@randomgeekdom/rollbard
Version:
Libraries and generators for fantasy/scifi worldbuilding
39 lines • 1.53 kB
JavaScript
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
var FromListRoller_1 = require("./FromListRoller");
var HeroRoller = /** @class */ (function (_super) {
__extends(HeroRoller, _super);
function HeroRoller() {
var _this = _super !== null && _super.apply(this, arguments) || this;
_this.List = [
"Abandoned Child",
"Adventurer",
"Alchemist",
"Good Witch",
"Hunter",
"Police Officer",
"Priest",
"Spy",
"Vigilante"
];
return _this;
}
return HeroRoller;
}(FromListRoller_1.default));
exports.default = HeroRoller;
//# sourceMappingURL=HeroRoller.js.map
;