@rawify/vector3
Version:
The RAW JavaScript 3D Vector library
73 lines (56 loc) • 1.55 kB
JavaScript
var Vector = require('../../dist/vectory.js')
var rand = require('../rand.js')
module.exports = {
'Vector#xx get': (function () {
var vector = new Vector(rand(0, 100), rand(0, 100))
return function () {
return vector.xx
}
}()),
'Vector#xx set': (function () {
var self = new Vector(rand(0, 100), rand(0, 100))
var vector = new Vector(rand(0, 100), rand(0, 100))
return function () {
self.xx = vector
}
}()),
'Vector#xy get': (function () {
var vector = new Vector(rand(0, 100), rand(0, 100))
return function () {
return vector.xy
}
}()),
'Vector#xy set': (function () {
var self = new Vector(rand(0, 100), rand(0, 100))
var vector = new Vector(rand(0, 100), rand(0, 100))
return function () {
self.xy = vector
}
}()),
'Vector#yx get': (function () {
var vector = new Vector(rand(0, 100), rand(0, 100))
return function () {
return vector.yx
}
}()),
'Vector#yx set': (function () {
var self = new Vector(rand(0, 100), rand(0, 100))
var vector = new Vector(rand(0, 100), rand(0, 100))
return function () {
self.yx = vector
}
}()),
'Vector#yy get': (function () {
var vector = new Vector(rand(0, 100), rand(0, 100))
return function () {
return vector.yy
}
}()),
'Vector#yy set': (function () {
var self = new Vector(rand(0, 100), rand(0, 100))
var vector = new Vector(rand(0, 100), rand(0, 100))
return function () {
self.yy = vector
}
}())
}