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@randsum/dice

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A flexible, type-safe dice roller

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import { D } from './D'; /** * A four-sided die (tetrahedron) * Commonly used in tabletop RPGs for small damage values */ export const D4 = new D(4); /** * A six-sided die (cube) * The most common die type, used in many games */ export const D6 = new D(6); /** * An eight-sided die (octahedron) * Often used for medium weapon damage in tabletop RPGs */ export const D8 = new D(8); /** * A ten-sided die (pentagonal trapezohedron) * Used in many RPGs and for percentile rolls when paired with another D10 */ export const D10 = new D(10); /** * A twelve-sided die (dodecahedron) * Used in many RPGs for larger weapons and special abilities */ export const D12 = new D(12); /** * A twenty-sided die (icosahedron) * The iconic die for Dungeons & Dragons and many other RPGs * Used for attack rolls, saving throws, and skill checks */ export const D20 = new D(20); /** * A percentile die (simulated with two D10s) * Used for percentage checks and random tables * Generates a number between 1-100 */ export const D100 = new D(100); /** * A two-sided coin with "Heads" and "Tails" faces * Used for binary decisions or simple 50/50 probability */ export const coin = new D(['Heads', 'Tails']); /** * Fudge/Fate dice with plus, minus, and blank faces * Used in Fate RPG system and its derivatives * Has 3 '+' faces, 2 blank faces, and 1 '-' face */ export const fudgeDice = new D(['+', '+', '+', '-', ' ', ' ']); /** * Array of all alphanumeric characters (A-Z, a-z, 0-9) * Used as faces for the alphaNumDie */ const alphanumFaces = [ 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9' ]; /** * A 62-sided die with all alphanumeric characters * Contains uppercase letters (A-Z), lowercase letters (a-z), and digits (0-9) * Useful for generating random characters, IDs, or for games requiring letter/number selection */ export const alphaNumDie = new D(alphanumFaces); //# sourceMappingURL=premadeDice.js.map