@railzai/bottleneck
Version:
Distributed task scheduler and rate limiter
1,684 lines (1,402 loc) • 172 kB
JavaScript
/**
* This file contains the full Bottleneck library (MIT) compiled to ES5.
* https://github.com/SGrondin/bottleneck
* It also contains the regenerator-runtime (MIT), necessary for Babel-generated ES5 code to execute promise and async/await code.
* See the following link for Copyright and License information:
* https://github.com/facebook/regenerator/blob/master/packages/regenerator-runtime/runtime.js
*/
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define(factory) :
(global.Bottleneck = factory());
}(this, (function () { 'use strict';
var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};
function createCommonjsModule(fn, module) {
return module = { exports: {} }, fn(module, module.exports), module.exports;
}
function getCjsExportFromNamespace (n) {
return n && n['default'] || n;
}
var runtime = createCommonjsModule(function (module) {
/**
* Copyright (c) 2014-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
!(function(global) {
var Op = Object.prototype;
var hasOwn = Op.hasOwnProperty;
var undefined; // More compressible than void 0.
var $Symbol = typeof Symbol === "function" ? Symbol : {};
var iteratorSymbol = $Symbol.iterator || "@@iterator";
var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator";
var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag";
var runtime = global.regeneratorRuntime;
if (runtime) {
{
// If regeneratorRuntime is defined globally and we're in a module,
// make the exports object identical to regeneratorRuntime.
module.exports = runtime;
}
// Don't bother evaluating the rest of this file if the runtime was
// already defined globally.
return;
}
// Define the runtime globally (as expected by generated code) as either
// module.exports (if we're in a module) or a new, empty object.
runtime = global.regeneratorRuntime = module.exports;
function wrap(innerFn, outerFn, self, tryLocsList) {
// If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.
var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;
var generator = Object.create(protoGenerator.prototype);
var context = new Context(tryLocsList || []);
// The ._invoke method unifies the implementations of the .next,
// .throw, and .return methods.
generator._invoke = makeInvokeMethod(innerFn, self, context);
return generator;
}
runtime.wrap = wrap;
// Try/catch helper to minimize deoptimizations. Returns a completion
// record like context.tryEntries[i].completion. This interface could
// have been (and was previously) designed to take a closure to be
// invoked without arguments, but in all the cases we care about we
// already have an existing method we want to call, so there's no need
// to create a new function object. We can even get away with assuming
// the method takes exactly one argument, since that happens to be true
// in every case, so we don't have to touch the arguments object. The
// only additional allocation required is the completion record, which
// has a stable shape and so hopefully should be cheap to allocate.
function tryCatch(fn, obj, arg) {
try {
return { type: "normal", arg: fn.call(obj, arg) };
} catch (err) {
return { type: "throw", arg: err };
}
}
var GenStateSuspendedStart = "suspendedStart";
var GenStateSuspendedYield = "suspendedYield";
var GenStateExecuting = "executing";
var GenStateCompleted = "completed";
// Returning this object from the innerFn has the same effect as
// breaking out of the dispatch switch statement.
var ContinueSentinel = {};
// Dummy constructor functions that we use as the .constructor and
// .constructor.prototype properties for functions that return Generator
// objects. For full spec compliance, you may wish to configure your
// minifier not to mangle the names of these two functions.
function Generator() {}
function GeneratorFunction() {}
function GeneratorFunctionPrototype() {}
// This is a polyfill for %IteratorPrototype% for environments that
// don't natively support it.
var IteratorPrototype = {};
IteratorPrototype[iteratorSymbol] = function () {
return this;
};
var getProto = Object.getPrototypeOf;
var NativeIteratorPrototype = getProto && getProto(getProto(values([])));
if (NativeIteratorPrototype &&
NativeIteratorPrototype !== Op &&
hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {
// This environment has a native %IteratorPrototype%; use it instead
// of the polyfill.
IteratorPrototype = NativeIteratorPrototype;
}
var Gp = GeneratorFunctionPrototype.prototype =
Generator.prototype = Object.create(IteratorPrototype);
GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;
GeneratorFunctionPrototype.constructor = GeneratorFunction;
GeneratorFunctionPrototype[toStringTagSymbol] =
GeneratorFunction.displayName = "GeneratorFunction";
// Helper for defining the .next, .throw, and .return methods of the
// Iterator interface in terms of a single ._invoke method.
function defineIteratorMethods(prototype) {
["next", "throw", "return"].forEach(function(method) {
prototype[method] = function(arg) {
return this._invoke(method, arg);
};
});
}
runtime.isGeneratorFunction = function(genFun) {
var ctor = typeof genFun === "function" && genFun.constructor;
return ctor
? ctor === GeneratorFunction ||
// For the native GeneratorFunction constructor, the best we can
// do is to check its .name property.
(ctor.displayName || ctor.name) === "GeneratorFunction"
: false;
};
runtime.mark = function(genFun) {
if (Object.setPrototypeOf) {
Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);
} else {
genFun.__proto__ = GeneratorFunctionPrototype;
if (!(toStringTagSymbol in genFun)) {
genFun[toStringTagSymbol] = "GeneratorFunction";
}
}
genFun.prototype = Object.create(Gp);
return genFun;
};
// Within the body of any async function, `await x` is transformed to
// `yield regeneratorRuntime.awrap(x)`, so that the runtime can test
// `hasOwn.call(value, "__await")` to determine if the yielded value is
// meant to be awaited.
runtime.awrap = function(arg) {
return { __await: arg };
};
function AsyncIterator(generator) {
function invoke(method, arg, resolve, reject) {
var record = tryCatch(generator[method], generator, arg);
if (record.type === "throw") {
reject(record.arg);
} else {
var result = record.arg;
var value = result.value;
if (value &&
typeof value === "object" &&
hasOwn.call(value, "__await")) {
return Promise.resolve(value.__await).then(function(value) {
invoke("next", value, resolve, reject);
}, function(err) {
invoke("throw", err, resolve, reject);
});
}
return Promise.resolve(value).then(function(unwrapped) {
// When a yielded Promise is resolved, its final value becomes
// the .value of the Promise<{value,done}> result for the
// current iteration.
result.value = unwrapped;
resolve(result);
}, function(error) {
// If a rejected Promise was yielded, throw the rejection back
// into the async generator function so it can be handled there.
return invoke("throw", error, resolve, reject);
});
}
}
var previousPromise;
function enqueue(method, arg) {
function callInvokeWithMethodAndArg() {
return new Promise(function(resolve, reject) {
invoke(method, arg, resolve, reject);
});
}
return previousPromise =
// If enqueue has been called before, then we want to wait until
// all previous Promises have been resolved before calling invoke,
// so that results are always delivered in the correct order. If
// enqueue has not been called before, then it is important to
// call invoke immediately, without waiting on a callback to fire,
// so that the async generator function has the opportunity to do
// any necessary setup in a predictable way. This predictability
// is why the Promise constructor synchronously invokes its
// executor callback, and why async functions synchronously
// execute code before the first await. Since we implement simple
// async functions in terms of async generators, it is especially
// important to get this right, even though it requires care.
previousPromise ? previousPromise.then(
callInvokeWithMethodAndArg,
// Avoid propagating failures to Promises returned by later
// invocations of the iterator.
callInvokeWithMethodAndArg
) : callInvokeWithMethodAndArg();
}
// Define the unified helper method that is used to implement .next,
// .throw, and .return (see defineIteratorMethods).
this._invoke = enqueue;
}
defineIteratorMethods(AsyncIterator.prototype);
AsyncIterator.prototype[asyncIteratorSymbol] = function () {
return this;
};
runtime.AsyncIterator = AsyncIterator;
// Note that simple async functions are implemented on top of
// AsyncIterator objects; they just return a Promise for the value of
// the final result produced by the iterator.
runtime.async = function(innerFn, outerFn, self, tryLocsList) {
var iter = new AsyncIterator(
wrap(innerFn, outerFn, self, tryLocsList)
);
return runtime.isGeneratorFunction(outerFn)
? iter // If outerFn is a generator, return the full iterator.
: iter.next().then(function(result) {
return result.done ? result.value : iter.next();
});
};
function makeInvokeMethod(innerFn, self, context) {
var state = GenStateSuspendedStart;
return function invoke(method, arg) {
if (state === GenStateExecuting) {
throw new Error("Generator is already running");
}
if (state === GenStateCompleted) {
if (method === "throw") {
throw arg;
}
// Be forgiving, per 25.3.3.3.3 of the spec:
// https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume
return doneResult();
}
context.method = method;
context.arg = arg;
while (true) {
var delegate = context.delegate;
if (delegate) {
var delegateResult = maybeInvokeDelegate(delegate, context);
if (delegateResult) {
if (delegateResult === ContinueSentinel) continue;
return delegateResult;
}
}
if (context.method === "next") {
// Setting context._sent for legacy support of Babel's
// function.sent implementation.
context.sent = context._sent = context.arg;
} else if (context.method === "throw") {
if (state === GenStateSuspendedStart) {
state = GenStateCompleted;
throw context.arg;
}
context.dispatchException(context.arg);
} else if (context.method === "return") {
context.abrupt("return", context.arg);
}
state = GenStateExecuting;
var record = tryCatch(innerFn, self, context);
if (record.type === "normal") {
// If an exception is thrown from innerFn, we leave state ===
// GenStateExecuting and loop back for another invocation.
