@rc-component/trigger
Version:
base abstract trigger component for react
62 lines (60 loc) • 2.14 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = useTargetState;
var _react = _interopRequireDefault(require("react"));
var _util = require("@rc-component/util");
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
/**
* Control the state of popup bind target:
* 1. When set `target`. Do show the popup.
* 2. When `target` is removed. Do hide the popup.
* 3. When `target` change to another one:
* a. We wait motion finish of previous popup.
* b. Then we set new target and show the popup.
* 4. During appear/enter animation, cache new options and apply after animation completes.
*/
function useTargetState() {
const [options, setOptions] = _react.default.useState(null);
const [open, setOpen] = _react.default.useState(false);
const [isAnimating, setIsAnimating] = _react.default.useState(false);
const pendingOptionsRef = _react.default.useRef(null);
const trigger = (0, _util.useEvent)(nextOptions => {
if (nextOptions === false) {
// Clear pending options when hiding
pendingOptionsRef.current = null;
setOpen(false);
} else {
if (isAnimating && open) {
// If animating (appear or enter), cache new options
pendingOptionsRef.current = nextOptions;
} else {
setOpen(true);
// Set new options
setOptions(nextOptions);
pendingOptionsRef.current = null;
// Only mark as animating when transitioning from closed to open
if (!open) {
setIsAnimating(true);
}
}
}
});
const onVisibleChanged = (0, _util.useEvent)(visible => {
if (visible) {
// Animation enter completed, check if there are pending options
setIsAnimating(false);
if (pendingOptionsRef.current) {
// Apply pending options
setOptions(pendingOptionsRef.current);
pendingOptionsRef.current = null;
}
} else {
// Animation leave completed
setIsAnimating(false);
pendingOptionsRef.current = null;
}
});
return [trigger, open, options, onVisibleChanged];
}