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@randsum/dice

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A flexible, type-safe dice roller

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/** * Base die class for creating custom dice */ export { D } from './D'; /** * Main function for rolling dice with various options */ export { roll } from './roll'; /** * Pre-configured dice ready for use * * @example * import { D20, coin } from '@randsum/dice' * * // Roll a D20 * const result = D20.roll() * * // Flip a coin * const coinResult = coin.roll() */ export { /** A 62-sided die with all alphanumeric characters */ alphaNumDie, /** A two-sided coin with "Heads" and "Tails" faces */ coin, /** A ten-sided die (pentagonal trapezohedron) */ D10, /** A percentile die (simulated with two D10s) */ D100, /** A twelve-sided die (dodecahedron) */ D12, /** A twenty-sided die (icosahedron) */ D20, /** A four-sided die (tetrahedron) */ D4, /** A six-sided die (cube) */ D6, /** An eight-sided die (octahedron) */ D8, /** Fudge/Fate dice with plus, minus, and blank faces */ fudgeDice } from './premadeDice'; /** * Core dice types for working with the dice system */ export type { /** Base interface for all dice */ BaseD, /** Parameters for custom dice rolls */ CustomRollParams, /** Result of rolling custom dice */ CustomRollResult, /** Collection of dice to be rolled together */ DicePool, /** Result of rolling mixed dice types */ MixedRollResult, /** Parameters for numeric dice rolls */ NumericRollParams, /** Result of rolling numeric dice */ NumericRollResult, /** Argument types accepted by roll function */ RollArgument, /** Options for configuring dice rolls */ RollOptions, /** Combined parameters for all roll types */ RollParams, /** Combined result type for all roll types */ RollResult } from './types'; /** * Core option types for configuring dice rolls */ export type { /** Base options for all roll types */ BaseRollOptions, /** Options for comparing roll results */ ComparisonOptions, /** Options specific to custom dice rolls */ CustomRollOptions, /** Options for dropping highest or lowest dice */ DropOptions, /** Combined modifier options for dice rolls */ ModifierOptions, /** Bonus modifiers for numeric rolls */ NumericRollBonus, /** Options specific to numeric dice rolls */ NumericRollOptions, /** Options for replacing specific dice values */ ReplaceOptions, /** Required parameters for numeric rolls */ RequiredNumericRollParameters, /** Options for rerolling specific dice values */ RerollOptions, /** Options for ensuring unique dice values */ UniqueOptions } from '@randsum/core'; /** * Dice notation types for parsing and validating dice expressions */ export type { /** Notation format for custom dice */ CustomDiceNotation, /** Validation result for custom dice notation */ CustomValidationResult, /** Base dice notation type */ DiceNotation, /** Validation result for invalid dice notation */ InvalidValidationResult, /** Notation format for numeric dice */ NumericDiceNotation, /** Validation result for numeric dice notation */ NumericValidationResult, /** Combined validation result type */ ValidationResult } from '@randsum/notation'; //# sourceMappingURL=index.d.ts.map