@react-aria/utils
Version:
Spectrum UI components in React
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text/typescript
/*
* Copyright 2020 Adobe. All rights reserved.
* This file is licensed to you under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License. You may obtain a copy
* of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under
* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
* OF ANY KIND, either express or implied. See the License for the specific language
* governing permissions and limitations under the License.
*/
import {useEffect, useState} from 'react';
import {useIsSSR} from '@react-aria/ssr';
import {willOpenKeyboard} from './keyboard';
interface ViewportSize {
width: number,
height: number
}
let visualViewport = typeof document !== 'undefined' && window.visualViewport;
export function useViewportSize(): ViewportSize {
let isSSR = useIsSSR();
let [size, setSize] = useState(() => isSSR ? {width: 0, height: 0} : getViewportSize());
useEffect(() => {
// Use visualViewport api to track available height even on iOS virtual keyboard opening
let onResize = () => {
// Ignore updates when zoomed.
if (visualViewport && visualViewport.scale > 1) {
return;
}
setSize(size => {
let newSize = getViewportSize();
if (newSize.width === size.width && newSize.height === size.height) {
return size;
}
return newSize;
});
};
// When closing the keyboard, iOS does not fire the visual viewport resize event until the animation is complete.
// We can anticipate this and resize early by handling the blur event and using the layout size.
let frame: number;
let onBlur = (e: FocusEvent) => {
if (visualViewport && visualViewport.scale > 1) {
return;
}
if (willOpenKeyboard(e.target as Element)) {
// Wait one frame to see if a new element gets focused.
frame = requestAnimationFrame(() => {
if (!document.activeElement || !willOpenKeyboard(document.activeElement)) {
setSize(size => {
let newSize = {width: window.innerWidth, height: window.innerHeight};
if (newSize.width === size.width && newSize.height === size.height) {
return size;
}
return newSize;
});
}
});
}
};
window.addEventListener('blur', onBlur, true);
if (!visualViewport) {
window.addEventListener('resize', onResize);
} else {
visualViewport.addEventListener('resize', onResize);
}
return () => {
cancelAnimationFrame(frame);
window.removeEventListener('blur', onBlur, true);
if (!visualViewport) {
window.removeEventListener('resize', onResize);
} else {
visualViewport.removeEventListener('resize', onResize);
}
};
}, []);
return size;
}
function getViewportSize(): ViewportSize {
return {
// Multiply by the visualViewport scale to get the "natural" size, unaffected by pinch zooming.
width: visualViewport ? visualViewport.width * visualViewport.scale : window.innerWidth,
height: visualViewport ? visualViewport.height * visualViewport.scale : window.innerHeight
};
}