@react-aria/interactions
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Spectrum UI components in React
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text/typescript
/*
* Copyright 2020 Adobe. All rights reserved.
* This file is licensed to you under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License. You may obtain a copy
* of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under
* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
* OF ANY KIND, either express or implied. See the License for the specific language
* governing permissions and limitations under the License.
*/
// Portions of the code in this file are based on code from react.
// Original licensing for the following can be found in the
// NOTICE file in the root directory of this source tree.
// See https://github.com/facebook/react/tree/cc7c1aece46a6b69b41958d731e0fd27c94bfc6c/packages/react-interactions
import {getOwnerDocument, getOwnerWindow, isMac, isVirtualClick} from '@react-aria/utils';
import {useEffect, useState} from 'react';
import {useIsSSR} from '@react-aria/ssr';
export type Modality = 'keyboard' | 'pointer' | 'virtual';
type HandlerEvent = PointerEvent | MouseEvent | KeyboardEvent | FocusEvent | null;
type Handler = (modality: Modality, e: HandlerEvent) => void;
export type FocusVisibleHandler = (isFocusVisible: boolean) => void;
export interface FocusVisibleProps {
/** Whether the element is a text input. */
isTextInput?: boolean,
/** Whether the element will be auto focused. */
autoFocus?: boolean
}
export interface FocusVisibleResult {
/** Whether keyboard focus is visible globally. */
isFocusVisible: boolean
}
let currentModality: null | Modality = null;
let changeHandlers = new Set<Handler>();
interface GlobalListenerData {
focus: () => void
}
export let hasSetupGlobalListeners = new Map<Window, GlobalListenerData>(); // We use a map here to support setting event listeners across multiple document objects.
let hasEventBeforeFocus = false;
let hasBlurredWindowRecently = false;
// Only Tab or Esc keys will make focus visible on text input elements
const FOCUS_VISIBLE_INPUT_KEYS = {
Tab: true,
Escape: true
};
function triggerChangeHandlers(modality: Modality, e: HandlerEvent) {
for (let handler of changeHandlers) {
handler(modality, e);
}
}
/**
* Helper function to determine if a KeyboardEvent is unmodified and could make keyboard focus styles visible.
*/
function isValidKey(e: KeyboardEvent) {
// Control and Shift keys trigger when navigating back to the tab with keyboard.
return !(e.metaKey || (!isMac() && e.altKey) || e.ctrlKey || e.key === 'Control' || e.key === 'Shift' || e.key === 'Meta');
}
function handleKeyboardEvent(e: KeyboardEvent) {
hasEventBeforeFocus = true;
if (isValidKey(e)) {
currentModality = 'keyboard';
triggerChangeHandlers('keyboard', e);
}
}
function handlePointerEvent(e: PointerEvent | MouseEvent) {
currentModality = 'pointer';
if (e.type === 'mousedown' || e.type === 'pointerdown') {
hasEventBeforeFocus = true;
triggerChangeHandlers('pointer', e);
}
}
function handleClickEvent(e: MouseEvent) {
if (isVirtualClick(e)) {
hasEventBeforeFocus = true;
currentModality = 'virtual';
}
}
function handleFocusEvent(e: FocusEvent) {
// Firefox fires two extra focus events when the user first clicks into an iframe:
// first on the window, then on the document. We ignore these events so they don't
// cause keyboard focus rings to appear.
if (e.target === window || e.target === document) {
return;
}
// If a focus event occurs without a preceding keyboard or pointer event, switch to virtual modality.
// This occurs, for example, when navigating a form with the next/previous buttons on iOS.
if (!hasEventBeforeFocus && !hasBlurredWindowRecently) {
currentModality = 'virtual';
triggerChangeHandlers('virtual', e);
}
hasEventBeforeFocus = false;
hasBlurredWindowRecently = false;
}
function handleWindowBlur() {
// When the window is blurred, reset state. This is necessary when tabbing out of the window,
// for example, since a subsequent focus event won't be fired.
hasEventBeforeFocus = false;
hasBlurredWindowRecently = true;
}
/**
* Setup global event listeners to control when keyboard focus style should be visible.
