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@railzai/bottleneck

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Distributed task scheduler and rate limiter

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/** * This file contains the full Bottleneck library (MIT) compiled to ES5. * https://github.com/SGrondin/bottleneck * It also contains the regenerator-runtime (MIT), necessary for Babel-generated ES5 code to execute promise and async/await code. * See the following link for Copyright and License information: * https://github.com/facebook/regenerator/blob/master/packages/regenerator-runtime/runtime.js */ (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : typeof define === 'function' && define.amd ? define(factory) : (global.Bottleneck = factory()); }(this, (function () { 'use strict'; var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {}; function createCommonjsModule(fn, module) { return module = { exports: {} }, fn(module, module.exports), module.exports; } function getCjsExportFromNamespace (n) { return n && n['default'] || n; } var runtime = createCommonjsModule(function (module) { /** * Copyright (c) 2014-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ !(function(global) { var Op = Object.prototype; var hasOwn = Op.hasOwnProperty; var undefined; // More compressible than void 0. var $Symbol = typeof Symbol === "function" ? Symbol : {}; var iteratorSymbol = $Symbol.iterator || "@@iterator"; var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator"; var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag"; var runtime = global.regeneratorRuntime; if (runtime) { { // If regeneratorRuntime is defined globally and we're in a module, // make the exports object identical to regeneratorRuntime. module.exports = runtime; } // Don't bother evaluating the rest of this file if the runtime was // already defined globally. return; } // Define the runtime globally (as expected by generated code) as either // module.exports (if we're in a module) or a new, empty object. runtime = global.regeneratorRuntime = module.exports; function wrap(innerFn, outerFn, self, tryLocsList) { // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator. var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator; var generator = Object.create(protoGenerator.prototype); var context = new Context(tryLocsList || []); // The ._invoke method unifies the implementations of the .next, // .throw, and .return methods. generator._invoke = makeInvokeMethod(innerFn, self, context); return generator; } runtime.wrap = wrap; // Try/catch helper to minimize deoptimizations. Returns a completion // record like context.tryEntries[i].completion. This interface could // have been (and was previously) designed to take a closure to be // invoked without arguments, but in all the cases we care about we // already have an existing method we want to call, so there's no need // to create a new function object. We can even get away with assuming // the method takes exactly one argument, since that happens to be true // in every case, so we don't have to touch the arguments object. The // only additional allocation required is the completion record, which // has a stable shape and so hopefully should be cheap to allocate. function tryCatch(fn, obj, arg) { try { return { type: "normal", arg: fn.call(obj, arg) }; } catch (err) { return { type: "throw", arg: err }; } } var GenStateSuspendedStart = "suspendedStart"; var GenStateSuspendedYield = "suspendedYield"; var GenStateExecuting = "executing"; var GenStateCompleted = "completed"; // Returning this object from the innerFn has the same effect as // breaking out of the dispatch switch statement. var ContinueSentinel = {}; // Dummy constructor functions that we use as the .constructor and // .constructor.prototype properties for functions that return Generator // objects. For full spec compliance, you may wish to configure your // minifier not to mangle the names of these two functions. function Generator() {} function GeneratorFunction() {} function GeneratorFunctionPrototype() {} // This is a polyfill for %IteratorPrototype% for environments that // don't natively support it. var IteratorPrototype = {}; IteratorPrototype[iteratorSymbol] = function () { return this; }; var getProto = Object.getPrototypeOf; var NativeIteratorPrototype = getProto && getProto(getProto(values([]))); if (NativeIteratorPrototype && NativeIteratorPrototype !