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React Native Checkbox native modules for Android , iOS and Windows

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# BEMCheckBox [![Build Status](https://travis-ci.org/Boris-Em/BEMCheckBox.svg)](https://travis-ci.org/Boris-Em/BEMCheckBox) [![Version](https://img.shields.io/cocoapods/v/BEMCheckBox.svg?style=flat)](http://cocoadocs.org/docsets/BEMCheckBox) [![License](https://img.shields.io/cocoapods/l/BEMCheckBox.svg?style=flat)](http://cocoadocs.org/docsets/BEMCheckBox) [![Platform](https://img.shields.io/cocoapods/p/BEMCheckBox.svg?style=flat)](http://cocoadocs.org/docsets/BEMCheckBox) [![Carthage Compatible](https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat)](https://github.com/Carthage/Carthage) <p align="center"><img src="http://s1.postimg.org/mcnwdl88v/BEMCheck_Box.jpg"/></p> **BEMCheckBox** is an open source library making it easy to create beautiful, highly customizable, animated checkboxes for iOS. ## Table of Contents * [**Project Details**](#project-details) * [Requirements](#requirements) * [License](#license) * [Support](#support) * [Sample App](#sample-app) * [React Native] (#react-native) * [**Getting Started**](#getting-started) * [Installation](#installation) * [Setup](#setup) * [**Documentation**](#documentation) * [Enabling / Disabling the Checkbox](#enabling--disabling-the-checkbox) * [Reloading](#reloading) * [Group / Radio Button Functionality](#group--radio-button-functionality) * [Delegate] (#delegate) * [Customization](#customization) ## Project Details Learn more about the **BEMCheckBox** project, licensing, support etc. <p align="center"><img src="http://s12.postimg.org/vn2irahjx/BEMCheck_Box.gif"/></p> ### Requirements - Requires iOS 7 or later. The sample project is optimized for iOS 9. - Requires Automatic Reference Counting (ARC). - Optimized for ARM64 Architecture. ### License See the [License](https://github.com/Boris-Em/BEMCheckBox/blob/master/LICENSE). You are free to make changes and use this in either personal or commercial projects. Attribution is not required, but highly appreciated. A little "Thanks!" (or something to that affect) is always welcome. If you use **BEMCheckBox** in your app, please let us know! ### Support [![Gitter chat](https://badges.gitter.im/Boris-Em/BEMCheckBox.png)](https://gitter.im/Boris-Em/BEMCheckBox) Join us on [Gitter](https://gitter.im/Boris-Em/BEMCheckBox) if you need any help or want to talk about the project. ### Sample App The iOS Sample App included with this project demonstrates one way to correctly setup and use **BEMCheckBox**. It also offers the possibility to customize the checkbox within the app. ### React Native **BEMCheckBox** can now be used with React Native: [React-Native-BEMCheckBox](https://github.com/torifat/react-native-bem-check-box) ## Getting Started It only takes a few simple steps to install and setup **BEMCheckBox** to your project. ### Installation #### CocoaPods The easiest way to install **BEMCheckBox** is to use <a href="http://cocoapods.org/" target="_blank">CocoaPods</a>. To do so, simply add the following line to your `Podfile`: <pre><code>pod 'BEMCheckBox'</code></pre> #### Carthage [Carthage](https://github.com/Carthage/Carthage) is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks. Run `carthage update` after adding **BEMCheckBox** to your Cartfile to build the framework. Drag the built `BEMCheckBox.framework` into your Xcode project. #### Manually Finally, you can install **BEMCheckBox** manually. Simply drag and drop the *Classes* folder into your Xcode project. When you do so, make sure to check the "*Copy items into destination group's folder*" box. ### Setup Setting up **BEMCheckBox** to your project couldn't be more simple. It is modeled after `UISwitch`. In fact, you could just replace instances of `UISwitch` by **BEMCheckBox** in your project! Here are the steps to follow to get everything up and running: 1. Import `"BEMCheckBox.h"` to the header of your view controller: ```objective-c #import "BEMCheckBox.h" ``` 2. **BEMCheckBox** can either be initialized programatically (through code) or with Interface Builder (Storyboard file). Use the method that makes the most sense for your project. **Programmatical Initialization** Just add the following code to your implementation (usually in the `viewDidLoad` method of your View Controller). ```objective-c BEMCheckBox *myCheckBox = [[BEMCheckBox alloc] initWithFrame:CGRectMake(0, 0, 50, 50)]; [self.view addSubview:myCheckBox]; ``` **Interface Builder Initialization** 1 - Drag a `UIView` to your `UIViewController`. 2 - Change the class of the new `UIView` to `BEMCheckBox`. 