UNPKG

@redhare/lowcode-types

Version:

Types for Ali lowCode engine

25 lines (24 loc) 1.12 kB
import { Asset } from '../../assets'; import { IPublicTypeNodeInstance, IPublicTypeProjectSchema, IPublicTypeComponentSchema } from './'; export interface IPublicTypeSimulatorRenderer<Component, ComponentInstance> { readonly isSimulatorRenderer: true; autoRepaintNode?: boolean; components: Record<string, Component>; rerender: () => void; createComponent(schema: IPublicTypeProjectSchema<IPublicTypeComponentSchema>): Component | null; getComponent(componentName: string): Component; getClosestNodeInstance(from: ComponentInstance, nodeId?: string): IPublicTypeNodeInstance<ComponentInstance> | null; findDOMNodes(instance: ComponentInstance): Array<Element | Text> | null; getClientRects(element: Element | Text): DOMRect[]; setNativeSelection(enableFlag: boolean): void; setDraggingState(state: boolean): void; setCopyState(state: boolean): void; loadAsyncLibrary(asyncMap: { [index: string]: any; }): void; clearState(): void; stopAutoRepaintNode(): void; enableAutoRepaintNode(): void; run(): void; load(asset: Asset): Promise<any>; }