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@qwik.dev/core

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An open source framework for building instant loading web apps at any scale, without the extra effort.

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import { ComputedSignal as ComputedSignal_2 } from '..'; import * as CSS_2 from 'csstype'; import { isBrowser } from './build'; import { isDev } from './build'; import { isServer } from './build'; import { JSXNode as JSXNode_2 } from './types/jsx-node'; import { QRL as QRL_2 } from './qrl.public'; /** * Qwik Optimizer marker function. * * Use `$(...)` to tell Qwik Optimizer to extract the expression in `$(...)` into a lazy-loadable * resource referenced by `QRL`. * * @param expression - Expression which should be lazy loaded * @public * @see `implicit$FirstArg` for additional `____$(...)` rules. * * In this example, `$(...)` is used to capture the callback function of `onmousemove` into a * lazy-loadable reference. This allows the code to refer to the function without actually * loading the function. In this example, the callback function does not get loaded until * `mousemove` event fires. * * ```tsx * useOnDocument( * 'mousemove', * $((event) => console.log('mousemove', event)) * ); * ``` * * In this code, the Qwik Optimizer detects `$(...)` and transforms the code into: * * ```tsx * // FILE: <current file> * useOnDocument('mousemove', qrl('./chunk-abc.js', 'onMousemove')); * * // FILE: chunk-abc.js * export const onMousemove = () => console.log('mousemove'); * ``` * * ## Special Rules * * The Qwik Optimizer places special rules on functions that can be lazy-loaded. * * 1. The expression of the `$(expression)` function must be importable by the system. * (expression shows up in `import` or has `export`) * 2. If inlined function, then all lexically captured values must be: * - importable (vars show up in `import`s or `export`s) * - const (The capturing process differs from JS capturing in that writing to captured * variables does not update them, and therefore writes are forbidden. The best practice is that * all captured variables are constants.) * - Must be runtime serializable. * * ```tsx * * import { createContextId, useContext, useContextProvider } from './use/use-context'; * import { Resource } from './use/use-resource'; * import { useResource$ } from './use/use-resource-dollar'; * import { useSignal } from './use/use-signal'; * * export const greet = () => console.log('greet'); * function topLevelFn() {} * * function myCode() { * const store = useStore({}); * function localFn() {} * // Valid Examples * $(greet); // greet is importable * $(() => greet()); // greet is importable; * $(() => console.log(store)); // store is serializable. * * // Compile time errors * $(topLevelFn); // ERROR: `topLevelFn` not importable * $(() => topLevelFn()); // ERROR: `topLevelFn` not importable * * // Runtime errors * $(localFn); // ERROR: `localFn` fails serialization * $(() => localFn()); // ERROR: `localFn` fails serialization * } * * ``` */ export declare const $: <T>(expression: T) => QRL<T>; declare interface AddRootFn { (obj: unknown, returnRef?: never): number; (obj: unknown, returnRef: true): SeenRef; } declare type AllEventKeys = keyof AllEventsMap; declare type AllEventMapRaw = HTMLElementEventMap & DocumentEventMap & WindowEventHandlersEventMap & { qidle: QwikIdleEvent; qinit: QwikInitEvent; qsymbol: QwikSymbolEvent; qvisible: QwikVisibleEvent; qviewtransition: QwikViewTransitionEvent; }; declare type AllEventsMap = Omit<AllEventMapRaw, keyof EventCorrectionMap> & EventCorrectionMap; declare type _AllowPlainQrl<Q> = QRLEventHandlerMulti<any, any> extends Q ? Q extends QRLEventHandlerMulti<infer EV, infer EL> ? Q | (EL extends Element ? EventHandler<EV, EL> : never) : Q : Q extends QRL<infer U> ? Q | U : NonNullable<Q> extends never ? Q : QRL<Q> | Q; declare type AllPascalEventMaps = PascalMap<AllEventsMap>; declare type AllSignalFlags = SignalFlags | WrappedSignalFlags | SerializationSignalFlags; /** * TS defines these with the React syntax which is not compatible with Qwik. E.g. `ariaAtomic` * instead of `aria-atomic`. * * @public */ declare interface AriaAttributes { /** * Identifies the currently active element when DOM focus is on a composite widget, textbox, * group, or application. */ 'aria-activedescendant'?: string | undefined; /** * Indicates whether assistive technologies will present all, or only parts of, the changed region * based on the change notifications defined by the aria-relevant attribute. */ 'aria-atomic'?: Booleanish | undefined; /** * Indicates whether inputting text could trigger display of one or more predictions of the user's * intended value for an input and specifies how predictions would be presented if they are made. */ 'aria-autocomplete'?: 'none' | 'inline' | 'list' | 'both' | undefined; /** * Indicates an element is being modified and that assistive technologies MAY want to wait until * the modifications are complete before exposing them to the user. */ 'aria-busy'?: Booleanish | undefined; /** * Indicates the current "checked" state of checkboxes, radio buttons, and other widgets. * * @see aria-pressed @see aria-selected. */ 'aria-checked'?: boolean | 'false' | 'mixed' | 'true' | undefined; /** * Defines the total number of columns in a table, grid, or treegrid. * * @see aria-colindex. */ 'aria-colcount'?: number | undefined; /** * Defines an element's column index or position with respect to the total number of columns * within a table, grid, or treegrid. * * @see aria-colcount @see aria-colspan. */ 'aria-colindex'?: number | undefined; /** * Defines the number of columns spanned by a cell or gridcell within a table, grid, or treegrid. * * @see aria-colindex @see aria-rowspan. */ 'aria-colspan'?: number | undefined; /** * Identifies the element (or elements) whose contents or presence are controlled by the current * element. * * @see aria-owns. */ 'aria-controls'?: string | undefined; /** * Indicates the element that represents the current item within a container or set of related * elements. */ 'aria-current'?: boolean | 'false' | 'true' | 'page' | 'step' | 'location' | 'date' | 'time' | undefined; /** * Identifies the element (or elements) that describes the object. * * @see aria-labelledby */ 'aria-describedby'?: string | undefined; /** * Identifies the element that provides a detailed, extended description for the object. * * @see aria-describedby. */ 'aria-details'?: string | undefined; /** * Indicates that the element is perceivable but disabled, so it is not editable or otherwise * operable. * * @see aria-hidden @see aria-readonly. */ 'aria-disabled'?: Booleanish | undefined; /** * Indicates what functions can be performed when a dragged object is released on the drop target. * * @deprecated In ARIA 1.1 */ 'aria-dropeffect'?: 'none' | 'copy' | 'execute' | 'link' | 'move' | 'popup' | undefined; /** * Identifies the element that provides an error message for the object. * * @see aria-invalid @see aria-describedby. */ 'aria-errormessage'?: string | undefined; /** * Indicates whether the element, or another grouping element it controls, is currently expanded * or collapsed. */ 'aria-expanded'?: Booleanish | undefined; /** * Identifies the next element (or elements) in an alternate reading order of content which, at * the user's discretion, allows assistive technology to override the general default of reading * in document source order. */ 'aria-flowto'?: string | undefined; /** * Indicates an element's "grabbed" state in a drag-and-drop operation. * * @deprecated In ARIA 1.1 */ 'aria-grabbed'?: Booleanish | undefined; /** * Indicates the availability and type of interactive popup element, such as menu or dialog, that * can be triggered by an element. */ 'aria-haspopup'?: boolean | 'false' | 'true' | 'menu' | 'listbox' | 'tree' | 'grid' | 'dialog' | undefined; /** * Indicates whether the element is exposed to an accessibility API. * * @see aria-disabled. */ 'aria-hidden'?: Booleanish | undefined; /** * Indicates the entered value does not conform to the format expected by the application. * * @see aria-errormessage. */ 'aria-invalid'?: boolean | 'false' | 'true' | 'grammar' | 'spelling' | undefined; /** * Indicates keyboard shortcuts that an author has implemented to activate or give focus to an * element. */ 'aria-keyshortcuts'?: string | undefined; /** * Defines a string value that labels the current element. * * @see aria-labelledby. */ 'aria-label'?: string | undefined; /** * Identifies the element (or elements) that labels the current element. * * @see aria-describedby. */ 'aria-labelledby'?: string | undefined; /** Defines the hierarchical level of an element within a structure. */ 'aria-level'?: number | undefined; /** * Indicates that an element will be updated, and describes the types of updates the user agents, * assistive technologies, and user can expect from the live region. */ 'aria-live'?: 'off' | 'assertive' | 'polite' | undefined; /** Indicates whether an element is modal when displayed. */ 'aria-modal'?: Booleanish | undefined; /** Indicates whether a text box accepts multiple lines of input or only a single line. */ 'aria-multiline'?: Booleanish | undefined; /** Indicates that the user may select more than one item from the current selectable descendants. */ 'aria-multiselectable'?: Booleanish | undefined; /** Indicates whether the element's orientation is horizontal, vertical, or unknown/ambiguous. */ 'aria-orientation'?: 'horizontal' | 'vertical' | undefined; /** * Identifies an element (or elements) in order to define a visual, functional, or contextual * parent/child relationship between DOM elements where the DOM hierarchy cannot be used to * represent the relationship. * * @see aria-controls. */ 'aria-owns'?: string | undefined; /** * Defines a short hint (a word or short phrase) intended to aid the user with data entry when the * control has no value. A hint could be a sample value or a brief description of the expected * format. */ 'aria-placeholder'?: string | undefined; /** * Defines an element's number or position in the current set of listitems or treeitems. Not * required if all elements in the set are present in the DOM. * * @see aria-setsize. */ 'aria-posinset'?: number | undefined; /** * Indicates the current "pressed" state of toggle buttons. * * @see aria-checked @see aria-selected. */ 'aria-pressed'?: boolean | 'false' | 'mixed' | 