*/
function setupGlobalFocusEvents(element?: HTMLElement | null) {
if (typeof window === 'undefined' || hasSetupGlobalListeners.get(getOwnerWindow(element))) {
return;
}
const windowObject = getOwnerWindow(element);
const documentObject = getOwnerDocument(element);
// Programmatic focus() calls shouldn't affect the current input modality.
// However, we need to detect other cases when a focus event occurs without
// a preceding user event (e.g. screen reader focus). Overriding the focus
// method on HTMLElement.prototype is a bit hacky, but works.
let focus = windowObject.HTMLElement.prototype.focus;
windowObject.HTMLElement.prototype.focus = function () {
hasEventBeforeFocus = true;
focus.apply(this, arguments as unknown as [options?: FocusOptions | undefined]);
};
documentObject.addEventListener('keydown', handleKeyboardEvent, true);
documentObject.addEventListener('keyup', handleKeyboardEvent, true);
documentObject.addEventListener('click', handleClickEvent, true);
// Register focus events on the window so they are sure to happen
// before React's event listeners (registered on the document).
windowObject.addEventListener('focus', handleFocusEvent, true);
windowObject.addEventListener('blur', handleWindowBlur, false);
if (typeof PointerEvent !== 'undefined') {
documentObject.addEventListener('pointerdown', handlePointerEvent, true);
documentObject.addEventListener('pointermove', handlePointerEvent, true);
documentObject.addEventListener('pointerup', handlePointerEvent, true);
} else {
documentObject.addEventListener('mousedown', handlePointerEvent, true);
documentObject.addEventListener('mousemove', handlePointerEvent, true);
documentObject.addEventListener('mouseup', handlePointerEvent, true);
}
// Add unmount handler
windowObject.addEventListener('beforeunload', () => {
tearDownWindowFocusTracking(element);
}, {once: true});
hasSetupGlobalListeners.set(windowObject, {focus});
}
const tearDownWindowFocusTracking = (element, loadListener?: () => void) => {
const windowObject = getOwnerWindow(element);
const documentObject = getOwnerDocument(element);
if (loadListener) {
documentObject.removeEventListener('DOMContentLoaded', loadListener);
}
if (!hasSetupGlobalListeners.has(windowObject)) {
return;
}
windowObject.HTMLElement.prototype.focus = hasSetupGlobalListeners.get(windowObject)!.focus;
documentObject.removeEventListener('keydown', handleKeyboardEvent, true);
documentObject.removeEventListener('keyup', handleKeyboardEvent, true);
documentObject.removeEventListener('click', handleClickEvent, true);
windowObject.removeEventListener('focus', handleFocusEvent, true);
windowObject.removeEventListener('blur', handleWindowBlur, false);
if (typeof PointerEvent !== 'undefined') {
documentObject.removeEventListener('pointerdown', handlePointerEvent, true);
documentObject.removeEventListener('pointermove', handlePointerEvent, true);
documentObject.removeEventListener('pointerup', handlePointerEvent, true);
} else {
documentObject.removeEventListener('mousedown', handlePointerEvent, true);
documentObject.removeEventListener('mousemove', handlePointerEvent, true);
documentObject.removeEventListener('mouseup', handlePointerEvent, true);
}
hasSetupGlobalListeners.delete(windowObject);
};
/**
* EXPERIMENTAL
* Adds a window (i.e. iframe) to the list of windows that are being tracked for focus visible.
*
* Sometimes apps render portions of their tree into an iframe. In this case, we cannot accurately track if the focus
* is visible because we cannot see interactions inside the iframe. If you have this in your application's architecture,
* then this function will attach event listeners inside the iframe. You should call `addWindowFocusTracking` with an
* element from inside the window you wish to add. We'll retrieve the relevant elements based on that.
* Note, you do not need to call this for the default window, as we call it for you.
*
* When you are ready to stop listening, but you do not wish to unmount the iframe, you may call the cleanup function
* returned by `addWindowFocusTracking`. Otherwise, when you unmount the iframe, all listeners and state will be cleaned
* up automatically for you.
