@realsee/five
Version:
Realsee Renderer SDK
27 lines (26 loc) • 1.37 kB
TypeScript
import * as THREE from 'three';
import { LoadResultType } from './shared';
import { TextureOptions } from "../../types/imageOptions";
import { Fetcher } from "../../utils/ajax";
import { PBMMesh } from "../objects/pbmMesh";
import { IModel } from "./protobuf/pbm";
declare function guessTextureBaseUriFromFileUrl(url: string): string;
export declare function loadPbm(url: string, options?: {
upAxis?: 'Y' | 'Z';
light?: boolean;
textureOptions?: TextureOptions;
textureBaseUri?: string;
textureArray?: string[];
fetcher?: Fetcher;
onDownloadProgress?: (percent: number, loaded?: number, total?: number) => void;
}): Promise<LoadResultType>;
declare function loadTexture(url: string, textureOptions: TextureOptions, fetcher: Fetcher): Promise<THREE.Texture>;
declare function parse(pbmModel: IModel, light: boolean, textureBaseUri: string, textures: string[], textureOptions: TextureOptions, textureCachePromiseMap: Map<string, Promise<THREE.Texture>> | null, fetcher: Fetcher): Promise<{
createAt: number;
description: string;
objects: PBMMesh[];
textures: THREE.Texture[];
dispose: () => void;
}>;
declare function autoRestImageOptionsByTextureLength(textureOptions: TextureOptions, textureLength: number): TextureOptions;
export { parse, loadTexture, autoRestImageOptionsByTextureLength, guessTextureBaseUriFromFileUrl, };