state = context.done
? GenStateCompleted
: GenStateSuspendedYield;
if (record.arg === ContinueSentinel) {
continue;
}
return {
value: record.arg,
done: context.done
};
} else if (record.type === "throw") {
state = GenStateCompleted;
// Dispatch the exception by looping back around to the
// context.dispatchException(context.arg) call above.
context.method = "throw";
context.arg = record.arg;
}
}
};
}
// Call delegate.iterator[context.method](context.arg) and handle the
// result, either by returning a { value, done } result from the
// delegate iterator, or by modifying context.method and context.arg,
// setting context.delegate to null, and returning the ContinueSentinel.
function maybeInvokeDelegate(delegate, context) {
var method = delegate.iterator[context.method];
if (method === undefined) {
// A .throw or .return when the delegate iterator has no .throw
// method always terminates the yield* loop.
context.delegate = null;
if (context.method === "throw") {
if (delegate.iterator.return) {
// If the delegate iterator has a return method, give it a
// chance to clean up.
context.method = "return";
context.arg = undefined;
maybeInvokeDelegate(delegate, context);
if (context.method === "throw") {
// If maybeInvokeDelegate(context) changed context.method from
// "return" to "throw", let that override the TypeError below.
return ContinueSentinel;
}
}
context.method = "throw";
context.arg = new TypeError(
"The iterator does not provide a 'throw' method");
}
return ContinueSentinel;
}
var record = tryCatch(method, delegate.iterator, context.arg);
if (record.type === "throw") {
context.method = "throw";
context.arg = record.arg;
context.delegate = null;
return ContinueSentinel;
}
var info = record.arg;
if (! info) {
context.method = "throw";
context.arg = new TypeError("iterator result is not an object");
context.delegate = null;
return ContinueSentinel;
}
if (info.done) {
// Assign the result of the finished delegate to the temporary
// variable specified by delegate.resultName (see delegateYield).
context[delegate.resultName] = info.value;
// Resume execution at the desired location (see delegateYield).
context.next = delegate.nextLoc;
// If context.method was "throw" but the delegate handled the
// exception, let the outer generator proceed normally. If
// context.method was "next", forget context.arg since it has been
// "consumed" by the delegate iterator. If context.method was
// "return", allow the original .return call to continue in the
// outer generator.
if (context.method !== "return") {
context.method = "next";
context.arg = undefined;
}
} else {
// Re-yield the result returned by the delegate method.
return info;
}
// The delegate iterator is finished, so forget it and continue with
// the outer generator.
context.delegate = null;
return ContinueSentinel;
}
// Define Generator.prototype.{next,throw,return} in terms of the
// unified ._invoke helper method.
defineIteratorMethods(Gp);
Gp[toStringTagSymbol] = "Generator";
// A Generator should always return itself as the iterator object when the
// @@iterator function is called on it. Some browsers' implementations of the
// iterator prototype chain incorrectly implement this, causing the Generator
// object to not be returned from this call. This ensures that doesn't happen.
// See https://github.com/facebook/regenerator/issues/274 for more details.
Gp[iteratorSymbol] = function() {
return this;
};
Gp.toString = function() {
return "[object Generator]";
};
function pushTryEntry(locs) {
var entry = { tryLoc: locs[0] };
if (1 in locs) {
entry.catchLoc = locs[1];
}
if (2 in locs) {
entry.finallyLoc = locs[2];
entry.afterLoc = locs[3];
}
this.tryEntries.push(entry);
}
function resetTryEntry(entry) {
var record = entry.completion || {};
record.type = "normal";
delete record.arg;
entry.completion = record;
}
function Context(tryLocsList) {
// The root entry object (effectively a try statement without a catch
// or a finally block) gives us a place to store values thrown from
// locations where there is no enclosing try statement.
this.tryEntries = [{ tryLoc: "root" }];
tryLocsList.forEach(pushTryEntry, this);
this.reset(true);
}
runtime.keys = function(object) {
var keys = [];
for (var key in object) {
keys.push(key);
}
keys.reverse();
// Rather than returning an object with a next method, we keep
// things simple and return the next function itself.
return function next() {
while (keys.length) {
var key = keys.pop();
if (key in object) {
next.value = key;
next.done = false;
return next;
}
}
// To avoid creating an additional object, we just hang the .value
// and .done properties off the next function object itself. This
// also ensures that the minifier will not anonymize the function.
next.done = true;
return next;
};
};
function values(iterable) {
if (iterable) {
var iteratorMethod = iterable[iteratorSymbol];
if (iteratorMethod) {
return iteratorMethod.call(iterable);
}
if (typeof iterable.next === "function") {
return iterable;
}
if (!isNaN(iterable.length)) {
var i = -1, next = function next() {
while (++i < iterable.length) {
if (hasOwn.call(iterable, i)) {
next.value = iterable[i];
next.done = false;
return next;
}
}
next.value = undefined;
next.done = true;
return next;
};
return next.next = next;
}
}
// Return an iterator with no values.
return { next: doneResult };
}
runtime.values = values;
function doneResult() {
return { value: undefined, done: true };
}
Context.prototype = {
constructor: Context,
reset: function(skipTempReset) {
this.prev = 0;
this.next = 0;
// Resetting context._sent for legacy support of Babel's
// function.sent implementation.
this.sent = this._sent = undefined;
this.done = false;
this.delegate = null;
this.method = "next";
this.arg = undefined;
this.tryEntries.forEach(resetTryEntry);
if (!skipTempReset) {
for (var name in this) {
// Not sure about the optimal order of these conditions:
if (name.charAt(0) === "t" &&
hasOwn.call(this, name) &&
!isNaN(+name.slice(1))) {
this[name] = undefined;
}
}
}
},
stop: function() {
this.done = true;
var rootEntry = this.tryEntries[0];
var rootRecord = rootEntry.completion;
if (rootRecord.type === "throw") {
throw rootRecord.arg;
}
return this.rval;
},
dispatchException: function(exception) {
if (this.done) {
throw exception;
}
var context = this;
function handle(loc, caught) {
record.type = "throw";
record.arg = exception;
context.next = loc;
if (caught) {
// If the dispatched exception was caught by a catch block,
// then let that catch block handle the exception normally.
context.method = "next";
context.arg = undefined;
}
return !! caught;
}
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
var record = entry.completion;
if (entry.tryLoc === "root") {
// Exception thrown outside of any try block that could handle
// it, so set the completion value of the entire function to
// throw the exception.
return handle("end");
}
if (entry.tryLoc <= this.prev) {
var hasCatch = hasOwn.call(entry, "catchLoc");
var hasFinally = hasOwn.call(entry, "finallyLoc");
if (hasCatch && hasFinally) {
if (this.prev < entry.catchLoc) {
return handle(entry.catchLoc, true);
} else if (this.prev < entry.finallyLoc) {
return handle(entry.finallyLoc);
}
} else if (hasCatch) {
if (this.prev < entry.catchLoc) {
return handle(entry.catchLoc, true);
}
} else if (hasFinally) {
if (this.prev < entry.finallyLoc) {
return handle(entry.finallyLoc);
}
} else {
throw new Error("try statement without catch or finally");
}
}
}
},
abrupt: function(type, arg) {
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
if (entry.tryLoc <= this.prev &&
hasOwn.call(entry, "finallyLoc") &&
this.prev < entry.finallyLoc) {
var finallyEntry = entry;
break;
}
}
if (finallyEntry &&
(type === "break" ||
type === "continue") &&
finallyEntry.tryLoc <= arg &&
arg <= finallyEntry.finallyLoc) {
// Ignore the finally entry if control is not jumping to a
// location outside the try/catch block.
finallyEntry = null;
}
var record = finallyEntry ? finallyEntry.completion : {};
record.type = type;
record.arg = arg;
if (finallyEntry) {
this.method = "next";
this.next = finallyEntry.finallyLoc;
return ContinueSentinel;
}
return this.complete(record);
},
complete: function(record, afterLoc) {
if (record.type === "throw") {
throw record.arg;
}
if (record.type === "break" ||
record.type === "continue") {
this.next = record.arg;
} else if (record.type === "return") {
this.rval = this.arg = record.arg;
this.method = "return";
this.next = "end";
} else if (record.type === "normal" && afterLoc) {
this.next = afterLoc;
}
return ContinueSentinel;
},
finish: function(finallyLoc) {
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
if (entry.finallyLoc === finallyLoc) {
this.complete(entry.completion, entry.afterLoc);
resetTryEntry(entry);
return ContinueSentinel;
}
}
},
"catch": function(tryLoc) {
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
if (entry.tryLoc === tryLoc) {
var record = entry.completion;
if (record.type === "throw") {
var thrown = record.arg;
resetTryEntry(entry);
}
return thrown;
}
}
// The context.catch method must only be called with a location
// argument that corresponds to a known catch block.
throw new Error("illegal catch attempt");
},
delegateYield: function(iterable, resultName, nextLoc) {
this.delegate = {
iterator: values(iterable),
resultName: resultName,
nextLoc: nextLoc
};
if (this.method === "next") {
// Deliberately forget the last sent value so that we don't
// accidentally pass it on to the delegate.
this.arg = undefined;
}
return ContinueSentinel;
}
};
})(
// In sloppy mode, unbound `this` refers to the global object, fallback to
// Function constructor if we're in global strict mode. That is sadly a form
// of indirect eval which violates Content Security Policy.
