@react-three/drei
Version:
useful add-ons for react-three-fiber
190 lines (187 loc) • 6.78 kB
JavaScript
import _extends from '@babel/runtime/helpers/esm/extends';
import * as React from 'react';
import { useThree, useFrame, createPortal, applyProps, extend } from '@react-three/fiber';
import { Scene, WebGLCubeRenderTarget, HalfFloatType } from 'three';
import { GroundProjectedEnv } from 'three-stdlib';
import { useEnvironment } from './useEnvironment.js';
const isRef = obj => obj.current && obj.current.isScene;
const resolveScene = scene => isRef(scene) ? scene.current : scene;
function setEnvProps(background, scene, defaultScene, texture, sceneProps = {}) {
var _target$backgroundRot, _target$backgroundRot2, _target$environmentRo, _target$environmentRo2;
// defaults
sceneProps = {
backgroundBlurriness: 0,
backgroundIntensity: 1,
backgroundRotation: [0, 0, 0],
environmentIntensity: 1,
environmentRotation: [0, 0, 0],
...sceneProps
};
const target = resolveScene(scene || defaultScene);
const oldbg = target.background;
const oldenv = target.environment;
const oldSceneProps = {
// @ts-ignore
backgroundBlurriness: target.backgroundBlurriness,
// @ts-ignore
backgroundIntensity: target.backgroundIntensity,
// @ts-ignore
backgroundRotation: (_target$backgroundRot = (_target$backgroundRot2 = target.backgroundRotation) == null || _target$backgroundRot2.clone == null ? void 0 : _target$backgroundRot2.clone()) !== null && _target$backgroundRot !== void 0 ? _target$backgroundRot : [0, 0, 0],
// @ts-ignore
environmentIntensity: target.environmentIntensity,
// @ts-ignore
environmentRotation: (_target$environmentRo = (_target$environmentRo2 = target.environmentRotation) == null || _target$environmentRo2.clone == null ? void 0 : _target$environmentRo2.clone()) !== null && _target$environmentRo !== void 0 ? _target$environmentRo : [0, 0, 0]
};
if (background !== 'only') target.environment = texture;
if (background) target.background = texture;
applyProps(target, sceneProps);
return () => {
if (background !== 'only') target.environment = oldenv;
if (background) target.background = oldbg;
applyProps(target, oldSceneProps);
};
}
function EnvironmentMap({
scene,
background = false,
map,
...config
}) {
const defaultScene = useThree(state => state.scene);
React.useLayoutEffect(() => {
if (map) return setEnvProps(background, scene, defaultScene, map, config);
});
return null;
}
function EnvironmentCube({
background = false,
scene,
blur,
backgroundBlurriness,
backgroundIntensity,
backgroundRotation,
environmentIntensity,
environmentRotation,
...rest
}) {
const texture = useEnvironment(rest);
const defaultScene = useThree(state => state.scene);
React.useLayoutEffect(() => {
return setEnvProps(background, scene, defaultScene, texture, {
backgroundBlurriness: blur !== null && blur !== void 0 ? blur : backgroundBlurriness,
backgroundIntensity,
backgroundRotation,
environmentIntensity,
environmentRotation
});
});
React.useEffect(() => {
return () => {
texture.dispose();
};
}, [texture]);
return null;
}
function EnvironmentPortal({
children,
near = 0.1,
far = 1000,
resolution = 256,
frames = 1,
map,
background = false,
blur,
backgroundBlurriness,
backgroundIntensity,
backgroundRotation,
environmentIntensity,
environmentRotation,
scene,
files,
path,
preset = undefined,
extensions
}) {
const gl = useThree(state => state.gl);
const defaultScene = useThree(state => state.scene);
const camera = React.useRef(null);
const [virtualScene] = React.useState(() => new Scene());
const fbo = React.useMemo(() => {
const fbo = new WebGLCubeRenderTarget(resolution);
fbo.texture.type = HalfFloatType;
return fbo;
}, [resolution]);
React.useEffect(() => {
return () => {
fbo.dispose();
};
}, [fbo]);
React.useLayoutEffect(() => {
if (frames === 1) {
const autoClear = gl.autoClear;
gl.autoClear = true;
camera.current.update(gl, virtualScene);
gl.autoClear = autoClear;
}
return setEnvProps(background, scene, defaultScene, fbo.texture, {
backgroundBlurriness: blur !== null && blur !== void 0 ? blur : backgroundBlurriness,
backgroundIntensity,
backgroundRotation,
environmentIntensity,
environmentRotation
});
}, [children, virtualScene, fbo.texture, scene, defaultScene, background, frames, gl]);
let count = 1;
useFrame(() => {
if (frames === Infinity || count < frames) {
const autoClear = gl.autoClear;
gl.autoClear = true;
camera.current.update(gl, virtualScene);
gl.autoClear = autoClear;
count++;
}
});
return /*#__PURE__*/React.createElement(React.Fragment, null, createPortal(/*#__PURE__*/React.createElement(React.Fragment, null, children, /*#__PURE__*/React.createElement("cubeCamera", {
ref: camera,
args: [near, far, fbo]
}), files || preset ? /*#__PURE__*/React.createElement(EnvironmentCube, {
background: true,
files: files,
preset: preset,
path: path,
extensions: extensions
}) : map ? /*#__PURE__*/React.createElement(EnvironmentMap, {
background: true,
map: map,
extensions: extensions
}) : null), virtualScene));
}
function EnvironmentGround(props) {
var _props$ground, _props$ground2, _scale, _props$ground3;
const textureDefault = useEnvironment(props);
const texture = props.map || textureDefault;
React.useMemo(() => extend({
GroundProjectedEnvImpl: GroundProjectedEnv
}), []);
React.useEffect(() => {
return () => {
textureDefault.dispose();
};
}, [textureDefault]);
const args = React.useMemo(() => [texture], [texture]);
const height = (_props$ground = props.ground) == null ? void 0 : _props$ground.height;
const radius = (_props$ground2 = props.ground) == null ? void 0 : _props$ground2.radius;
const scale = (_scale = (_props$ground3 = props.ground) == null ? void 0 : _props$ground3.scale) !== null && _scale !== void 0 ? _scale : 1000;
return /*#__PURE__*/React.createElement(React.Fragment, null, /*#__PURE__*/React.createElement(EnvironmentMap, _extends({}, props, {
map: texture
})), /*#__PURE__*/React.createElement("groundProjectedEnvImpl", {
args: args,
scale: scale,
height: height,
radius: radius
}));
}
function Environment(props) {
return props.ground ? /*#__PURE__*/React.createElement(EnvironmentGround, props) : props.map ? /*#__PURE__*/React.createElement(EnvironmentMap, props) : props.children ? /*#__PURE__*/React.createElement(EnvironmentPortal, props) : /*#__PURE__*/React.createElement(EnvironmentCube, props);
}
export { Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal };