@rawify/vector3
Version:
The RAW JavaScript 3D Vector library
56 lines (45 loc) • 1.57 kB
JavaScript
/*
* Copyright 2013 Taye Adeyemi
*
* This file is part of vectors.
*
* vectors is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* vectors is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with vectors. If not, see <http://www.gnu.org/licenses/>.
*/
(function (vectors) {
'use strict';
function splode (n, steps, angleDiffRatio) {
var particles = [],
angleDiff,
i,
j,
currAngle = 0;
n = n || 8;
steps = steps || 100;
if (typeof angleDiffRatio !== 'number') {
angleDiffRatio = 1;
}
angleDiff = Math.PI * 2 * (1 / n) * angleDiffRatio;
for (i = 0; i < steps; i++) {
var linear = i / steps,
displacement = displacements.push(linear);
particles.push([]);
for (j = 0; j < n; j++) {
particles[i].push(new Vector(1, 0).rotateTo(currAngle).scale(displacement));
currAngle += angleDiff;
}
}
return points;
}
vectors.splode = splode;
}(vectors));