(function() {
return this || (typeof self === "object" && self);
})() || Function("return this")()
);
});
function _typeof(obj) {
if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") {
_typeof = function (obj) {
return typeof obj;
};
} else {
_typeof = function (obj) {
return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
};
}
return _typeof(obj);
}
function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
try {
var info = gen[key](arg);
var value = info.value;
} catch (error) {
reject(error);
return;
}
if (info.done) {
resolve(value);
} else {
Promise.resolve(value).then(_next, _throw);
}
}
function _asyncToGenerator(fn) {
return function () {
var self = this,
args = arguments;
return new Promise(function (resolve, reject) {
var gen = fn.apply(self, args);
function _next(value) {
asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value);
}
function _throw(err) {
asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err);
}
_next(undefined);
});
};
}
function _classCallCheck(instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError("Cannot call a class as a function");
}
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
if ("value" in descriptor) descriptor.writable = true;
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
if (protoProps) _defineProperties(Constructor.prototype, protoProps);
if (staticProps) _defineProperties(Constructor, staticProps);
return Constructor;
}
function _inherits(subClass, superClass) {
if (typeof superClass !== "function" && superClass !== null) {
throw new TypeError("Super expression must either be null or a function");
}
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
writable: true,
configurable: true
}
});
if (superClass) _setPrototypeOf(subClass, superClass);
}
function _getPrototypeOf(o) {
_getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) {
return o.__proto__ || Object.getPrototypeOf(o);
};
return _getPrototypeOf(o);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
function isNativeReflectConstruct() {
if (typeof Reflect === "undefined" || !Reflect.construct) return false;
if (Reflect.construct.sham) return false;
if (typeof Proxy === "function") return true;
try {
Date.prototype.toString.call(Reflect.construct(Date, [], function () {}));
return true;
} catch (e) {
return false;
}
}
function _construct(Parent, args, Class) {
if (isNativeReflectConstruct()) {
_construct = Reflect.construct;
} else {
_construct = function _construct(Parent, args, Class) {
var a = [null];
a.push.apply(a, args);
var Constructor = Function.bind.apply(Parent, a);
var instance = new Constructor();
if (Class) _setPrototypeOf(instance, Class.prototype);
return instance;
};
}
return _construct.apply(null, arguments);
}
function _isNativeFunction(fn) {
return Function.toString.call(fn).indexOf("[native code]") !== -1;
}
function _wrapNativeSuper(Class) {
var _cache = typeof Map === "function" ? new Map() : undefined;
_wrapNativeSuper = function _wrapNativeSuper(Class) {
if (Class === null || !_isNativeFunction(Class)) return Class;
if (typeof Class !== "function") {
throw new TypeError("Super expression must either be null or a function");
}
if (typeof _cache !== "undefined") {
if (_cache.has(Class)) return _cache.get(Class);
_cache.set(Class, Wrapper);
}
function Wrapper() {
return _construct(Class, arguments, _getPrototypeOf(this).constructor);
}
Wrapper.prototype = Object.create(Class.prototype, {
constructor: {
value: Wrapper,
enumerable: false,
writable: true,
configurable: true
}
});
return _setPrototypeOf(Wrapper, Class);
};
return _wrapNativeSuper(Class);
}
function _assertThisInitialized(self) {
if (self === void 0) {
throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
}
return self;
}
function _possibleConstructorReturn(self, call) {
if (call && (typeof call === "object" || typeof call === "function")) {
return call;
}
return _assertThisInitialized(self);
}
function _slicedToArray(arr, i) {
return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _nonIterableRest();
}
function _toArray(arr) {
return _arrayWithHoles(arr) || _iterableToArray(arr) || _nonIterableRest();
}
function _toConsumableArray(arr) {
return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread();
}
function _arrayWithoutHoles(arr) {
if (Array.isArray(arr)) {
for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i];
return arr2;
}
}
function _arrayWithHoles(arr) {
if (Array.isArray(arr)) return arr;
}
function _iterableToArray(iter) {
