@r6stats/node
Version:
R6Stats API Client for NodeJS
20 lines (19 loc) • 934 B
JavaScript
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var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __exportStar = (this && this.__exportStar) || function(m, exports) {
for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
};
Object.defineProperty(exports, "__esModule", { value: true });
__exportStar(require("./core.type"), exports);
__exportStar(require("./gamemode.type"), exports);
__exportStar(require("./operator.type"), exports);
__exportStar(require("./profile.type"), exports);
__exportStar(require("./season.type"), exports);
__exportStar(require("./weapon.type"), exports);
__exportStar(require("./responses.type"), exports);