@realsee/five
Version:
Realsee Renderer SDK
17 lines (16 loc) • 599 B
TypeScript
import * as THREE from 'three';
export type LoadResultType<Scene = THREE.Object3D> = {
type: 'unknown' | 'b3dm' | 'pnts' | 'at3d' | 'pbm' | 'dome' | 'domez' | 'gltf' | 'ply' | 'obj' | 'fbx' | 'x3p' | 'spz' | 'splat';
modelUpAxis: 'Y' | 'Z';
upAxis: 'Y' | 'Z';
byteLength: number;
memoryUsage: number;
uri: string;
scene: Scene;
textures: THREE.Texture[];
animations: THREE.AnimationClip[];
rtcCenter?: THREE.Vector3;
dispose: () => void;
};
export declare const ROTATE_X_MATRIX: THREE.Matrix4;
export declare const ROTATE_X_MATRIX_INVERSE: THREE.Matrix4;