*
* @param element @default document.body - The element provided will be used to get the window to add.
* @returns A function to remove the event listeners and cleanup the state.
*/
export function addWindowFocusTracking(element?: HTMLElement | null): () => void {
const documentObject = getOwnerDocument(element);
let loadListener;
if (documentObject.readyState !== 'loading') {
setupGlobalFocusEvents(element);
} else {
loadListener = () => {
setupGlobalFocusEvents(element);
};
documentObject.addEventListener('DOMContentLoaded', loadListener);
}
return () => tearDownWindowFocusTracking(element, loadListener);
}
// Server-side rendering does not have the document object defined
// eslint-disable-next-line no-restricted-globals
if (typeof document !== 'undefined') {
addWindowFocusTracking();
}
/**
* If true, keyboard focus is visible.
*/
export function isFocusVisible(): boolean {
return currentModality !== 'pointer';
}
export function getInteractionModality(): Modality | null {
return currentModality;
}
export function setInteractionModality(modality: Modality) {
currentModality = modality;
triggerChangeHandlers(modality, null);
}
/**
* Keeps state of the current modality.
*/
export function useInteractionModality(): Modality | null {
setupGlobalFocusEvents();
let [modality, setModality] = useState(currentModality);
useEffect(() => {
let handler = () => {
setModality(currentModality);
};
changeHandlers.add(handler);
return () => {
changeHandlers.delete(handler);
};
}, []);
return useIsSSR() ? null : modality;
}
const nonTextInputTypes = new Set([
'checkbox',
'radio',
'range',
'color',
'file',
'image',
'button',
'submit',
'reset'
]);
/**
* If this is attached to text input component, return if the event is a focus event (Tab/Escape keys pressed) so that
* focus visible style can be properly set.
*/
function isKeyboardFocusEvent(isTextInput: boolean, modality: Modality, e: HandlerEvent) {
const IHTMLInputElement = typeof window !== 'undefined' ? getOwnerWindow(e?.target as Element).HTMLInputElement : HTMLInputElement;
const IHTMLTextAreaElement = typeof window !== 'undefined' ? getOwnerWindow(e?.target as Element).HTMLTextAreaElement : HTMLTextAreaElement;
const IHTMLElement = typeof window !== 'undefined' ? getOwnerWindow(e?.target as Element).HTMLElement : HTMLElement;
const IKeyboardEvent = typeof window !== 'undefined' ? getOwnerWindow(e?.target as Element).KeyboardEvent : KeyboardEvent;
isTextInput = isTextInput ||
(e?.target instanceof IHTMLInputElement && !nonTextInputTypes.has(e?.target?.type)) ||
e?.target instanceof IHTMLTextAreaElement ||
(e?.target instanceof IHTMLElement && e?.target.isContentEditable);
return !(isTextInput && modality === 'keyboard' && e instanceof IKeyboardEvent && !FOCUS_VISIBLE_INPUT_KEYS[e.key]);
}
/**
* Manages focus visible state for the page, and subscribes individual components for updates.
*/
export function useFocusVisible(props: FocusVisibleProps = {}): FocusVisibleResult {
let {isTextInput, autoFocus} = props;
let [isFocusVisibleState, setFocusVisible] = useState(autoFocus || isFocusVisible());
useFocusVisibleListener((isFocusVisible) => {
setFocusVisible(isFocusVisible);
}, [isTextInput], {isTextInput});
return {isFocusVisible: isFocusVisibleState};
}
/**
* Listens for trigger change and reports if focus is visible (i.e., modality is not pointer).
*/
export function useFocusVisibleListener(fn: FocusVisibleHandler, deps: ReadonlyArray<any>, opts?: {isTextInput?: boolean}): void {
setupGlobalFocusEvents();
useEffect(() => {
let handler = (modality: Modality, e: HandlerEvent) => {
if (!isKeyboardFocusEvent(!!(opts?.isTextInput), modality, e)) {
return;
}
fn(isFocusVisible());
};
changeHandlers.add(handler);
return () => {
changeHandlers.delete(handler);
};
// eslint-disable-next-line react-hooks/exhaustive-deps
}, deps);
}