== Op && hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) { // This environment has a native %IteratorPrototype%; use it instead // of the polyfill. IteratorPrototype = NativeIteratorPrototype; } var Gp = GeneratorFunctionPrototype.prototype = Generator.prototype = Object.create(IteratorPrototype); GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype; GeneratorFunctionPrototype.constructor = GeneratorFunction; GeneratorFunctionPrototype[toStringTagSymbol] = GeneratorFunction.displayName = "GeneratorFunction"; // Helper for defining the .next, .throw, and .return methods of the // Iterator interface in terms of a single ._invoke method. function defineIteratorMethods(prototype) { ["next", "throw", "return"].forEach(function(method) { prototype[method] = function(arg) { return this._invoke(method, arg); }; }); } runtime.isGeneratorFunction = function(genFun) { var ctor = typeof genFun === "function" && genFun.constructor; return ctor ? ctor === GeneratorFunction || // For the native GeneratorFunction constructor, the best we can // do is to check its .name property. (ctor.displayName || ctor.name) === "GeneratorFunction" : false; }; runtime.mark = function(genFun) { if (Object.setPrototypeOf) { Object.setPrototypeOf(genFun, GeneratorFunctionPrototype); } else { genFun.__proto__ = GeneratorFunctionPrototype; if (!(toStringTagSymbol in genFun)) { genFun[toStringTagSymbol] = "GeneratorFunction"; } } genFun.prototype = Object.create(Gp); return genFun; }; // Within the body of any async function, `await x` is transformed to // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test // `hasOwn.call(value, "__await")` to determine if the yielded value is // meant to be awaited. runtime.awrap = function(arg) { return { __await: arg }; }; function AsyncIterator(generator) { function invoke(method, arg, resolve, reject) { var record = tryCatch(generator[method], generator, arg); if (record.type === "throw") { reject(record.arg); } else { var result = record.arg; var value = result.value; if (value && typeof value === "object" && hasOwn.call(value, "__await")) { return Promise.resolve(value.__await).then(function(value) { invoke("next", value, resolve, reject); }, function(err) { invoke("throw", err, resolve, reject); }); } return Promise.resolve(value).then(function(unwrapped) { // When a yielded Promise is resolved, its final value becomes // the .value of the Promise<{value,done}> result for the // current iteration. result.value = unwrapped; resolve(result); }, function(error) { // If a rejected Promise was yielded, throw the rejection back // into the async generator function so it can be handled there. return invoke("throw", error, resolve, reject); }); } } var previousPromise; function enqueue(method, arg) { function callInvokeWithMethodAndArg() { return new Promise(function(resolve, reject) { invoke(method, arg, resolve, reject); }); } return previousPromise = // If enqueue has been called before, then we want to wait until // all previous Promises have been resolved before calling invoke, // so that results are always delivered in the correct order. If // enqueue has not been called before, then it is important to // call invoke immediately, without waiting on a callback to fire, // so that the async generator function has the opportunity to do // any necessary setup in a predictable way. This predictability // is why the Promise constructor synchronously invokes its // executor callback, and why async functions synchronously // execute code before the first await. Since we implement simple // async functions in terms of async generators, it is especially // important to get this right, even though it requires care. previousPromise ? previousPromise.then( callInvokeWithMethodAndArg, // Avoid propagating failures to Promises returned by later // invocations of the iterator. callInvokeWithMethodAndArg ) : callInvokeWithMethodAndArg(); } // Define the unified helper method that is used to implement .next, // .throw, and .return (see defineIteratorMethods). this._invoke = enqueue; } defineIteratorMethods(AsyncIterator.prototype); AsyncIterator.prototype[asyncIteratorSymbol] = function () { return this; }; runtime.AsyncIterator = AsyncIterator; // Note that simple async functions are implemented on top of // AsyncIterator objects; they just return a Promise for the value of // the final result produced by the iterator. runtime.async = function(innerFn, outerFn, self, tryLocsList) { var iter = new AsyncIterator( wrap(innerFn, outerFn, self, tryLocsList) ); return