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@realsee/five

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Realsee Renderer SDK

11 lines (10 loc) • 551 B
import * as THREE from "three"; import { PBMMeshMaterial } from "../materials/pbmMeshMaterial"; export declare class PBMMesh extends THREE.Mesh<THREE.BufferGeometry, PBMMeshMaterial[]> { constructor(geometry: THREE.BufferGeometry, materials: PBMMeshMaterial[]); } export declare class PBMSkinnedMesh extends THREE.SkinnedMesh<THREE.BufferGeometry, PBMMeshMaterial[]> { geometry: THREE.BufferGeometry; material: PBMMeshMaterial[]; constructor(geometry: THREE.BufferGeometry, materials: PBMMeshMaterial[], useVertexTexture?: boolean); }