@rbxts/charm
Version:
An atomic state management library for Roblox
188 lines (164 loc) • 6.48 kB
TypeScript
export = Charm;
export as namespace Charm;
type Cleanup = () => void;
declare namespace Charm {
/**
* A primitive state container that can be read from or written to. When
* the state changes, all subscribers are notified.
*
* @param state The next state or a function that produces the next state.
* @returns The current state.
*/
interface Atom<State> extends Selector<State> {
(nextState: State | ((prevState: State) => State)): State;
}
/**
* A function that depends on one or more atoms and produces a value. Can be
* used to derive state from atoms.
*
* @returns The current state.
*/
type Selector<State> = () => State;
/**
* A function that depends on one or more atoms and produces a value. Can be
* used to derive state from atoms.
*
* @deprecated Use `Selector<T>` instead.
* @returns The current state.
*/
type Molecule<State> = Selector<State>;
/**
* Infers the type of the state produced by the given function.
*/
type StateOf<T> = T extends Selector<infer State> ? State : never;
interface AtomOptions<State> {
/**
* A function that determines whether the state has changed. By default,
* a strict equality check (`===`) is used.
*/
equals?: (prev: State, next: State) => boolean;
}
/**
* Creates a new atom with the given state.
*
* @param state The initial state.
* @param options Optional configuration.
* @returns A new atom.
*/
function atom<State>(state: State, options?: AtomOptions<State>): Atom<State>;
// Overload for no arguments
function atom<State>(state?: State, options?: AtomOptions<State>): Atom<State | undefined>;
/**
* Creates a read-only atom that derives its state from one or more atoms.
* Used to avoid unnecessary recomputations if multiple listeners depend on
* the same atoms.
*
* @param callback The function that produces the state.
* @param options Optional configuration.
* @returns A new read-only atom.
*/
function computed<State>(callback: Selector<State>, options?: AtomOptions<State>): Selector<State>;
/**
* Subscribes to changes in the given atom or selector. The callback is
* called with the current state and the previous state immediately after a
* change occurs.
*
* @param callback The atom or selector to subscribe to.
* @param listener The function to call when the state changes.
* @returns A function that unsubscribes the callback.
*/
function subscribe<State>(callback: Selector<State>, listener: (state: State, prev: State) => void): Cleanup;
/**
* Runs the given callback immediately and whenever any atom it depends on
* changes. Returns a cleanup function that unsubscribes the callback.
*
* @param callback The function to run.
* @returns A function that unsubscribes the callback.
*/
function effect(callback: () => Cleanup | void): Cleanup;
/**
* Returns the result of the function without subscribing to changes. If a
* non-function value is provided, it is returned as is.
*
* @param callback The atom or selector to get the state of.
* @param args Arguments to pass to the function.
* @returns The current state.
*/
function peek<State, Args extends unknown[]>(callback: State | ((...args: Args) => State), ...args: Args): State;
/**
* Returns whether the given value is an atom.
*
* @param value The value to check.
* @returns `true` if the value is an atom, otherwise `false`.
*/
function isAtom(value: unknown): value is Atom<any>;
/**
* Runs the given function and schedules listeners to be notified only once
* after the function has completed. Useful for batching multiple changes.
*
* @param callback The function to run.
*/
function batch(callback: () => void): void;
/**
* Captures all atoms that are read during the function call and returns them
* along with the result of the function. Useful for tracking dependencies.
*
* @param callback The function to run.
* @returns A tuple containing the captured atoms and the result of the function.
*/
function capture<State>(callback: Selector<State>): LuaTuple<[dependencies: Set<Atom<unknown>>, state: State]>;
/**
* Notifies all subscribers of the given atom that the state has changed.
* Mainly for running effects, since subscriptions check for equality.
*
* @param atom The atom to notify.
*/
function notify<State>(atom: Atom<State>): void;
/**
* Creates an instance of `factory` for each item in the atom's state, and
* cleans up the instance when the item is removed. Returns a cleanup function
* that unsubscribes all instances.
*
* @param callback The atom or selector to observe.
* @param factory The function that tracks the lifecycle of each item.
* @returns A function that unsubscribes all instances.
*/
function observe<Item>(
callback: Selector<readonly Item[]>,
factory: (item: Item, index: number) => Cleanup | void,
): Cleanup;
function observe<Key, Item>(
callback: Selector<Map<Key, Item> | ReadonlyMap<Key, Item>>,
factory: (item: Item, key: Key) => Cleanup | void,
): Cleanup;
function observe<Key extends string | number | symbol, Item>(
callback: Selector<{ readonly [P in Key]: Item }>,
factory: (item: Item, key: Key) => Cleanup | void,
): Cleanup;
/**
* Maps each entry in the atom's state to a new key-value pair. If the `mapper`
* function returns `undefined`, the entry is omitted from the resulting map.
* When the atom changes, the `mapper` is called for each entry in the state
* to compute the new state.
*
* @param callback The atom or selector to map.
* @param mapper The function that maps each entry.
* @returns A new atom with the mapped state.
*/
function mapped<V0, K1, V1>(
callback: Selector<readonly V0[]>,
mapper: (value: V0, index: number) => LuaTuple<[value: V1 | undefined, key: K1]>,
): Selector<ReadonlyMap<K1, V1>>;
function mapped<V0, V1>(
callback: Selector<readonly V0[]>,
mapper: (value: V0, index: number) => V1,
): Selector<readonly V1[]>;
function mapped<K0, V0, K1 = K0, V1 = V0>(
callback: Selector<Map<K0, V0> | ReadonlyMap<K0, V0>>,
mapper: (value: V0, key: K0) => LuaTuple<[value: V1 | undefined, key: K1]> | V1,
): Selector<ReadonlyMap<K1, V1>>;
function mapped<K0 extends string | number | symbol, V0, K1 = K0, V1 = V0>(
callback: Selector<{ readonly [P in K0]: V0 }>,
mapper: (value: V0, key: K0) => LuaTuple<[value: V1 | undefined, key: K1]> | V1,
): Selector<ReadonlyMap<K1, V1>>;
}