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@react-native-module/randombytes

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# react-native-module/randombytes ## Usage ```js import { randomBytes } from "@react-native-module/randombytes"; // synchronous API const rand = randomBytes(4); // asynchronous API // uses iOS-side SecRandomCopyBytes randomBytes(4, (err, bytes) => { // bytes is a Buffer object console.log(bytes.toString("hex")); }); ``` ## Installation This module has peerDependency "react", "react-native" A typical workflow: ``` npm install --save @react-native-module/randombytes ``` ``` yarn add @react-native-module/randombytes ``` ### Automatic - Android / iOS (recommended) ```bash react-native link ``` ### Manual If Automatic installation failed you, dry your tears and read on. #### `iOS` - Drag RNRandomBytes.xcodeproj from node_modules/react-native-randombytes into your XCode project. - Click on the project in XCode, go to Build Phases, then Link Binary With Libraries and add `libRNRandomBytes.a` Confused? See an example with screenshots [here](http://facebook.github.io/react-native/docs/linking-libraries-ios.html#content) #### `Android` - Update Gradle Settings ```gradle // file: android/settings.gradle ... include ':randombytes', ':app' project(':randombytes').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-randombytes/android') ``` - Update Gradle Build ```gradle // file: android/app/build.gradle ... dependencies { ... compile project(':randombytes') } ``` - Register React Package ```java ... import com.bitgo.randombytes.RandomBytesPackage // import public class MainActivity extends Activity implements DefaultHardwareBackBtnHandler { private ReactInstanceManager mReactInstanceManager; private ReactRootView mReactRootView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mReactRootView = new ReactRootView(this); mReactInstanceManager = ReactInstanceManager.builder() .setApplication(getApplication()) .setBundleAssetName("index.android.bundle") .setJSMainModuleName("index.android") .addPackage(new MainReactPackage()) .addPackage(new RandomBytesPackage()) // register package here .setUseDeveloperSupport(BuildConfig.DEBUG) .setInitialLifecycleState(LifecycleState.RESUMED) .build(); mReactRootView.startReactApplication(mReactInstanceManager, "AwesomeProject", null); setContentView(mReactRootView); } ... ``` ### `Windows` ```bash react-native link react-native-randombytes ``` Depending on your project versions and the state of RN-Windows this may not always work. If it does not, a manual installation guide can be found here: https://github.com/Microsoft/react-native-windows/blob/master/docs/LinkingLibrariesWindows.md