@react-three/p2
Version:
2D physics based hooks for react-three-fiber
15 lines (14 loc) • 560 B
TypeScript
import { Mesh } from 'three';
import type { Body, Shape as ShapeType } from 'p2-es';
import type { Scene } from 'three';
export declare type DebugOptions = {
normalIndex?: number;
color?: number;
scale?: number;
onInit?: (body: Body, mesh: Mesh, shape: ShapeType) => void;
onUpdate?: (body: Body, mesh: Mesh, shape: ShapeType) => void;
autoUpdate?: boolean;
};
export default function cannonDebugger(scene: Scene, bodies: Body[], { normalIndex, color, scale, onInit, onUpdate, autoUpdate }?: DebugOptions): {
update: () => void;
};