runtime.isGeneratorFunction(outerFn) ? iter // If outerFn is a generator, return the full iterator. : iter.next().then(function(result) { return result.done ? result.value : iter.next(); }); }; function makeInvokeMethod(innerFn, self, context) { var state = GenStateSuspendedStart; return function invoke(method, arg) { if (state === GenStateExecuting) { throw new Error("Generator is already running"); } if (state === GenStateCompleted) { if (method === "throw") { throw arg; } // Be forgiving, per 25.3.3.3.3 of the spec: // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume return doneResult(); } context.method = method; context.arg = arg; while (true) { var delegate = context.delegate; if (delegate) { var delegateResult = maybeInvokeDelegate(delegate, context); if (delegateResult) { if (delegateResult === ContinueSentinel) continue; return delegateResult; } } if (context.method === "next") { // Setting context._sent for legacy support of Babel's // function.sent implementation. context.sent = context._sent = context.arg; } else if (context.method === "throw") { if (state === GenStateSuspendedStart) { state = GenStateCompleted; throw context.arg; } context.dispatchException(context.arg); } else if (context.method === "return") { context.abrupt("return", context.arg); } state = GenStateExecuting; var record = tryCatch(innerFn, self, context); if (record.type === "normal") { // If an exception is thrown from innerFn, we leave state === // GenStateExecuting and loop back for another invocation. state = context.done ? GenStateCompleted : GenStateSuspendedYield; if (record.arg === ContinueSentinel) { continue; } return { value: record.arg, done: context.done }; } else if (record.type === "throw") { state = GenStateCompleted; // Dispatch the exception by looping back around to the // context.dispatchException(context.arg) call above. context.method = "throw"; context.arg = record.arg; } } }; } // Call delegate.iterator[context.method](context.arg) and handle the // result, either by returning a { value, done } result from the // delegate iterator, or by modifying context.method and context.arg, // setting context.delegate to null, and returning the ContinueSentinel. function maybeInvokeDelegate(delegate, context) { var method = delegate.iterator[context.method]; if (method === undefined) { // A .throw or .return when the delegate iterator has no .throw // method always terminates the yield* loop. context.delegate = null; if (context.method === "throw") { if (delegate.iterator.return) { // If the delegate iterator has a return method, give it a // chance to clean up. context.method = "return"; context.arg = undefined; maybeInvokeDelegate(delegate, context); if (context.method === "throw") { // If maybeInvokeDelegate(context) changed context.method from // "return" to "throw", let that override the TypeError below. return ContinueSentinel; } } context.method = "throw"; context.arg = new TypeError( "The iterator does not provide a 'throw' method"); } return ContinueSentinel; } var record = tryCatch(method, delegate.iterator, context.arg); if (record.type === "throw") { context.method = "throw"; context.arg = record.arg; context.delegate = null; return ContinueSentinel; } var info = record.arg; if (! info) { context.method = "throw"; context.arg = new TypeError("iterator result is not an object"); context.delegate = null; return ContinueSentinel; } if (info.done) { // Assign the result of the finished delegate to the temporary // variable specified by delegate.resultName (see delegateYield). context[delegate.resultName] = info.value; // Resume execution at the desired location (see delegateYield). context.next = delegate.nextLoc; // If context.method was "throw" but the delegate handled the // exception, let the outer generator proceed normally. If // context.method was "next", forget context.arg since it has been // "consumed" by the delegate iterator. If context.method was // "return", allow the original .return call to continue in the // outer generator. if (context.method !== "return") { context.method = "next"; context.arg = undefined; } } else { // Re-yield the result returned by the delegate method. return info; } // The delegate iterator is finished, so forget it and continue with // the outer generator. context.delegate = null; return ContinueSentinel; } // Define Generator.prototype.