UNPKG

@react-navigation/stack

Version:

Stack navigator component for iOS and Android with animated transitions and gestures

114 lines (105 loc) 3.97 kB
"use strict"; import * as React from 'react'; import { Keyboard, TextInput } from 'react-native'; export function useKeyboardManager({ enabled, focused }) { // Numeric id of the previously focused text input // When a gesture didn't change the tab, we can restore the focused input with this const previouslyFocusedTextInputRef = React.useRef(undefined); const startTimestampRef = React.useRef(0); const keyboardTimeoutRef = React.useRef(undefined); const enabledRef = React.useRef(enabled); const clearKeyboardTimeout = React.useCallback(() => { if (keyboardTimeoutRef.current !== undefined) { clearTimeout(keyboardTimeoutRef.current); keyboardTimeoutRef.current = undefined; } }, []); const onPageChangeStart = React.useCallback(() => { if (!enabledRef.current) { return; } clearKeyboardTimeout(); const input = TextInput.State.currentlyFocusedInput(); // When a page change begins, blur the currently focused input input?.blur(); // Store the id of this input so we can refocus it if change was cancelled previouslyFocusedTextInputRef.current = input; // Store timestamp for touch start startTimestampRef.current = Date.now(); }, [clearKeyboardTimeout]); const onPageChangeCancel = React.useCallback(() => { if (!enabledRef.current) { return; } clearKeyboardTimeout(); // The page didn't change, we should restore the focus of text input const input = previouslyFocusedTextInputRef.current; if (input) { // If the interaction was super short we should make sure keyboard won't hide again. // Too fast input refocus will result only in keyboard flashing on screen and hiding right away. // During first ~100ms keyboard will be dismissed no matter what, // so we have to make sure it won't interrupt input refocus logic. // That's why when the interaction is shorter than 100ms we add delay so it won't hide once again. // Subtracting timestamps makes us sure the delay is executed only when needed. if (Date.now() - startTimestampRef.current < 100) { keyboardTimeoutRef.current = setTimeout(() => { input?.focus(); previouslyFocusedTextInputRef.current = undefined; }, 100); } else { input?.focus(); previouslyFocusedTextInputRef.current = undefined; } } }, [clearKeyboardTimeout]); const onPageChangeConfirm = React.useCallback(({ gesture, active, closing }) => { if (!enabledRef.current) { return; } if (!closing) { onPageChangeCancel(); return; } clearKeyboardTimeout(); if (!gesture) { // Always dismiss input, even if we don't have a ref to it // We might not have the ref if onPageChangeStart was never called // This can happen if page change was not from a gesture Keyboard.dismiss(); } else if (active) { const input = previouslyFocusedTextInputRef.current; // Dismiss the keyboard only if an input was a focused before // This makes sure we don't dismiss input on going back and focusing an input input?.blur(); } // Cleanup the ID on successful page change previouslyFocusedTextInputRef.current = undefined; }, [clearKeyboardTimeout, onPageChangeCancel]); // Dismiss keyboard when screen loses focus (e.g. when pushing a new screen). // This handles the "navigate forward" case so we don't dismiss the new screen's // auto-focused input from handleTransition. React.useLayoutEffect(() => { if (enabledRef.current && !focused) { Keyboard.dismiss(); } }, [focused]); React.useLayoutEffect(() => { enabledRef.current = enabled; }); React.useEffect(() => { return () => clearKeyboardTimeout(); }, [clearKeyboardTimeout]); return { onPageChangeStart, onPageChangeConfirm, onPageChangeCancel }; } //# sourceMappingURL=useKeyboardManager.js.map