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@realsee/five

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Realsee Renderer SDK

8 lines (7 loc) • 342 B
import * as THREE from 'three'; declare class PBMGaussianSplattingTestMesh extends THREE.Mesh<THREE.InstancedBufferGeometry, THREE.ShaderMaterial> { constructor(); private collectObjects; onBeforeRender: (renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera) => void; } export { PBMGaussianSplattingTestMesh };