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@realsee/dnalogel

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import type { AnyPositions } from '../../shared-utils/positionToVector3'; import { PolylineMesh } from './Polyline'; import type { LineStyle } from '../typings/style'; import { PolygonMesh, type PolygonData, type PolygonStyle } from './Polygon'; import type * as THREE from 'three'; export type PolygonWithEdgeMeshStyle = PolygonStyle & LineStyle; /** * @description: 带边线的多边形 */ export declare class PolygonWithEdgeMesh extends PolygonMesh { name: string; get style(): { lineWidth: number; lineColor: THREE.Color; lengthEnable: boolean; color: THREE.Color; opacity: number; occlusionVisibility: boolean; occlusionMode: "depthTest" | "translucence"; }; get lineWidth(): number; get lineColor(): THREE.Color; line: PolylineMesh; constructor(params?: Partial<PolygonWithEdgeMeshStyle & PolygonData>); raycast(raycaster: THREE.Raycaster, intersects: THREE.Intersection[]): boolean; setPoints(points: AnyPositions, params?: { closed?: boolean; checkLinesIntersect?: boolean; }): void; setStyle(style: Partial<PolygonWithEdgeMeshStyle>): void; highlight(): void; unhighlight(): void; }