You Wants to Play", choices: ["Strike", "Drink Energy Portion"] } ]); if (option.optionChoice == "Strike") { let num = Math.floor(Math.random() * 2); if (num == 0) { newOpponent.healthDecrease(); console.log(chalk.bold.greenBright(`\n${newPlayer.name} health is ${newPlayer.health}`)); console.log(chalk.bold.redBright(`${newOpponent.name} health is ${newOpponent.health}\n`)); } else { newPlayer.healthDecrease(); console.log(chalk.bold.greenBright(`\n${newPlayer.name} health is ${newPlayer.health}`)); console.log(chalk.bold.redBright(`${newOpponent.name} health is ${newOpponent.health}\n`)); } } if (option.optionChoice == "Drink Energy Portion") { newPlayer.health += 25; console.log(chalk.bold.greenBright(`\nYou have taken the Energy Portion your health is ${newPlayer.health} again.\n`)); } if (newPlayer.health == 0) { console.log(chalk.bold.redBright(`\n ${newPlayer.name} loose. Better Luck Next Time`)); break; } if (newOpponent.health == 0) { console.log(chalk.bold.redBright(`\n${newOpponent.name} loose. Hurray.... You Won`)); break; } }