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@realsee/dnalogel

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import { type AnyPositions } from '../../shared-utils/positionToVector3'; import { PointMesh } from './Point'; import { LineMesh, type LineMeshStyle } from './Line'; import { IObject3D } from '../../shared-utils/three/IObject3D'; import type { PointsData } from '../utils/data'; import type { Color } from '../typings/style'; import type { Overwrite } from '../../typings/utils.type'; type Style = LineMeshStyle & { pointVisibility?: boolean | { startPoint?: boolean; endPoint?: boolean; }; /** * 点颜色 */ pointColor?: Color; /** * 点透明度 */ pointOpacity?: number; /** * 线颜色 */ lineColor?: Color; /** * 线透明度 */ lineOpacity?: number; }; /** * Represents a mesh that consists of a line with dots at the start and end points. */ export declare class LineWithDotsMesh extends LineMesh { name: string; pointGroup: Overwrite<IObject3D, { children: Array<PointMesh>; }>; private _paramsStyle; get startPoint(): PointMesh; get endPoint(): PointMesh; get visiblePointMeshes(): PointMesh[]; get pointMeshes(): PointMesh[]; constructor(params?: Partial<Style & PointsData>); setPoints(points: AnyPositions): void; setStyle: (style: Partial<Style>) => void; highlight: (params?: { color?: Color; }) => void; unhighlight: () => void; private updateEdgePointsVisibility; } export {};