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@rbxts/gamejoy

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A simple class-based input library

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import { ActionLikeArray, RawActionEntry } from "../Definitions/Types"; import { BaseAction } from "../Class/BaseAction"; /** * Variant that requires **only one** of its entries to be active for it to trigger. */ export declare class UniqueAction<A extends RawActionEntry> extends BaseAction { readonly RawAction: ActionLikeArray<A>; private status; constructor(RawAction: ActionLikeArray<A>); protected OnConnected(): void; }