'true' | undefined; /** * Indicates that the element is not editable, but is otherwise operable. * * @see aria-disabled. */ 'aria-readonly'?: Booleanish | undefined; /** * Indicates what notifications the user agent will trigger when the accessibility tree within a * live region is modified. * * @see aria-atomic. */ 'aria-relevant'?: 'additions' | 'additions removals' | 'additions text' | 'all' | 'removals' | 'removals additions' | 'removals text' | 'text' | 'text additions' | 'text removals' | undefined; /** Indicates that user input is required on the element before a form may be submitted. */ 'aria-required'?: Booleanish | undefined; /** Defines a human-readable, author-localized description for the role of an element. */ 'aria-roledescription'?: string | undefined; /** * Defines the total number of rows in a table, grid, or treegrid. * * @see aria-rowindex. */ 'aria-rowcount'?: number | undefined; /** * Defines an element's row index or position with respect to the total number of rows within a * table, grid, or treegrid. * * @see aria-rowcount @see aria-rowspan. */ 'aria-rowindex'?: number | undefined; /** * Defines the number of rows spanned by a cell or gridcell within a table, grid, or treegrid. * * @see aria-rowindex @see aria-colspan. */ 'aria-rowspan'?: number | undefined; /** * Indicates the current "selected" state of various widgets. * * @see aria-checked @see aria-pressed. */ 'aria-selected'?: Booleanish | undefined; /** * Defines the number of items in the current set of listitems or treeitems. Not required if all * elements in the set are present in the DOM. * * @see aria-posinset. */ 'aria-setsize'?: number | undefined; /** Indicates if items in a table or grid are sorted in ascending or descending order. */ 'aria-sort'?: 'none' | 'ascending' | 'descending' | 'other' | undefined; /** Defines the maximum allowed value for a range widget. */ 'aria-valuemax'?: number | undefined; /** Defines the minimum allowed value for a range widget. */ 'aria-valuemin'?: number | undefined; /** * Defines the current value for a range widget. * * @see aria-valuetext. */ 'aria-valuenow'?: number | undefined; /** Defines the human readable text alternative of aria-valuenow for a range widget. */ 'aria-valuetext'?: string | undefined; } /** @public */ declare type AriaRole = 'alert' | 'alertdialog' | 'application' | 'article' | 'banner' | 'button' | 'cell' | 'checkbox' | 'columnheader' | 'combobox' | 'complementary' | 'contentinfo' | 'definition' | 'dialog' | 'directory' | 'document' | 'feed' | 'figure' | 'form' | 'grid' | 'gridcell' | 'group' | 'heading' | 'img' | 'link' | 'list' | 'listbox' | 'listitem' | 'log' | 'main' | 'marquee' | 'math' | 'menu' | 'menubar' | 'menuitem' | 'menuitemcheckbox' | 'menuitemradio' | 'navigation' | 'none' | 'note' | 'option' | 'presentation' | 'progressbar' | 'radio' | 'radiogroup' | 'region' | 'row' | 'rowgroup' | 'rowheader' | 'scrollbar' | 'search' | 'searchbox' | 'separator' | 'slider' | 'spinbutton' | 'status' | 'switch' | 'tab' | 'table' | 'tablist' | 'tabpanel' | 'term' | 'textbox' | 'timer' | 'toolbar' | 'tooltip' | 'tree' | 'treegrid' | 'treeitem' | (string & {}); declare type AsyncComputedCtx = { track: Tracker; cleanup: (callback: () => void) => void; }; /** @public */ export declare type AsyncComputedFn<T> = (ctx: AsyncComputedCtx) => Promise<T>; /** @public */ export declare interface AsyncComputedReadonlySignal<T = unknown> extends ComputedSignal<T> { /** Whether the signal is currently loading. */ loading: boolean; /** The error that occurred while computing the signal. */ error: Error | null; resolve(): Promise<T>; } /** @public */ export declare type AsyncComputedReturnType<T> = T extends Promise<infer T> ? AsyncComputedReadonlySignal<T> : AsyncComputedReadonlySignal<T>; /** * # ================================ * * AsyncComputedSignalImpl * * # ================================ */ declare class AsyncComputedSignalImpl<T> extends ComputedSignalImpl<T, AsyncComputeQRL<T>> implements BackRef { $untrackedLoading$: boolean; $untrackedError$: Error | null; $loadingEffects$: null | Set<EffectSubscription>; $errorEffects$: null | Set<EffectSubscription>; $destroy$: NoSerialize<() => void> | null; private $promiseValue$; [_EFFECT_BACK_REF]: Map<EffectProperty | string, EffectSubscription> | null; constructor(container: Container | null, fn: AsyncComputeQRL<T>, flags?: SignalFlags | SerializationSignalFlags); /** * Loading is true if the signal is still waiting for the promise to resolve, false if the promise * has resolved or rejected. */ get loading(): boolean; set untrackedLoading(value: boolean); get untrackedLoading(): boolean; /** The error that occurred when the signal was resolved. */ get error(): Error | null; set untrackedError(value: Error | null); get untrackedError(): Error | null; invalidate(): void; resolve(): Promise<T>; $computeIfNeeded$(): boolean | undefined; } declare type AsyncComputeQRL<T> = QRLInternal<AsyncComputedFn<T>>; /** * Replace given element's props with custom types and return all props specific to the element. Use * this for known props that are incorrect or missing. * * Uses Prettify so we see the special props for each element in editor hover */ declare type Augmented<E, A = {}> = Prettify<Filtered<E, A> & A>; /** Class for back reference to the EffectSubscription */ declare abstract class BackRef { [_EFFECT_BACK_REF]: Map<EffectProperty | string, EffectSubscription> | null; } declare type BivariantQrlFn<ARGS extends any[], RETURN> = { /** * Resolve the QRL of closure and invoke it. * * @param args - Closure arguments. * @returns A promise of the return value of the closure. */ bivarianceHack(...args: ARGS): Promise<RETURN>; }['bivarianceHack']; /** @public */ declare type Booleanish = boolean | `${boolean}`; /** * Handles events for bind:checked * * @internal */ export declare const _chk: (_: any, element: HTMLInputElement) => void; declare interface Chore<T extends ChoreType = ChoreType> { $type$: T; $idx$: number | string; $host$: HostElement; $target$: ChoreTarget | null; $payload$: unknown; $state$: ChoreState; $blockedChores$: ChoreArray | null; $startTime$: number | undefined; $endTime$: number | undefined; $resolve$: ((value: any) => void) | undefined; $reject$: ((reason?: any) => void) | undefined; $returnValue$: ValueOrPromise<ChoreReturnValue<T>>; } declare class ChoreArray extends Array<Chore> { add(value: Chore): number; delete(value: Chore): number; } declare type ChoreReturnValue<T extends ChoreType = ChoreType> = T extends ChoreType.RECOMPUTE_AND_SCHEDULE_EFFECTS | ChoreType.WAIT_FOR_QUEUE | ChoreType.NODE_PROP ? void : T extends ChoreType.NODE_DIFF | ChoreType.COMPONENT ? JSXOutput : unknown; declare enum ChoreState { NONE = 0, RUNNING = 1, FAILED = 2, DONE = 3 } declare type ChoreTarget = HostElement | QRLInternal<(...args: unknown[]) => unknown> | Signal | StoreTarget; declare const enum ChoreType { MACRO = 240, MICRO = 15, /** Ensure that the QRL promise is resolved before processing next chores in the queue */ QRL_RESOLVE = 1, RUN_QRL = 2, TASK = 3, NODE_DIFF = 4, NODE_PROP = 5, COMPONENT = 6, RECOMPUTE_AND_SCHEDULE_EFFECTS = 7, VISIBLE = 16, CLEANUP_VISIBLE = 32, WAIT_FOR_QUEUE = 255 } /** * A class list can be a string, a boolean, an array, or an object. * * If it's an array, each item is a class list and they are all added. * * If it's an object, then the keys are class name strings, and the values are booleans that * determine if the class name string should be added or not. * * @public */ export declare type ClassList = string | undefined | null | false | Record<string, boolean | string | number | null | undefined> | ClassList[]; /** @internal */ export declare interface ClientContainer extends Container { document: _QDocument; element: _ContainerElement; qContainer: string; $locale$: string; qManifestHash: string; rootVNode: _ElementVNode; $journal$: VNodeJournal; $forwardRefs$: Array<number> | null; $flushEpoch$: number; parseQRL<T = unknown>(qrl: string): QRL<T>; $setRawState$(id: number, vParent: _ElementVNode | _VirtualVNode): void; } /** * Declare a Qwik component that can be used to create UI. * * Use `component$` to declare a Qwik component. A Qwik component is a special kind of component * that allows the Qwik framework to lazy load and execute the component independently of other Qwik * components as well as lazy load the component's life-cycle hooks and event handlers. * * Side note: You can also declare regular (standard JSX) components that will have standard * synchronous behavior. * * Qwik component is a facade that describes how the component should be used without forcing the * implementation of the component to be eagerly loaded. A minimum Qwik definition consists of: * * ### Example * * An example showing how to create a counter component: * * ```tsx * export interface CounterProps { * initialValue?: number; * step?: number; * } * export const Counter = component$((props: CounterProps) => { * const state = useStore({ count: props.initialValue || 0 }); * return ( * <div> * <span>{state.count}</span> * <button onClick$={() => (state.count += props.step || 1)}>+</button> * </div> * ); * }); * ``` * * - `component$` is how a component gets declared. * - `{ value?: number; step?: number }` declares the public (props) interface of the component. * - `{ count: number }` declares the private (state) interface of the component. * * The above can then be used like so: * * ```tsx * export const OtherComponent = component$(() => { * return <Counter initialValue={100} />; * }); * ``` * * See also: `component`, `useCleanup`, `onResume`, `onPause`, `useOn`, `useOnDocument`, * `useOnWindow`, `useStyles` * * @public */ export declare const component$: <PROPS = unknown>(onMount: OnRenderFn<PROPS>) => Component<PROPS>; /** * Type representing the Qwik component. * * `Component` is the type returned by invoking `component$`. * * ```tsx * interface MyComponentProps { * someProp: string; * } * const MyComponent: Component<MyComponentProps> = component$((props: MyComponentProps) => { * return <span>{props.someProp}</span>; * }); * ``` * * @public */ export declare type Component<PROPS = unknown> = FunctionComponent<PublicProps<PROPS>>; /** @public */ export declare interface ComponentBaseProps { key?: string | number | null | undefined; 'q:slot'?: string; } declare type ComponentChildren<PROPS> = PROPS extends { children: any; } ? never : { children?: JSXChildren; }; /** @public */ declare interface