@realsee/five
Version:
Realsee Renderer SDK
16 lines (15 loc) • 786 B
TypeScript
import * as THREE from 'three';
import { type Scene } from '../../core/scene';
import { type Camera } from '../../core/camera';
import { type ModelScene } from '../../model';
import { SceneRenderer } from './scene-renderer';
export declare function renderSample(renderer: THREE.WebGLRenderer, source: THREE.Texture, weight: number): void;
export declare class SSAASceneRnderer extends SceneRenderer {
name: string;
sampleLevel: number;
unbiased: boolean;
protected sampleRenderTarget: THREE.WebGLRenderTarget | null;
clearBuffers(): void;
render(renderer: THREE.WebGLRenderer, scene: Scene, modelScene: ModelScene, camera: Camera, sceneUpdated: boolean, renderTarget: THREE.WebGLRenderTarget | null): boolean;
}
export declare const JitterVectors: number[][][];