@react-aria/utils
Version:
Spectrum UI components in React
122 lines (105 loc) • 4.49 kB
text/typescript
/*
* Copyright 2020 Adobe. All rights reserved.
* This file is licensed to you under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License. You may obtain a copy
* of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under
* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
* OF ANY KIND, either express or implied. See the License for the specific language
* governing permissions and limitations under the License.
*/
// We store a global list of elements that are currently transitioning,
// mapped to a set of CSS properties that are transitioning for that element.
// This is necessary rather than a simple count of transitions because of browser
// bugs, e.g. Chrome sometimes fires both transitionend and transitioncancel rather
// than one or the other. So we need to track what's actually transitioning so that
// we can ignore these duplicate events.
let transitionsByElement = new Map<EventTarget, Set<string>>();
// A list of callbacks to call once there are no transitioning elements.
let transitionCallbacks = new Set<() => void>();
function setupGlobalEvents() {
if (typeof window === 'undefined') {
return;
}
function isTransitionEvent(event: Event): event is TransitionEvent {
return 'propertyName' in event;
}
let onTransitionStart = (e: Event) => {
if (!isTransitionEvent(e) || !e.target) {
return;
}
// Add the transitioning property to the list for this element.
let transitions = transitionsByElement.get(e.target);
if (!transitions) {
transitions = new Set();
transitionsByElement.set(e.target, transitions);
// The transitioncancel event must be registered on the element itself, rather than as a global
// event. This enables us to handle when the node is deleted from the document while it is transitioning.
// In that case, the cancel event would have nowhere to bubble to so we need to handle it directly.
e.target.addEventListener('transitioncancel', onTransitionEnd, {
once: true
});
}
transitions.add(e.propertyName);
};
let onTransitionEnd = (e: Event) => {
if (!isTransitionEvent(e) || !e.target) {
return;
}
// Remove property from list of transitioning properties.
let properties = transitionsByElement.get(e.target);
if (!properties) {
return;
}
properties.delete(e.propertyName);
// If empty, remove transitioncancel event, and remove the element from the list of transitioning elements.
if (properties.size === 0) {
e.target.removeEventListener('transitioncancel', onTransitionEnd);
transitionsByElement.delete(e.target);
}
// If no transitioning elements, call all of the queued callbacks.
if (transitionsByElement.size === 0) {
for (let cb of transitionCallbacks) {
cb();
}
transitionCallbacks.clear();
}
};
document.body.addEventListener('transitionrun', onTransitionStart);
document.body.addEventListener('transitionend', onTransitionEnd);
}
if (typeof document !== 'undefined') {
if (document.readyState !== 'loading') {
setupGlobalEvents();
} else {
document.addEventListener('DOMContentLoaded', setupGlobalEvents);
}
}
/**
* Cleans up any elements that are no longer in the document.
* This is necessary because we can't rely on transitionend events to fire
* for elements that are removed from the document while transitioning.
*/
function cleanupDetachedElements() {
for (const [eventTarget] of transitionsByElement) {
// Similar to `eventTarget instanceof Element && !eventTarget.isConnected`, but avoids
// the explicit instanceof check, since it may be different in different contexts.
if ('isConnected' in eventTarget && !eventTarget.isConnected) {
transitionsByElement.delete(eventTarget);
}
}
}
export function runAfterTransition(fn: () => void): void {
// Wait one frame to see if an animation starts, e.g. a transition on mount.
requestAnimationFrame(() => {
cleanupDetachedElements();
// If no transitions are running, call the function immediately.
// Otherwise, add it to a list of callbacks to run at the end of the animation.
if (transitionsByElement.size === 0) {
fn();
} else {
transitionCallbacks.add(fn);
}
});
}