UNPKG

@realsee/five

Version:

Realsee Renderer SDK

27 lines (26 loc) • 1.07 kB
import * as THREE from 'three'; export declare class Draco { decoderPath: string; private decoderPending; private decoderConfig; private workerLimit; private workerNextTaskID; private workerSourceURL; private workerPool; constructor(); setDecoderPath(decoderPath: string): void; setDecoderConfig(config: any): this; setWorkerLimit(workerLimit: number): this; decodeDracoFile(buffer: ArrayBuffer, callback: (geometry: THREE.BufferGeometry) => void, attributeIDs: Record<string, string>, attributeTypes: Record<string, any>): void; decodeGeometry(buffer: ArrayBuffer, taskConfig?: { attributeIDs: Record<string, string>; attributeTypes: Record<string, any>; useUniqueIDs: boolean; }): Promise<THREE.BufferGeometry>; _createGeometry(geometryData: any): THREE.BufferGeometry; _initDecoder(): Promise<void>; _getWorker(taskID: number, taskCost: number): Promise<Worker>; _releaseTask(worker: Worker, taskID: number): void; dispose(): this; } export declare const draco: Draco;