ComponentEntryStrategy { type: 'component'; manual?: Record<string, string>; } /** @internal */ export declare const componentQrl: <PROPS extends Record<any, any>>(componentQrl: QRL<OnRenderFn<PROPS>>) => Component<PROPS>; /** @public */ export declare type ComputedFn<T> = () => T; /** @public */ export declare interface ComputedOptions { serializationStrategy?: SerializationStrategy; container?: Container; } /** @public */ export declare type ComputedReturnType<T> = T extends Promise<any> ? never : ComputedSignal<T>; /** * A computed signal is a signal which is calculated from other signals. When the signals change, * the computed signal is recalculated, and if the result changed, all tasks which are tracking the * signal will be re-run and all components that read the signal will be re-rendered. * * @public */ export declare interface ComputedSignal<T> extends ReadonlySignal<T> { /** * Use this to force running subscribers, for example when the calculated value mutates but * remains the same object. */ force(): void; /** * Use this to force recalculation and running subscribers, for example when the calculated value * mutates but remains the same object. */ invalidate(): void; } /** * A signal which is computed from other signals. * * The value is available synchronously, but the computation is done lazily. */ declare class ComputedSignalImpl<T, S extends QRLInternal = ComputeQRL<T>> extends SignalImpl<T> implements BackRef { /** * The compute function is stored here. * * The computed functions must be executed synchronously (because of this we need to eagerly * resolve the QRL during the mark dirty phase so that any call to it will be synchronous). ) */ $computeQrl$: S; $flags$: SignalFlags | SerializationSignalFlags; [_EFFECT_BACK_REF]: Map<EffectProperty | string, EffectSubscription> | null; constructor(container: Container | null, fn: S, flags?: SignalFlags | SerializationSignalFlags); invalidate(): void; /** * Use this to force running subscribers, for example when the calculated value has mutated but * remained the same object */ force(): void; get untrackedValue(): T; $computeIfNeeded$(): void; set value(_: any); get value(): any; } declare type ComputeQRL<T> = QRLInternal<ComputedFn<T>>; /** @internal */ export declare const _CONST_PROPS: unique symbol; /** * Effect is something which needs to happen (side-effect) due to signal value change. * * There are three types of effects: * * - `Task`: `useTask`, `useVisibleTask`, `useResource` * - `VNode` and `ISsrNode`: Either a component or `<Signal>` * - `Signal2`: A derived signal which contains a computation function. */ declare type Consumer = Task | _VNode | ISsrNode | SignalImpl; declare interface Container { readonly $version$: string; readonly $scheduler$: Scheduler; readonly $storeProxyMap$: ObjToProxyMap; readonly $locale$: string; readonly $getObjectById$: (id: number | string) => any; readonly $serverData$: Record<string, any>; $currentUniqueId$: number; $buildBase$: string | null; handleError(err: any, $host$: HostElement | null): void; getParentHost(host: HostElement): HostElement | null; setContext<T>(host: HostElement, context: ContextId<T>, value: T): void; resolveContext<T>(host: HostElement, contextId: ContextId<T>): T | undefined; setHostProp<T>(host: HostElement, name: string, value: T): void; getHostProp<T>(host: HostElement, name: string): T | null; $appendStyle$(content: string, styleId: string, host: HostElement, scoped: boolean): void; /** * When component is about to be executed, it may add/remove children. This can cause problems * with the projection because deleting content will prevent the projection references from * looking up vnodes. Therefore before we execute the component we need to ensure that all of its * references to vnode are resolved. * * @param renderHost - Host element to ensure projection is resolved. */ ensureProjectionResolved(host: HostElement): void; serializationCtxFactory(NodeConstructor: { new (...rest: any[]): { __brand__: 'SsrNode'; }; } | null, DomRefConstructor: { new (...rest: any[]): { __brand__: 'DomRef'; }; } | null, symbolToChunkResolver: SymbolToChunkResolver, writer?: StreamWriter): SerializationContext; } /** @internal */ export declare interface _ContainerElement extends HTMLElement { qContainer?: ClientContainer; /** * Map of element ID to Element. If VNodeData has a reference to an element, then it is added to * this map for later retrieval. * * Once retrieved the element is replaced with its VNode. * * NOTE: This map leaks memory! Once the application is resumed we don't know which element IDs * are still in the deserialized state. we will probably need a GC cycle. Some process running in * the idle time which processes few elements at a time to see if they are still referenced and * removes them from the map if they are not. */ qVNodeRefs?: Map<number, Element | _ElementVNode>; /** String from `<script type="qwik/vnode">` tag. */ qVnodeData?: string; } /** * ContextId is a typesafe ID for your context. * * Context is a way to pass stores to the child components without prop-drilling. * * Use `createContextId()` to create a `ContextId`. A `ContextId` is just a serializable identifier * for the context. It is not the context