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@react-aria/utils

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/* * Copyright 2020 Adobe. All rights reserved. * This file is licensed to you under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS * OF ANY KIND, either express or implied. See the License for the specific language * governing permissions and limitations under the License. */ import {getActiveElement, getEventTarget} from './shadowdom/DOMFunctions'; import {isIOS} from './platform'; import {useEffect, useState} from 'react'; import {useIsSSR} from '@react-aria/ssr'; import {willOpenKeyboard} from './keyboard'; interface ViewportSize { width: number, height: number } let visualViewport = typeof document !== 'undefined' && window.visualViewport; export function useViewportSize(): ViewportSize { let isSSR = useIsSSR(); let [size, setSize] = useState(() => isSSR ? {width: 0, height: 0} : getViewportSize()); useEffect(() => { let updateSize = (newSize: ViewportSize) => { setSize(size => { if (newSize.width === size.width && newSize.height === size.height) { return size; } return newSize; }); }; // Use visualViewport api to track available height even on iOS virtual keyboard opening let onResize = () => { // Ignore updates when zoomed. if (visualViewport && visualViewport.scale > 1) { return; } updateSize(getViewportSize()); }; // When closing the keyboard, iOS does not fire the visual viewport resize event until the animation is complete. // We can anticipate this and resize early by handling the blur event and using the layout size. let frame: number; let onBlur = (e: FocusEvent) => { if (visualViewport && visualViewport.scale > 1) { return; } if (willOpenKeyboard(getEventTarget(e) as Element)) { // Wait one frame to see if a new element gets focused. frame = requestAnimationFrame(() => { let activeElement = getActiveElement(); if (!activeElement || !willOpenKeyboard(activeElement)) { updateSize({width: document.documentElement.clientWidth, height: document.documentElement.clientHeight}); } }); } }; updateSize(getViewportSize()); if (isIOS()) { window.addEventListener('blur', onBlur, true); } if (!visualViewport) { window.addEventListener('resize', onResize); } else { visualViewport.addEventListener('resize', onResize); } return () => { cancelAnimationFrame(frame); if (isIOS()) { window.removeEventListener('blur', onBlur, true); } if (!visualViewport) { window.removeEventListener('resize', onResize); } else { visualViewport.removeEventListener('resize', onResize); } }; }, []); return size; } function getViewportSize(): ViewportSize { return { // Multiply by the visualViewport scale to get the "natural" size, unaffected by pinch zooming. width: visualViewport ? visualViewport.width * visualViewport.scale : document.documentElement.clientWidth, height: visualViewport ? visualViewport.height * visualViewport.scale : document.documentElement.clientHeight }; }