@razi91/types-ol-ext
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Type definitions for ol-ext
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TypeScript
import { Map as _ol_Map_ } from 'ol';
import { CoordinateFormat } from 'ol/coordinate';
import { ProjectionLike } from 'ol/proj';
import { Fill, Stroke, Style } from 'ol/style';
import CanvasBase from './CanvasBase';
export interface Options {
className: string;
style: Style;
projection: ProjectionLike;
coordinateFormat: CoordinateFormat;
canvas: boolean;
}
/**
* A title Control integrated in the canvas (for jpeg/png
*
* @constructor
* @extends {contrCanvasBase}
* @param {Object=} options extend the control options.
* @param {string} options.className CSS class name
* @param {Style} options.style style used to draw in the canvas
* @param {ProjectionLike} options.projection Projection. Default is the view projection.
* @param {Coordinate.CoordinateFormat} options.coordinateFormat A function that takes a Coordinate and transforms it into a string.
* @param {boolean} options.canvas true to draw in the canvas
*/
export default class CenterPosition extends CanvasBase {
constructor(options?: Options);
/**
* Change the control style
* @param {Style} style
*/
setStyle(style: Style): void;
/**
* Draw on canvas
* @param {boolean} b draw the attribution on canvas.
*/
setCanvas(b: boolean): void;
/**
* Set control visibility
* @param {bool} b
* @api stable
*/
setVisible(b: boolean): void;
/**
* Get control visibility
* @return {bool}
* @api stable
*/
getVisible(): boolean;
/**
* Remove the control from its current map and attach it to the new map.
* Subclasses may set up event handlers to get notified about changes to
* the map here.
* @param {_ol_Map_} map Map.
* @api stable
*/
setMap(map: _ol_Map_): void;
/** Get canvas overlay
*/
getCanvas(): HTMLCanvasElement;
/** Get style
* @api
*/
getStyle(): Style;
/** Get stroke
* @api
*/
getStroke(): Stroke;
/** Get fill
* @api
*/
getFill(): Fill;
/** Get stroke
* @api
*/
getTextStroke(): Stroke;
/** Get text fill
* @api
*/
getTextFill(): Fill;
/** Get text font
* @api
*/
getTextFont(): string;
}