if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === "[object Arguments]") return Array.from(iter);
}
function _iterableToArrayLimit(arr, i) {
var _arr = [];
var _n = true;
var _d = false;
var _e = undefined;
try {
for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) {
_arr.push(_s.value);
if (i && _arr.length === i) break;
}
} catch (err) {
_d = true;
_e = err;
} finally {
try {
if (!_n && _i["return"] != null) _i["return"]();
} finally {
if (_d) throw _e;
}
}
return _arr;
}
function _nonIterableSpread() {
throw new TypeError("Invalid attempt to spread non-iterable instance");
}
function _nonIterableRest() {
throw new TypeError("Invalid attempt to destructure non-iterable instance");
}
var load = function load(received, defaults) {
var onto = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
var k, ref, v;
for (k in defaults) {
v = defaults[k];
onto[k] = (ref = received[k]) != null ? ref : v;
}
return onto;
};
var overwrite = function overwrite(received, defaults) {
var onto = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
var k, v;
for (k in received) {
v = received[k];
if (defaults[k] !== void 0) {
onto[k] = v;
}
}
return onto;
};
var parser = {
load: load,
overwrite: overwrite
};
var DLList;
DLList =
/*#__PURE__*/
function () {
function DLList(incr, decr) {
_classCallCheck(this, DLList);
this.incr = incr;
this.decr = decr;
this._first = null;
this._last = null;
this.length = 0;
}
_createClass(DLList, [{
key: "push",
value: function push(value) {
var node;
this.length++;
if (typeof this.incr === "function") {
this.incr();
}
node = {
value: value,
prev: this._last,
next: null
};
if (this._last != null) {
this._last.next = node;
this._last = node;
} else {
this._first = this._last = node;
}
return void 0;
}
}, {
key: "shift",
value: function shift() {
var value;
if (this._first == null) {
return;
} else {
this.length--;
if (typeof this.decr === "function") {
this.decr();
}
}
value = this._first.value;
if ((this._first = this._first.next) != null) {
this._first.prev = null;
} else {
this._last = null;
}
return value;
}
}, {
key: "first",
value: function first() {
if (this._first != null) {
return this._first.value;
}
}
}, {
key: "getArray",
value: function getArray() {
var node, ref, results;
node = this._first;
results = [];
while (node != null) {
results.push((ref = node, node = node.next, ref.value));
}
return results;
}
}, {
key: "forEachShift",
value: function forEachShift(cb) {
var node;
node = this.shift();
while (node != null) {
cb(node), node = this.shift();
}
return void 0;
}
}, {
key: "debug",
value: function debug() {
var node, ref, ref1, ref2, results;
node = this._first;
results = [];
while (node != null) {
results.push((ref = node, node = node.next, {
value: ref.value,
prev: (ref1 = ref.prev) != null ? ref1.value : void 0,
next: (ref2 = ref.next) != null ? ref2.value : void 0
}));
}
return results;
}
}]);
return DLList;
}();
var DLList_1 = DLList;
var Events;
Events =
/*#__PURE__*/
function () {
function Events(instance) {
var _this = this;
_classCallCheck(this, Events);
this.instance = instance;
this._events = {};
if (this.instance.on != null || this.instance.once != null || this.instance.removeAllListeners != null) {
throw new Error("An Emitter already exists for this object");
}
this.instance.on = function (name, cb) {
return _this._addListener(name, "many", cb);
};
this.instance.once = function (name, cb) {
return _this._addListener(name, "once", cb);
};
this.instance.removeAllListeners = function () {
var name = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;
if (name != null) {
return delete _this._events[name];
} else {
return _this._events = {};
}
};
}
_createClass(Events, [{
key: "_addListener",
value: function _addListener(name, status, cb) {
var base;
if ((base = this._events)[name] == null) {
base[name] = [];
}
this._events[name].push({
cb: cb,
status: status
});
return this.instance;
}
}, {
key: "listenerCount",
value: function listenerCount(name) {
if (this._events[name] != null) {
return this._events[name].length;
} else {
return 0;
}
}
}, {
key: "trigger",
value: function () {
var _trigger = _asyncToGenerator(
/*#__PURE__*/
regeneratorRuntime.mark(function _callee2(name) {
var _this2 = this;
var _len,
args,
_key,
e,
promises,
_args2 = arguments;
return regeneratorRuntime.wrap(function _callee2$(_context2) {
while (1) {
switch (_context2.prev = _context2.next) {
case 0:
for (_len = _args2.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