3 - Select the `BEMCheckBox` and open the Attributes Inspector. Most of the customizable properties can easily be set from the Attributes Inspector. The Sample App demonstrates this capability. ## Documentation All of the methods and properties available for **BEMCheckBox** are documented below. ### Enabling / Disabling the Checkbox ##### The `on` Property Just like `UISwitch`, **BEMCheckBox** provides the boolean property `on` that allows you to retrieve and set (without animation) a value determining wether the BEMCheckBox object is `on` or `off`. Defaults to `NO`. Example usage: ```objective-c self.myCheckBox.on = YES; ``` ##### `setOn:animated:` Just like `UISwitch`, **BEMCheckBox** provides an instance method `setOn:animated:` that sets the state of the checkbox to On or Off, optionally animating the transition. Example usage: ```objective-c [self.myCheckBox setOn:YES animated:YES]; ``` ### Reloading The instance method `reload` lets you redraw the entire checkbox, keeping the current `on` value. Example usage: ```objective-c [self.myCheckBox reload] ``` ### Group / Radio Button Functionality **BEMCheckBox**es can easily be grouped together to form radio button functionality. This will automatically manage the state of each checkbox in the group, so that only one is selected at a time, and can optionally require that the group has a selection at all times. ```objective-c self.group = [BEMCheckBoxGroup groupWithCheckBoxes:@[self.checkBox1, self.checkBox2, self.checkBox3]]; self.group.selectedCheckBox = self.checkBox2; // Optionally set which checkbox is pre-selected self.group.mustHaveSelection = YES; // Define if the group must always have a selection ``` To see which checkbox is selected in that group, just ask for it: ```objective-c BEMCheckBox *selection = self.group.selectedCheckBox; ``` To manually update the selection for a group, just set it: ```objective-c self.group.selectedCheckBox = self.checkBox1; ``` ### Delegate **BEMCheckBox** uses a delegate to receive check box events. The delegate object must conform to the `BEMCheckBoxDelegate` protocol, which is composed of two optional methods: - `didTapCheckBox:` Sent to the delegate every time the check box gets tapped, after its properties are updated (`on`), but before the animations are completed. - `animationDidStopForCheckBox:` Sent to the delegate every time the check box finishes being animated. ### Customization **BEMCheckBox** is exclusively customizable though properties. The following diagram provides a good overview: <p align="center"><img src="http://s12.postimg.org/6bmtv86jx/BEMCheck_Box_Properties.jpg"/></p> ##### Apparence Properties `lineWidth` - CGFloat The width of the lines of the check mark and box. Defaults to 2.0. <img align="right" width="100" height="86" src="http://s30.postimg.org/w89156q0x/BEMCheck_Box_hide_box.jpg"> `hideBox` - BOOL BOOL to control if the box should be hidden or not. Setting this property to `YES` will basically turn the checkbox into a check mark. Defaults to `NO`. `boxType` - BEMBoxType The type of box to use. See `BEMBoxType` for possible values. Defaults to `BEMBoxTypeCircle`. <p align="center"><img src="http://s10.postimg.org/uui5vyry1/BEMCheck_Box_box_type.jpg"/></p> `tintColor` - UIColor The color of the box when the checkbox is Off. `onCheckColor` - UIColor The color of the check mark when it is On. `onFillColor` - UIColor The color of the inside of the box when it is On. `onTintColor` - UIColor The color of the line around the box when it is On. ##### Animations `animationDuration` - CGFloat The duration in seconds of the animations. Defaults to `0.5`. `onAnimationType` - BEMAnimationType The type of animation to use when the checkbox gets checked. Defaults to `BEMAnimationTypeStroke`. See `BEMAnimationType` bellow for possible values. `offAnimationType` - BEMAnimationType The type of animation to use when the checkbox gets unchecked. Defaults to `BEMAnimationTypeStroke`. See `BEMAnimationType` bellow for possible values. `BEMAnimationType` The possible values for `onAnimationType` and `offAnimationType`. - `BEMAnimationTypeStroke` <p align="left"><img src="http://s28.postimg.org/yjzlxyap5/BEMAnimation_Type_Stroke.gif"/></p> - `BEMAnimationTypeFill` <p align="left"><img src="http://s14.postimg.org/6ap9fka3x/BEMAnimation_Type_Fill.gif"/></p> - `BEMAnimationTypeBounce` <p align="left"><img src="http://s4.postimg.org/9twu6pn61/BEMAnimation_Type_Bounce.gif"/></p> - `BEMAnimationTypeFlat` <p align="left"><img src="http://s11.postimg.org/7op754xe7/BEMAnimation_Type_Flat.gif"/></p> - `BEMAnimationTypeOneStroke` <p align="left"><img src="http://s7.postimg.org/jaabag2p3/BEMAnimation_Type_One_Stroke.gif"/></p> - `BEMAnimationTypeFade` <p align="left"><img src="http://s24.postimg.org/3n1rre1cx/BEMAnimation_Type_Fade.gif"/></p>