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@realsee/dnalogel

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import type * as THREE from 'three'; import { IObject3D } from '../../shared-utils/three/IObject3D'; import { LineWithDotsMesh } from '../../Sculpt/Meshes/LineWithDots'; import { PolygonMesh, type PolygonStyle } from '../../Sculpt/Meshes/Polygon'; import type { LineMeshStyle } from '../../Sculpt/typings'; export declare class MeasureMesh extends IObject3D { readonly name = "MeasureMesh"; readonly isMeasureMesh = true; points: THREE.Vector3[]; isPolygon: boolean; selected: boolean; line: LineWithDotsMesh; polygon: PolygonMesh; constructor(config?: { lineStyle?: Partial<LineMeshStyle>; polygonStyle?: Partial<PolygonStyle>; }); changeConfig(config?: { lineStyle?: Partial<LineMeshStyle>; polygonStyle?: Partial<PolygonStyle>; }): void; setPoints(points: THREE.Vector3[]): void; select(): void; unselect(): void; hover(): void; unhover(): void; private highlight; private unhighlight; }