args[_key - 1] = _args2[_key];
}
_context2.prev = 1;
if (name !== "debug") {
this.trigger("debug", "Event triggered: ".concat(name), args);
}
if (!(this._events[name] == null)) {
_context2.next = 5;
break;
}
return _context2.abrupt("return");
case 5:
this._events[name] = this._events[name].filter(function (listener) {
return listener.status !== "none";
});
promises = this._events[name].map(
/*#__PURE__*/
function () {
var _ref = _asyncToGenerator(
/*#__PURE__*/
regeneratorRuntime.mark(function _callee(listener) {
var e, returned;
return regeneratorRuntime.wrap(function _callee$(_context) {
while (1) {
switch (_context.prev = _context.next) {
case 0:
if (!(listener.status === "none")) {
_context.next = 2;
break;
}
return _context.abrupt("return");
case 2:
if (listener.status === "once") {
listener.status = "none";
}
_context.prev = 3;
returned = typeof listener.cb === "function" ? listener.cb.apply(listener, args) : void 0;
if (!(typeof (returned != null ? returned.then : void 0) === "function")) {
_context.next = 11;
break;
}
_context.next = 8;
return returned;
case 8:
return _context.abrupt("return", _context.sent);
case 11:
return _context.abrupt("return", returned);
case 12:
_context.next = 19;
break;
case 14:
_context.prev = 14;
_context.t0 = _context["catch"](3);
e = _context.t0;
{
_this2.trigger("error", e);
}
return _context.abrupt("return", null);
case 19:
case "end":
return _context.stop();
}
}
}, _callee, null, [[3, 14]]);
}));
return function (_x2) {
return _ref.apply(this, arguments);
};
}());
_context2.next = 9;
return Promise.all(promises);
case 9:
_context2.t0 = function (x) {
return x != null;
};
return _context2.abrupt("return", _context2.sent.find(_context2.t0));
case 13:
_context2.prev = 13;
_context2.t1 = _context2["catch"](1);
e = _context2.t1;
{
this.trigger("error", e);
}
return _context2.abrupt("return", null);
case 18:
case "end":
return _context2.stop();
}
}
}, _callee2, this, [[1, 13]]);
}));
function trigger(_x) {
return _trigger.apply(this, arguments);
}
return trigger;
}()
}]);
return Events;
}();
var Events_1 = Events;
var DLList$1, Events$1, Queues;
DLList$1 = DLList_1;
Events$1 = Events_1;
Queues =
/*#__PURE__*/
function () {
function Queues(num_priorities) {
_classCallCheck(this, Queues);
var i;
this.Events = new Events$1(this);
this._length = 0;
this._lists = function () {
var _this = this;
var j, ref, results;
results = [];
for (i = j = 1, ref = num_priorities; 1 <= ref ? j <= ref : j >= ref; i = 1 <= ref ? ++j : --j) {
results.push(new DLList$1(function () {
return _this.incr();
}, function () {
return _this.decr();
}));
}
return results;
}.call(this);
}
_createClass(Queues, [{
key: "incr",
value: function incr() {
if (this._length++ === 0) {
return this.Events.trigger("leftzero");
}
}
}, {
key: "decr",
value: function decr() {
if (--this._length === 0) {
return this.Events.trigger("zero");
}
}
}, {
key: "push",
value: function push(job) {
return this._lists[job.options.priority].push(job);
}
}, {
key: "queued",
value: function queued(priority) {
if (priority != null) {
return this._lists[priority].length;
} else {
return this._length;
}
}
}, {
key: "shiftAll",
value: function shiftAll(fn) {
return this._lists.forEach(function (list) {
return list.forEachShift(fn);
});
}
}, {
key: "getFirst",
value: function getFirst() {
var arr = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this._lists;
var j, len, list;
for (j = 0, len = arr.length; j < len; j++) {
list = arr[j];
if (list.length > 0) {
return list;
}
}
return [];
}
}, {
key: "shiftLastFrom",
value: function shiftLastFrom(priority) {
return this.getFirst(this._lists.slice(priority).reverse()).shift();
}
}]);
return Queues;
}();
var Queues_1 = Queues;
var BottleneckError;
BottleneckError =
/*#__PURE__*/
function (_Error) {
_inherits(BottleneckError, _Error);
function BottleneckError() {
_classCallCheck(this, BottleneckError);
return _possibleConstructorReturn(this, _getPrototypeOf(BottleneckError).apply(this, arguments));
}
return BottleneckError;
}(_wrapNativeSuper(Error));
var BottleneckError_1 = BottleneckError;
var BottleneckError$1, DEFAULT_PRIORITY, Job, NUM_PRIORITIES, parser$1;
NUM_PRIORITIES = 10;
DEFAULT_PRIORITY = 5;
parser$1 = parser;
BottleneckError$1 = BottleneckError_1;
Job =
/*#__PURE__*/
function () {
function Job(task, args, options, jobDefaults, rejectOnDrop, Events, _states, Promise) {
var _this = this;
_classCallCheck(this, Job);
this.task = task;
