@realsee/five
Version:
Realsee Renderer SDK
27 lines (26 loc) • 1.02 kB
TypeScript
import * as THREE from 'three';
import { BaseExtension } from './base';
import type { Parser } from '../parser';
import { Mesh, MeshPrimitive } from '../glTF';
import type { GaussianSplattingExtensionSpz2 } from './KHR_gaussian_splatting_compression_spz_2';
export interface GaussianSplattingExtensionOld {
antialiased: boolean;
bufferView: number;
compression: {
extension: "KHR_gaussian_splatting_compression_spz";
};
count: number;
}
export interface GaussianSplattingExtension {
colorSpace: "srgb_rec709_display" | "lin_rec709_display";
kernel: "ellipse";
sortingMethod: "cameraDistance";
projection: "perspective";
extensions: {
KHR_gaussian_splatting_compression_spz_2?: GaussianSplattingExtensionSpz2;
};
}
export declare class KHR_gaussian_splatting extends BaseExtension {
loadMeshPrimitive(meshDef: Mesh, primitiveDef: MeshPrimitive, parser: Parser): null | Promise<THREE.Points | THREE.Line | THREE.Mesh>;
private loadGaussianSplating;
}