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@react-three/xr

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VR/AR for react-three-fiber

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import { bindXRInputSourceEvent, XRGazeState, XRInputSourceState, XRInputSourceStateMap, XRScreenInputState, XRTransientPointerState } from '@pmndrs/xr/internals'; export type { XRTransientPointerState, XRScreenInputState, XRGazeState }; export declare function useXRInputSourceStates(): readonly XRInputSourceState[]; export declare function useXRInputSourceState<T extends keyof XRInputSourceStateMap>(type: T, handedness?: XRHandedness): XRInputSourceStateMap[T] | undefined; export declare function useXRInputSourceStateContext<T extends keyof XRInputSourceStateMap>(type: T): XRInputSourceStateMap[T]; export declare function useXRInputSourceStateContext(): XRInputSourceState; /** * Hook for listening to xr input source events * @param inputSource The input source to listen to, or 'all' to listen to all input sources * @param event The event to listen to. ([List of events](https://developer.mozilla.org/en-US/docs/Web/API/XRInputSourceEvent)) * @param fn Callback function called when the event is triggered. * @param deps Retriggers the binding of the event when the dependencies change. */ export declare function useXRInputSourceEvent(inputSource: XRInputSource | 'all' | undefined, event: Parameters<typeof bindXRInputSourceEvent>[2], fn: (event: XRInputSourceEvent) => void, deps: Array<any>): void;