@rehan-warsi/adventure-game
Version:
Adventure Game is a CLI based project using Typescript
60 lines (59 loc) • 2.38 kB
JavaScript
import inquirer from 'inquirer';
import chalk from 'chalk';
import { Player, Opponent } from './classes.js';
console.clear();
console.log(chalk.bold.rgb(204, 204, 204)(`\n <<<===========================================>>>`));
console.log(chalk.bold.rgb(204, 204, 204)(`<<<=======>>> ${chalk.redBright.bold('CLI BASED ADVENTURE GAME')} <<<========>>>`));
console.log(chalk.bold.rgb(204, 204, 204)(` <<<===========================================>>>\n`));
const result = await inquirer.prompt([
{
type: "input",
name: "playerName",
message: "Enter Player Name : ",
},
{
type: "list",
name: "opponentName",
message: "Enter Opponent Name",
choices: ["Zombie", "Assasin"]
}
]);
console.log(chalk.bold.blueBright(`\n${result.playerName} VS ${result.opponentName}\n`));
let newPlayer = new Player(result.playerName);
let newOpponent = new Opponent(result.opponentName);
while (true) {
const option = await inquirer.prompt([
{
type: "list",
name: "optionChoice",
message: "How You Wants to Play",
choices: ["Strike", "Drink Energy Portion"]
}
]);
if (option.optionChoice == "Strike") {
let num = Math.floor(Math.random() * 2);
if (num == 0) {
newOpponent.healthDecrease();
console.log(chalk.bold.greenBright(`\n${newPlayer.name} health is ${newPlayer.health}`));
console.log(chalk.bold.redBright(`${newOpponent.name} health is ${newOpponent.health}\n`));
}
else {
newPlayer.healthDecrease();
console.log(chalk.bold.greenBright(`\n${newPlayer.name} health is ${newPlayer.health}`));
console.log(chalk.bold.redBright(`${newOpponent.name} health is ${newOpponent.health}\n`));
}
}
if (option.optionChoice == "Drink Energy Portion") {
newPlayer.health += 25;
console.log(chalk.bold.greenBright(`\nYou have taken the Energy Portion your health is ${newPlayer.health} again.\n`));
}
if (newPlayer.health == 0) {
console.log(chalk.bold.redBright(`\n ${newPlayer.name} loose. Better Luck Next Time`));
break;
}
if (newOpponent.health == 0) {
console.log(chalk.bold.redBright(`\n${newOpponent.name} loose. Hurray.... You Won`));
break;
}
}