{next,throw,return} in terms of the // unified ._invoke helper method. defineIteratorMethods(Gp); Gp[toStringTagSymbol] = "Generator"; // A Generator should always return itself as the iterator object when the // @@iterator function is called on it. Some browsers' implementations of the // iterator prototype chain incorrectly implement this, causing the Generator // object to not be returned from this call. This ensures that doesn't happen. // See https://github.com/facebook/regenerator/issues/274 for more details. Gp[iteratorSymbol] = function() { return this; }; Gp.toString = function() { return "[object Generator]"; }; function pushTryEntry(locs) { var entry = { tryLoc: locs[0] }; if (1 in locs) { entry.catchLoc = locs[1]; } if (2 in locs) { entry.finallyLoc = locs[2]; entry.afterLoc = locs[3]; } this.tryEntries.push(entry); } function resetTryEntry(entry) { var record = entry.completion || {}; record.type = "normal"; delete record.arg; entry.completion = record; } function Context(tryLocsList) { // The root entry object (effectively a try statement without a catch // or a finally block) gives us a place to store values thrown from // locations where there is no enclosing try statement. this.tryEntries = [{ tryLoc: "root" }]; tryLocsList.forEach(pushTryEntry, this); this.reset(true); } runtime.keys = function(object) { var keys = []; for (var key in object) { keys.push(key); } keys.reverse(); // Rather than returning an object with a next method, we keep // things simple and return the next function itself. return function next() { while (keys.length) { var key = keys.pop(); if (key in object) { next.value = key; next.done = false; return next; } } // To avoid creating an additional object, we just hang the .value // and .done properties off the next function object itself. This // also ensures that the minifier will not anonymize the function. next.done = true; return next; }; }; function values(iterable) { if (iterable) { var iteratorMethod = iterable[iteratorSymbol]; if (iteratorMethod) { return iteratorMethod.call(iterable); } if (typeof iterable.next === "function") { return iterable; } if (!isNaN(iterable.length)) { var i = -1, next = function next() { while (++i < iterable.length) { if (hasOwn.call(iterable, i)) { next.value = iterable[i]; next.done = false; return next; } } next.value = undefined; next.done = true; return next; }; return next.next = next; } } // Return an iterator with no values. return { next: doneResult }; } runtime.values = values; function doneResult() { return { value: undefined, done: true }; } Context.prototype = { constructor: Context, reset: function(skipTempReset) { this.prev = 0; this.next = 0; // Resetting context._sent for legacy support of Babel's // function.sent implementation. this.sent = this._sent = undefined; this.done = false; this.delegate = null; this.method = "next"; this.arg = undefined; this.tryEntries.forEach(resetTryEntry); if (!skipTempReset) { for (var name in this) { // Not sure about the optimal order of these conditions: if (name.charAt(0) === "t" && hasOwn.call(this, name) && !isNaN(+name.slice(1))) { this[name] = undefined; } } } }, stop: function() { this.done = true; var rootEntry = this.tryEntries[0]; var rootRecord = rootEntry.completion; if (rootRecord.type === "throw") { throw rootRecord.arg; } return this.rval; }, dispatchException: function(exception) { if (this.done) { throw exception; } var context = this; function handle(loc, caught) { record.type = "throw"; record.arg = exception; context.next = loc; if (caught) { // If the dispatched exception was caught by a catch block, // then let that catch block handle the exception normally. context.method = "next"; context.arg = undefined; } return !! caught; } for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; var record = entry.completion; if (entry.tryLoc === "root") { // Exception thrown outside of any try block that could handle // it, so set the completion value of the entire function to // throw the exception. return handle("end"); } if (entry.tryLoc <= this.prev) { var hasCatch = hasOwn.call(entry, "catchLoc"); var hasFinally = hasOwn.call(entry, "finallyLoc"); if (hasCatch && hasFinally) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } else if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else if (hasCatch) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } } else if (hasFinally) { if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else { throw new Error("try statement without catch or finally"); } } } }, abrupt: function(type, arg) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc <= this.prev && hasOwn.call(entry, "finallyLoc") && this.prev < entry.finallyLoc) { var finallyEntry = entry; break; } } if (finallyEntry && (type === "break" || type === "continue") && finallyEntry.tryLoc <= arg && arg <= finallyEntry.finallyLoc) { // Ignore the finally entry if control is not jumping to a // location outside the try/catch block. finallyEntry = null; } var record = finallyEntry ? finallyEntry.completion : {}; record.type = type; record.arg = arg; if (finallyEntry) { this.method = "next"; this.next = finallyEntry.finallyLoc; return ContinueSentinel; } return this.complete(record); }, complete: function(record, afterLoc) { if (record.type === "throw") { throw record.arg; } if (record.type === "break" || record.type === "continue") { this.next = record.arg; } else if (record.type === "return") { this.rval = this.arg = record.arg; this.method = "return"; this.next = "end"; } else if (record.type === "normal" && afterLoc) { this.next = afterLoc; } return ContinueSentinel; }, finish: function(finallyLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.finallyLoc === finallyLoc) { this.complete(entry.completion, entry.afterLoc); resetTryEntry(entry); return ContinueSentinel; } } }, "catch": function(tryLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc === tryLoc) { var record = entry.completion; if (record.type === "throw") { var thrown = record.arg; resetTryEntry(entry); } return thrown; } } // The context.catch method must only be called with a location // argument that corresponds to a known catch block. throw new Error("illegal catch attempt"); }, delegateYield: function(iterable, resultName, nextLoc) { this.delegate = { iterator: values(iterable), resultName: resultName, nextLoc: nextLoc }; if (this.method === "next") { // Deliberately forget the last sent value so that we don't // accidentally pass it on to the delegate. this.arg = undefined; } return ContinueSentinel; } }; })( // In sloppy mode, unbound `this` refers to the global object, fallback to // Function constructor if we're in global strict mode. That is sadly a form // of indirect eval which violates Content Security Policy. (function() { return this || (typeof self === "object" && self); })() || Function("return this")() ); }); function _typeof(obj) { if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function (obj) { return typeof obj; }; } else { _typeof = function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } } function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); } function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); } function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); } function isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Date.prototype.toString.call(Reflect.construct(Date, [], function () {})); return true; } catch (e) { return false; } } function _construct(Parent, args, Class) { if (isNativeReflectConstruct()) { _construct = Reflect.construct; } else { _construct = function _construct(Parent, args, Class) { var a = [null]; a.push.apply(a, args); var Constructor = Function.bind.apply(Parent, a); var instance = new Constructor(); if (Class) _setPrototypeOf(instance, Class.prototype); return instance; }; } return _construct.apply(null, arguments); } function _isNativeFunction(fn) { return Function.toString.call(fn).indexOf("[native code]") !== -1; } function _wrapNativeSuper(Class) { var _cache = typeof Map === "function" ? new Map() : undefined; _wrapNativeSuper = function _wrapNativeSuper(Class) { if (Class === null || !_isNativeFunction(Class)) return Class; if (typeof Class !== "function") { throw new TypeError("Super expression must either be null or a function"); } if (typeof _cache !== "undefined") { if (_cache.has(Class)) return _cache.get(Class); _cache.set(Class, Wrapper); } function Wrapper() { return _construct(Class, arguments, _getPrototypeOf(this).constructor); } Wrapper.prototype = Object.create(Class.prototype, { constructor: { value: Wrapper, enumerable: false, writable: true, configurable: true } }); return _setPrototypeOf(Wrapper, Class); }; return _wrapNativeSuper(Class); } function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; } function _possibleConstructorReturn(self, call) { if (call && (typeof call === "object" || typeof call === "function")) { return call; } return _assertThisInitialized(self); } function _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _nonIterableRest(); } function _toArray(arr) { return _arrayWithHoles(arr) || _iterableToArray(arr) || _nonIterableRest(); } function _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread(); } function _arrayWithoutHoles(arr) { if (Array.isArray(arr)) { for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i]; return arr2; } } function _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; } function _iterableToArray(iter) { if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === "[object Arguments]") return Array.from(iter); } function _iterableToArrayLimit(arr, i) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"] != null) _i["return"](); } finally { if (_d) throw _e; } } return _arr; } function _nonIterableSpread() { throw new TypeError("Invalid attempt to spread non-iterable instance"); } function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance"); } var load = function load(received, defaults) { var onto = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; var k, ref, v; for (k in defaults) { v = defaults[k]; onto[k] = (ref = received[k]) != null ? ref : v; } return onto; }; var overwrite = function overwrite(received, defaults) { var onto = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; var k, v; for (k in received) { v = received[k]; if (defaults[k] !== void 0) { onto[k] = v; } } return onto; }; var parser = { load: load, overwrite: overwrite }; var DLList; DLList = /*#__PURE__*/ function () { function DLList(incr, decr) { _classCallCheck(this, DLList); this.incr = incr; this.decr = decr; this._first = null; this._last = null; this.length = 0; } _createClass(DLList, [{ key: "push", value: function push(value) { var node; this.length++; if (typeof this.incr === "function") { this.incr(); } node = { value: value, prev: this._last, next: null }; if (this._last != null) { this._last.next = node; this._last = node; } else { this._first = this._last = node; } return void 0; } }, { key: "shift", value: function shift() { var value; if (this._first == null) { return; } else { this.length--; if (typeof this.decr === "function") { this.decr(); } } value = this._first.value; if ((this._first = this._first.next) != null) { this._first.prev = null; } else { this._last = null; } return value; } }, { key: "first", value: function first() { if (this._first != null) { return this._first.value; } } }, { key: "getArray", value: function getArray() { var node, ref, results; node = this._first; results = []; while (node != null) { results.push((ref = node, node = node.next, ref.value)); } return results; } }, { key: "forEachShift", value: function forEachShift(cb) { var node; node = this.shift(); while (node != null) { cb(node), node = this.shift(); } return void 0; } }, { key: "debug", value: function debug() { var node, ref, ref1, ref2, results; node = this._first; results = []; while (node != null) { results.push((ref = node, node = node.next, { value: ref.value, prev: (ref1 = ref.prev) != null ? ref1.value : void 0, next: (ref2 = ref.next) != null ? ref2.value : void 0 })); } return results; } }]); return DLList; }(); var DLList_1 = DLList; var Events; Events = /*#__PURE__*/ function () { function Events(instance) { var _this = this; _classCallCheck(this, Events); this.instance = instance; this._events = {}; if (this.instance.on != null || this.instance.once != null || this.instance.removeAllListeners != null) { throw new Error("An Emitter already exists for this object"); } this.instance.on = function (name, cb) { return _this._addListener(name, "many", cb); }; this.instance.once = function (name, cb) { return _this._addListener(name, "once", cb); }; this.instance.removeAllListeners = function () { var name = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null; if (name != null) { return delete _this._events[name]; } else { return _this._events = {}; } }; } _createClass(Events, [{ key: "_addListener", value: function _addListener(name, status, cb) { var base; if ((base = this._events)[name] == null) { base[name] = []; } this._events[name].push({ cb: cb, status: status }); return this.instance; } }, { key: "listenerCount", value: function listenerCount(name) { if (this._events[name] != null) { return this._events[name].length; } else { return 0; } } }, { key: "trigger", value: function () { var _trigger = _asyncToGenerator( /*#__PURE__*/ regeneratorRuntime.mark(function _callee2(name) { var _this2 = this; var _len, args, _key, e, promises, _args2 = arguments; return regeneratorRuntime.wrap(function _callee2$(_context2) { while (1) { switch (_context2.prev = _context2.next) { case 0: for (_len = _args2.