UNPKG

@raducal/isomer

Version:

A simple isometric graphics library for HTML5 canvas

44 lines (43 loc) 1.35 kB
import { Canvas, CanvasOptions } from './canvas'; import { Color } from './color'; import { Path } from './path'; import { Point } from './point'; import { Shape } from './shape'; import { Vector } from './vector'; import { Textured } from './textured'; export type Drawable = HTMLImageElement | HTMLCanvasElement | ImageBitmap | OffscreenCanvas; type Options = { scale?: number; originX?: number; originY?: number; lightPosition?: Vector; lightColor?: Color; useColor?: boolean; canvas?: CanvasOptions; }; declare class Isomer { private canvas; private angle; private scale; private originX; private originY; private lightPosition; private lightAngle; private colorDifference; private lightColor; private transformation; constructor(canvas: HTMLCanvasElement | OffscreenCanvas, options?: Options); init(options: Options): void; setLightPosition(x: number, y: number, z: number): void; private translatePoint; add(item: Shape | Path | Shape[] | Path[] | Textured, baseColor?: Color): void; private addPath; static Canvas: typeof Canvas; static Textured: typeof Textured; static Color: typeof Color; static Path: typeof Path; static Point: typeof Point; static Shape: typeof Shape; static Vector: typeof Vector; } export { Isomer };