value itself. See `useContextProvider()` and * `useContext()` for the values. Qwik needs a serializable ID for the context so that the it can * track context providers and consumers in a way that survives resumability. * * ### Example * * ```tsx * // Declare the Context type. * interface TodosStore { * items: string[]; * } * // Create a Context ID (no data is saved here.) * // You will use this ID to both create and retrieve the Context. * export const TodosContext = createContextId<TodosStore>('Todos'); * * // Example of providing context to child components. * export const App = component$(() => { * useContextProvider( * TodosContext, * useStore<TodosStore>({ * items: ['Learn Qwik', 'Build Qwik app', 'Profit'], * }) * ); * * return <Items />; * }); * * // Example of retrieving the context provided by a parent component. * export const Items = component$(() => { * const todos = useContext(TodosContext); * return ( * <ul> * {todos.items.map((item) => ( * <li>{item}</li> * ))} * </ul> * ); * }); * * ``` * * @public */ export declare interface ContextId<STATE> { /** Design-time property to store type information for the context. */ readonly __brand_context_type__: STATE; /** A unique ID for the context. */ readonly id: string; } /** * Low-level API for platform abstraction. * * Different platforms (browser, node, service workers) may have different ways of handling things * such as `requestAnimationFrame` and imports. To make Qwik platform-independent Qwik uses the * `CorePlatform` API to access the platform API. * * `CorePlatform` also is responsible for importing symbols. The import map is different on the * client (browser) then on the server. For this reason, the server has a manifest that is used to * map symbols to javascript chunks. The manifest is encapsulated in `CorePlatform`, for this * reason, the `CorePlatform` can't be global as there may be multiple applications running at * server concurrently. * * This is a low-level API and there should not be a need for you to access this. * * @public */ export declare interface CorePlatform { /** * True of running on the server platform. * * @returns True if we are running on the server (not the browser.) */ isServer: boolean; /** * Retrieve a symbol value from QRL. * * Qwik needs to lazy load data and closures. For this Qwik uses QRLs that are serializable * references of resources that are needed. The QRLs contain all the information necessary to * retrieve the reference using `importSymbol`. * * Why not use `import()`? Because `import()` is relative to the current file, and the current * file is always the Qwik framework. So QRLs have additional information that allows them to * serialize imports relative to application base rather than the Qwik framework file. * * @param element - The element against which the `url` is resolved. Used to locate the container * root and `q:base` attribute. * @param url - Relative URL retrieved from the attribute that needs to be resolved against the * container `q:base` attribute. * @param symbol - The name of the symbol to import. * @returns A promise that resolves to the imported symbol. */ importSymbol: (containerEl: Element | undefined, url: string | URL | undefined | null, symbol: string) => ValueOrPromise<any>; /** * Perform operation on next request-animation-frame. * * @param fn - The function to call when the next animation frame is ready. */ raf: (fn: () => any) => Promise<any>; /** * Retrieve chunk name for the symbol. * * When the application is running on the server the symbols may be imported from different files * (as server build is typically a single javascript chunk.) For this reason, it is necessary to * convert the chunks from server format to client (browser) format. This is done by looking up * symbols (which are globally unique) in the manifest. (Manifest is the mapping of symbols to the * client chunk names.) * * @param symbolName - Resolve `symbolName` against the manifest and return the chunk that * contains the symbol. */ chunkForSymbol: (symbolName: string, chunk: string | null, parent?: string) => readonly [symbol: string, chunk: string] | undefined; } /** This corrects the TS definition for ToggleEvent @public */ export declare interface CorrectedToggleEvent extends Event { readonly newState: 'open' | 'closed'; readonly prevState: 'open' | 'closed'; } /** * Create an async computed signal which is calculated from the given QRL. A computed signal is a * signal which is calculated from other signals or async operation. When the signals change, the * computed signal is recalculated. * * The QRL must be a function which returns the value of the signal. The function must not have side * effects, and it can be async. * * @public */ export declare const createAsyncComputed$: <T>(qrl: () => Promise<T>, options?: ComputedOptions) => AsyncComputedReturnType<T>; /** @internal */ export declare const createAsyncComputedQrl: <T>(qrl: QRL<(ctx: AsyncComputedCtx) => Promise<T>>, options?: ComputedOptions) => AsyncComputedSignalImpl<T>; /** * Create a computed signal which is calculated from the given QRL. A computed signal is a signal * which is calculated from other signals. When the signals change, the computed signal is * recalculated. * * The