import * as n from "three";
const c = (o, t) => {
if (!t)
return o;
const e = new n.Vector3(), r = new n.Quaternion(), a = new n.Vector3();
return t.decompose(e, r, a), o.clone().multiply(a).applyQuaternion(r).add(e);
};
export {
c as transformPosition
};