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@rbxts/proton

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Framework for Roblox game development

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/// <reference types="@rbxts/types" /> export declare namespace ProtonUtil { /** * Load Mode for `ProtonUtil.loadModules()` function. */ enum LoadMode { /** * Only iterate over direct children instances. */ Children = 0, /** * Iterate over all descendant instances. */ Descendants = 1 } /** * Load all modules within the parent of the calling script. * An optional `matchName` and `loadMode` can be provided * to help dictate the load behavior. * * ```ts * // Load all children ModuleScripts * ProtonUtil.loadModules(); * * // Load all descendant ModuleScripts * ProtonUtil.loadModules(undefined, ProtonUtil.LoadMode.Descendants); * * // Load all ModuleScripts that end with '-service' * ProtonUtil.loadModules("%-service$", ProtonUtil.LoadMode.Descendants); * ``` * * @param matchName Only load ModuleScripts that match the given pattern * @param loadMode LoadMode enum to indicate scanning direct children or all descendants */ function loadModules(parent: Instance, matchName?: string, loadMode?: LoadMode): void; }