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { args[_key - 1] = _args2[_key]; } _context2.prev = 1; if (name !== "debug") { this.trigger("debug", "Event triggered: ".concat(name), args); } if (!(this._events[name] == null)) { _context2.next = 5; break; } return _context2.abrupt("return"); case 5: this._events[name] = this._events[name].filter(function (listener) { return listener.status !== "none"; }); promises = this._events[name].map( /*#__PURE__*/ function () { var _ref = _asyncToGenerator( /*#__PURE__*/ regeneratorRuntime.mark(function _callee(listener) { var e, returned; return regeneratorRuntime.wrap(function _callee$(_context) { while (1) { switch (_context.prev = _context.next) { case 0: if (!(listener.status === "none")) { _context.next = 2; break; } return _context.abrupt("return"); case 2: if (listener.status === "once") { listener.status = "none"; } _context.prev = 3; returned = typeof listener.cb === "function" ? listener.cb.apply(listener, args) : void 0; if (!(typeof (returned != null ? returned.then : void 0) === "function")) { _context.next = 11; break; } _context.next = 8; return returned; case 8: return _context.abrupt("return", _context.sent); case 11: return _context.abrupt("return", returned); case 12: _context.next = 19; break; case 14: _context.prev = 14; _context.t0 = _context["catch"](3); e = _context.t0; { _this2.trigger("error", e); } return _context.abrupt("return", null); case 19: case "end": return _context.stop(); } } }, _callee, null, [[3, 14]]); })); return function (_x2) { return _ref.apply(this, arguments); }; }()); _context2.next = 9; return Promise.all(promises); case 9: _context2.t0 = function (x) { return x != null; }; return _context2.abrupt("return", _context2.sent.find(_context2.t0)); case 13: _context2.prev = 13; _context2.t1 = _context2["catch"](1); e = _context2.t1; { this.trigger("error", e); } return _context2.abrupt("return", null); case 18: case "end": return _context2.stop(); } } }, _callee2, this, [[1, 13]]); })); function trigger(_x) { return _trigger.apply(this, arguments); } return trigger; }() }]); return Events; }(); var Events_1 = Events; var DLList$1, Events$1, Queues; DLList$1 = DLList_1; Events$1 = Events_1; Queues = /*#__PURE__*/ function () { function Queues(num_priorities) { _classCallCheck(this, Queues); var i; this.Events = new Events$1(this); this._length = 0; this._lists = function () { var _this = this; var j, ref, results; results = []; for (i = j = 1, ref = num_priorities; 1 <= ref ? j <= ref : j >= ref; i = 1 <= ref ? ++j : --j) { results.push(new DLList$1(function () { return _this.incr(); }, function () { return _this.decr(); })); } return results; }.call(this); } _createClass(Queues, [{ key: "incr", value: function incr() { if (this._length++ === 0) { return this.Events.trigger("leftzero"); } } }, { key: "decr", value: function decr() { if (--this._length === 0) { return this.Events.trigger("zero"); } } }, { key: "push", value: function push(job) { return this._lists[job.options.priority].push(job); } }, { key: "queued", value: function queued(priority) { if (priority != null) { return this._lists[priority].length; } else { return this._length; } } }, { key: "shiftAll", value: function shiftAll(fn) { return this._lists.forEach(function (list) { return list.forEachShift(fn); }); } }, { key: "getFirst", value: function getFirst() { var arr = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this._lists; var j, len, list; for (j = 0, len = arr.length; j < len; j++) { list = arr[j]; if (list.length > 0) { return list; } } return []; } }, { key: "shiftLastFrom", value: function shiftLastFrom(priority) { return this.getFirst(this._lists.slice(priority).reverse()).shift(); } }]); return Queues; }(); var Queues_1 = Queues; var BottleneckError; BottleneckError = /*#__PURE__*/ function (_Error) { _inherits(BottleneckError, _Error); function BottleneckError() { _classCallCheck(this, BottleneckError); return _possibleConstructorReturn(this, _getPrototypeOf(BottleneckError).apply(this, arguments)); } return BottleneckError; }(_wrapNativeSuper(Error)); var BottleneckError_1 = BottleneckError; var BottleneckError$1, DEFAULT_PRIORITY, Job, NUM_PRIORITIES, parser$1; NUM_PRIORITIES = 10; DEFAULT_PRIORITY = 5; parser$1 = parser; BottleneckError$1 = BottleneckError_1; Job = /*#__PURE__*/ function () { function Job(task, args, options, jobDefaults, rejectOnDrop, Events, _states, Promise) { var _this = this; _classCallCheck(this, Job); this.task = task; this.args = args; this.rejectOnDrop = rejectOnDrop; this.Events = Events; this._states = _states; this.Promise = Promise; this.options = parser$1.load(options, jobDefaults); this.options.priority = this._sanitizePriority(this.options.priority); if (this.options.id === jobDefaults.id) { this.options.id = "".concat(this.options.id, "-").concat(this._randomIndex()); } this.promise = new this.Promise(function (_resolve, _reject) { _this._resolve = _resolve; _this._reject = _reject; }); this.retryCount = 0; } _createClass(Job, [{ key: "_sanitizePriority", value: function _sanitizePriority(priority) { var sProperty; sProperty = ~~priority !