@realsee/five
Version:
Realsee Renderer SDK
57 lines (56 loc) • 2.76 kB
TypeScript
import { CameraPose } from "../core/camera";
import { Cardboard } from "../cardboard";
import { State } from "../types/state";
import { Pose } from "../types/pose";
import { BaseControllerInitArgs } from "./base";
import { PanoramaController, PanoramaControllerCustomInitArgs, PanoramaControllerInitArgs } from "./panorama";
import { PanoCircleMeshInterface } from "../types/panoCircleMeshInterface";
interface VRPanoramaControllerCustomInitArgs extends Omit<PanoramaControllerCustomInitArgs, "maxLatitude" | "minLatitude"> {
}
declare const defaultVRPanoramaControllerCustomInitArgs: Required<VRPanoramaControllerCustomInitArgs>;
type VRPanoramaControllerInitArgs = BaseControllerInitArgs & VRPanoramaControllerCustomInitArgs;
declare class VRPanoramaController extends PanoramaController implements Required<VRPanoramaControllerInitArgs> {
protected cardboard: Cardboard;
protected helperElement?: HTMLElement;
protected activePanoMesh?: PanoCircleMeshInterface;
protected activeTime?: number;
static parseArgs(args: VRPanoramaControllerInitArgs): Required<PanoramaControllerInitArgs>;
static initAnimationEndState(args: VRPanoramaControllerInitArgs): State;
constructor(args: VRPanoramaControllerInitArgs);
updateConfiguration(args: VRPanoramaControllerCustomInitArgs): boolean;
/** 析构函数 */
destroy(): void;
/** 是否准备好,即不在用户操作中,并且不再动画中 */
isReady(): boolean;
/** 生命周期: 更新屏幕渲染尺寸 */
updateRenderSize(): void;
/** 转动摄像头 */
updateCamera(pose: Partial<Pose>, duration: number, userAction: boolean): Promise<void>;
/** 通过帧动画转动摄像头 */
updateCameraWithKeyframes(keyframes: {
progress: number;
value: Pose;
key?: string;
}[], duration: number, userAction: boolean): Promise<void>;
/** 时间迭代 */
updateTime(time: number, deltaTime: number, ...args: any[]): void;
/** 生命周期 渲染 */
render(): boolean;
/**
* 同步修改相机参数
* @param cameraPose
*/
protected setCamera(cameraPose?: Partial<CameraPose>): void;
/** 删除提示层 */
protected destroyHelper(): void;
/** 设置提示层大小 */
protected updateHelperElementSize(): void;
/** 计算看向方向的射线碰撞 */
protected intersect(time: number): PanoCircleMeshInterface | undefined;
protected onPanGesture(): void;
protected onTapGesture(): void;
protected onPinchGesture(): void;
protected onMouseMove(): void;
protected onMouseOut(): void;
}
export { VRPanoramaController, VRPanoramaControllerInitArgs, VRPanoramaControllerCustomInitArgs, defaultVRPanoramaControllerCustomInitArgs, };