import * as r from "three";
function y(t, o) {
const { x: s, y: c } = o, n = s * 2 - 1, a = c * 2 - 1, m = new r.Vector2().fromArray([n, a]), e = new r.Raycaster();
return e.setFromCamera(m, t.camera), t.model.intersectRaycaster(e)[0];
}
export {
y as getIntersectFromRelativePosition
};