== priority ? DEFAULT_PRIORITY : priority; if (sProperty < 0) { return 0; } else if (sProperty > NUM_PRIORITIES - 1) { return NUM_PRIORITIES - 1; } else { return sProperty; } } }, { key: "_randomIndex", value: function _randomIndex() { return Math.random().toString(36).slice(2); } }, { key: "doDrop", value: function doDrop() { var _ref = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}, error = _ref.error, _ref$message = _ref.message, message = _ref$message === void 0 ? "This job has been dropped by Bottleneck" : _ref$message; if (this._states.remove(this.options.id)) { if (this.rejectOnDrop) { this._reject(error != null ? error : new BottleneckError$1(message)); } this.Events.trigger("dropped", { args: this.args, options: this.options, task: this.task, promise: this.promise }); return true; } else { return false; } } }, { key: "_assertStatus", value: function _assertStatus(expected) { var status; status = this._states.jobStatus(this.options.id); if (!(status === expected || expected === "DONE" && status === null)) { throw new BottleneckError$1("Invalid job status ".concat(status, ", expected ").concat(expected, ". Please open an issue at https://github.com/SGrondin/bottleneck/issues")); } } }, { key: "doReceive", value: function doReceive() { this._states.start(this.options.id); return this.Events.trigger("received", { args: this.args, options: this.options }); } }, { key: "doQueue", value: function doQueue(reachedHWM, blocked) { this._assertStatus("RECEIVED"); this._states.next(this.options.id); return this.Events.trigger("queued", { args: this.args, options: this.options, reachedHWM: reachedHWM, blocked: blocked }); } }, { key: "doRun", value: function doRun() { if (this.retryCount === 0) { this._assertStatus("QUEUED"); this._states.next(this.options.id); } else { this._assertStatus("EXECUTING"); } return this.Events.trigger("scheduled", { args: this.args, options: this.options }); } }, { key: "doExecute", value: function () { var _doExecute = _asyncToGenerator( /*#__PURE__*/ regeneratorRuntime.mark(function _callee(chained, clearGlobalState, run, free) { var error, eventInfo, passed; return regeneratorRuntime.wrap(function _callee$(_context) { while (1) { switch (_context.prev = _context.next) { case 0: if (this.retryCount === 0) { this._assertStatus("RUNNING"); this._states.next(this.options.id); } else { this._assertStatus("EXECUTING"); } eventInfo = { args: this.args, options: this.options, retryCount: this.retryCount }; this.Events.trigger("executing", eventInfo); _context.prev = 3; _context.next = 6; return chained != null ? chained.schedule.apply(chained, [this.options, this.task].concat(_toConsumableArray(this.args))) : this.task.apply(this, _toConsumableArray(this.args)); case 6: passed = _context.sent; if (!clearGlobalState()) { _context.next = 13; break; } this.doDone(eventInfo); _context.next = 11; return free(this.options, eventInfo); case 11: this._assertStatus("DONE"); return _context.abrupt("return", this._resolve(passed)); case 13: _context.next = 19; break; case 15: _context.prev = 15; _context.t0 = _context["catch"](3); error = _context.t0; return _context.abrupt("return", this._onFailure(error, eventInfo, clearGlobalState, run, free)); case 19: case "end": return _context.stop(); } } }, _callee, this, [[3, 15]]); })); function doExecute(_x, _x2, _x3, _x4) { return _doExecute.apply(this, arguments); } return doExecute; }() }, { key: "doExpire", value: function doExpire(clearGlobalState, run, free) { var error, eventInfo; if (this._states.jobStatus(this.options.id === "RUNNING")) { this._states.next(this.options.id); } this._assertStatus("EXECUTING"); eventInfo = { args: this.args, options: this.options, retryCount: this.retryCount }; error = new BottleneckError$1("This job timed out after ".concat(this.options.expiration, " ms."));