this.args = args;
this.rejectOnDrop = rejectOnDrop;
this.Events = Events;
this._states = _states;
this.Promise = Promise;
this.options = parser$1.load(options, jobDefaults);
this.options.priority = this._sanitizePriority(this.options.priority);
if (this.options.id === jobDefaults.id) {
this.options.id = "".concat(this.options.id, "-").concat(this._randomIndex());
}
this.promise = new this.Promise(function (_resolve, _reject) {
_this._resolve = _resolve;
_this._reject = _reject;
});
this.retryCount = 0;
}
_createClass(Job, [{
key: "_sanitizePriority",
value: function _sanitizePriority(priority) {
var sProperty;
sProperty = ~~priority !== priority ? DEFAULT_PRIORITY : priority;
if (sProperty < 0) {
return 0;
} else if (sProperty > NUM_PRIORITIES - 1) {
return NUM_PRIORITIES - 1;
} else {
return sProperty;
}
}
}, {
key: "_randomIndex",
value: function _randomIndex() {
return Math.random().toString(36).slice(2);
}
}, {
key: "doDrop",
value: function doDrop() {
var _ref = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},
error = _ref.error,
_ref$message = _ref.message,
message = _ref$message === void 0 ? "This job has been dropped by Bottleneck" : _ref$message;
if (this._states.remove(this.options.id)) {
if (this.rejectOnDrop) {
this._reject(error != null ? error : new BottleneckError$1(message));
}
this.Events.trigger("dropped", {
args: this.args,
options: this.options,
task: this.task,
promise: this.promise
});
return true;
} else {
return false;
}
}
}, {
key: "_assertStatus",
value: function _assertStatus(expected) {
var status;
status = this._states.jobStatus(this.options.id);
if (!(status === expected || expected === "DONE" && status === null)) {
throw new BottleneckError$1("Invalid job status ".concat(status, ", expected ").concat(expected, ". Please open an issue at https://github.com/SGrondin/bottleneck/issues"));
}
}
}, {
key: "doReceive",
value: function doReceive() {
this._states.start(this.options.id);
return this.Events.trigger("received", {
args: this.args,
options: this.options
});
}
}, {
key: "doQueue",
value: function doQueue(reachedHWM, blocked) {
this._assertStatus("RECEIVED");
this._states.next(this.options.id);
return this.Events.trigger("queued", {
args: this.args,
options: this.options,
reachedHWM: reachedHWM,
blocked: blocked
});
}
}, {
key: "doRun",
value: function doRun() {
if (this.retryCount === 0) {
this._assertStatus("QUEUED");
this._states.next(this.options.id);
} else {
this._assertStatus("EXECUTING");
}
return this.Events.trigger("scheduled", {
args: this.args,
options: this.options
});
}
}, {
key: "doExecute",
value: function () {
var _doExecute = _asyncToGenerator(
/*#__PURE__*/
regeneratorRuntime.mark(function _callee(chained, clearGlobalState, run, free) {
var error, eventInfo, passed;
return regeneratorRuntime.wrap(function _callee$(_context) {
while (1) {
switch (_context.prev = _context.next) {
case 0:
if (this.retryCount === 0) {
this._assertStatus("RUNNING");
this._states.next(this.options.id);
} else {
this._assertStatus("EXECUTING");
}
eventInfo = {
args: this.args,
options: this.options,
retryCount: this.retryCount
};
this.Events.trigger("executing", eventInfo);
_context.prev = 3;
_context.next = 6;
return chained != null ? chained.schedule.apply(chained, [this.options, this.task].concat(_toConsumableArray(this.args))) : this.task.apply(this, _toConsumableArray(this.args));
case 6:
passed = _context.sent;
if (!clearGlobalState()) {
_context.next = 13;
break;
}
this.doDone(eventInfo);
_context.next = 11;
return free(this.options, eventInfo);
case 11:
this._assertStatus("DONE");
return _context.abrupt("return", this._resolve(passed));
case 13:
_context.next = 19;
break;
case 15:
_context.prev = 15;
_context.t0 = _context["catch"](3);
error = _context.t0;
return _context.abrupt("return", this._onFailure(error, eventInfo, clearGlobalState, run, free));
case 19:
case "end":
return _context.stop();
}
}
}, _callee, this, [[3, 15]]);
}));
function doExecute(_x, _x2, _x3, _x4) {
return _doExecute.apply(this, arguments);
}
return doExecute;
}()
}, {
key: "doExpire",
value: function doExpire(clearGlobalState, run, free) {
var error, eventInfo;
if (this._states.jobStatus(this.options.id === "RUNNING")) {
this._states.next(this.options.id);
}
this._assertStatus("EXECUTING");
eventInfo = {
args: this.args,
options: this.options,
retryCount: this.retryCount
};
error = new BottleneckError$1("This job timed out after ".concat(this.options.expiration, " ms."));