QRL must be a function which returns the value of the signal. The function must not have side * effects, and it must be synchronous. * * If you need the function to be async, use `useAsyncComputed$` instead. * * @public */ export declare const createComputed$: <T>(qrl: () => T, options?: ComputedOptions) => ComputedReturnType<T>; /** @internal */ export declare const createComputedQrl: <T>(qrl: QRL<() => T>, options?: ComputedOptions) => ComputedSignalImpl<T>; /** * Create a context ID to be used in your application. The name should be written with no spaces. * * Context is a way to pass stores to the child components without prop-drilling. * * Use `createContextId()` to create a `ContextId`. A `ContextId` is just a serializable identifier * for the context. It is not the context value itself. See `useContextProvider()` and * `useContext()` for the values. Qwik needs a serializable ID for the context so that the it can * track context providers and consumers in a way that survives resumability. * * ### Example * * ```tsx * // Declare the Context type. * interface TodosStore { * items: string[]; * } * // Create a Context ID (no data is saved here.) * // You will use this ID to both create and retrieve the Context. * export const TodosContext = createContextId<TodosStore>('Todos'); * * // Example of providing context to child components. * export const App = component$(() => { * useContextProvider( * TodosContext, * useStore<TodosStore>({ * items: ['Learn Qwik', 'Build Qwik app', 'Profit'], * }) * ); * * return <Items />; * }); * * // Example of retrieving the context provided by a parent component. * export const Items = component$(() => { * const todos = useContext(TodosContext); * return ( * <ul> * {todos.items.map((item) => ( * <li>{item}</li> * ))} * </ul> * ); * }); * * ``` * * @param name - The name of the context. * @public */ export declare const createContextId: <STATE = unknown>(name: string) => ContextId<STATE>; declare const createScheduler: (container: Container, journalFlush: () => void, choreQueue: ChoreArray, blockedChores: Set<Chore>, runningChores: Set<Chore>) => { (type: ChoreType.QRL_RESOLVE, ignore: null, target: ComputeQRL<any> | AsyncComputeQRL<any>): Chore<ChoreType.QRL_RESOLVE>; (type: ChoreType.WAIT_FOR_QUEUE): Chore<ChoreType.WAIT_FOR_QUEUE>; (type: ChoreType.RECOMPUTE_AND_SCHEDULE_EFFECTS, host: HostElement | null, target: Signal<unknown> | StoreTarget, effects: Set<EffectSubscription> | null): Chore<ChoreType.RECOMPUTE_AND_SCHEDULE_EFFECTS>; (type: ChoreType.TASK | ChoreType.VISIBLE, task: Task): Chore<ChoreType.TASK | ChoreType.VISIBLE>; (type: ChoreType.RUN_QRL, host: HostElement, target: QRLInternal<(...args: unknown[]) => unknown>, args: unknown[]): Chore<ChoreType.RUN_QRL>; (type: ChoreType.COMPONENT, host: HostElement, qrl: QRLInternal<OnRenderFn<unknown>>, props: Props | null): Chore<ChoreType.COMPONENT>; (type: ChoreType.NODE_DIFF, host: HostElement, target: HostElement, value: JSXOutput | Signal): Chore<ChoreType.NODE_DIFF>; (type: ChoreType.NODE_PROP, host: HostElement, prop: string, value: any): Chore<ChoreType.NODE_PROP>; (type: ChoreType.CLEANUP_VISIBLE, task: Task): Chore<ChoreType.CLEANUP_VISIBLE>; }; /** * Create a signal that holds a custom serializable value. See {@link useSerializer$} for more * details. * * @public */ export declare const createSerializer$: <T, S>(arg: SerializerArg<T, S>) => T extends Promise<any> ? never : SerializerSignal<T>; /** @internal */ export declare const createSerializerQrl: <T, S>(arg: QRL<{ serialize: (data: S | undefined) => T; deserialize: (data: T) => S; initial?: S; }>) => SerializerSignalImpl<T, S>; /** * Creates a Signal with the given value. If no value is given, the signal is created with * `undefined`. * * @public */ export declare const createSignal: { <T>(): Signal<T | undefined>; <T>(value: T): Signal<T>; }; /** @public */ export declare interface CSSProperties extends CSS_2.Properties<string | number>, CSS_2.PropertiesHyphen<string | number> { /** * The index signature was removed to enable closed typing for style using CSSType. You're able to * use type assertion or module augmentation to add properties or an index signature of your own. * * For examples and more information, visit: * https://github.com/frenic/csstype#what-should-i-do-when-i-get-type-errors */ [v: `--${string}`]: string | number | undefined; } /** @public */ declare interface DescriptorBase<T = unknown, B = unknown> extends BackRef { $flags$: number; $index$: number; $el$: HostElement; $qrl$: QRLInternal<T>; $state$: B | undefined; $destroy$: NoSerialize<() => void> | null; } /** * Deserialize data from string to an array of objects. * * @param rawStateData - Data to deserialize * @param element - Container element * @internal */ export declare function _deserialize(rawStateData: string | null, element?: unknown): unknown[]; declare interface DeserializeContainer { $getObjectById$: (id: number | string) => unknown; element: HTMLElement | null; getSyncFn: (id: number) => (...args: unknown[]) => unknown; $state$?: unknown[]; $storeProxyMap$: ObjToProxyMap; $forwardRefs$: Array<number> | null; readonly $scheduler$: Scheduler | null; } /** @public */ export declare interface DevJSX { fileName: string; lineNumber: number; columnNumber: number; stack?: string; } /** The Qwik-specific attributes that DOM elements accept @public */ export declare interface DOMAttributes<EL extends Element> extends DOMAttributesBase<EL>, QwikEvents<EL> { class?: ClassList | Signal<ClassList> | undefined; } declare interface DOMAttributesBase<EL extends Element> extends QwikIntrinsicAttributes, PreventDefault, StopPropagation, RefAttr<EL> { dangerouslySetInnerHTML?: string | undefined; } /** @internal */ declare class DomContainer extends _SharedContainer implements ClientContainer { element: _ContainerElement; qContainer: string; qManifestHash: string; rootVNode: _ElementVNode; document: _QDocument; $journal$: VNodeJournal; $rawStateData$: unknown[]; $storeProxyMap$: ObjToProxyMap; $qFuncs$: Array<(...args: unknown[]) => unknown>; $instanceHash$: string; $forwardRefs$: Array<number> | null; vNodeLocate: (id: string | Element) => _VNode; private $stateData$; private $styleIds$; constructor(element: _ContainerElement); $setRawState$(id: number, vParent: _ElementVNode | _VirtualVNode): void; parseQRL<T = unknown>(qrl: string): QRL<T>; handleError(err: any, host: _VNode | null): void; setContext<T>(host: _VNode, context: ContextId<T>, value: T): void; resolveContext<T>(host: _VNode, contextId: ContextId<T>): T | undefined; getParentHost(host: _VNode): _VNode | null; setHostProp<T>(host: HostElement, name: string, value: T): void; getHostProp<T>(host: HostElement, name: string): T | null; ensureProjectionResolved(vNode: _VirtualVNode): void; $getObjectById$: (id: number | string) => unknown; getSyncFn(id: number): (...args: unknown[]) => unknown; $appendStyle$(content: string, styleId: string, host: _VirtualVNode, scoped: boolean): void; /** Set the server data for the Qwik Router. */ private $setServerData$; } export { DomContainer } export { DomContainer as _DomContainer } declare type DomRef = { $ssrNode$: SsrNode; }; /** @internal */ export declare const _dumpState: (state: unknown[], color?: boolean, prefix?: string, limit?: number | null) => string; /** @internal */ export declare const _EFFECT_BACK_REF: unique symbol; declare const enum EffectProperty { COMPONENT = ":", VNODE = "." } /** * An effect consumer plus type of effect, back references to producers and additional data * * An effect can be trigger by one or more of signal inputs. The first step of re-running an effect * is to clear its subscriptions so that the effect can re add new set of subscriptions. In order to * clear the subscriptions we need to store them here. * * Imagine you have effect such as: * * ``` * function effect1() { * console.log(signalA.value ? signalB.value : 'default'); * } * ``` * * In the above case the `signalB` needs to be unsubscribed when `signalA` is falsy. We do this by * always clearing all of the subscriptions * * The `EffectSubscription` stores * * ``` * subscription1 = [effectConsumer1, EffectProperty.COMPONENT, Set[(signalA, signalB)]]; * ``` * * The `signal1` and `signal2` back references are needed to "clear" existing subscriptions. * * Both `signalA` as well as `signalB` will have a reference to `subscription` to the so that the * effect can be scheduled if either `signalA` or `signalB` triggers. The `subscription1` is shared * between the signals. * * The second position `EffectProperty|string` store the property name of the effect. * * - Property name of the VNode * - `EffectProperty.COMPONENT` if component * - `EffectProperty.VNODE` if VNode */ declare type EffectSubscription = [ Consumer, // EffectSubscriptionProp.CONSUMER EffectProperty | string, // EffectSubscriptionProp.PROPERTY or string for attributes Set<SignalImpl | StoreTarget> | null, // EffectSubscriptionProp.BACK_REF _SubscriptionData | null ]; /** @internal */ export declare class _ElementVNode extends _VNode { firstChild: _VNode | null | undefined; lastChild: _VNode | null | undefined; element: QElement; elementName: string | undefined; constructor(flags: _VNodeFlags, parent: _ElementVNode | _VirtualVNode | null, previousSibling: _VNode | null | undefined, nextSibling: _VNode | null | undefined, firstChild: _VNode | null | undefined, lastChild: _VNode | null | undefined, element: QElement, elementName: string | undefined); } /** @internal */ export declare const _EMPTY_ARRAY: any[]; /** @public */ declare type EntryStrategy = InlineEntryStrategy | HoistEntryStrategy | SingleEntryStrategy | HookEntryStrategy | SegmentEntryStrategy | ComponentEntryStrategy | SmartEntryStrategy; /** @public */ export declare interface ErrorBoundaryStore { error: any | undefined; } /** @public */ export declare const event$: <T>(qrl: T) => QRL_2<T>; declare type EventCorrectionMap = { auxclick: PointerEvent; beforetoggle: CorrectedToggleEvent; click: PointerEvent; dblclick: PointerEvent; input: InputEvent; toggle: CorrectedToggleEvent; }; declare type EventFromName<T extends string> = LcEvent<T>; /** * A DOM event handler * * @public */ export declare type EventHandler<EV = Event, EL = Element> = { bivarianceHack(event: EV, element: EL): any; }['bivarianceHack']; declare type EventQRL<T extends string = AllEventKeys> = QRL<EventHandler<EventFromName<T>, Element>> | undefined; /** @internal */ export declare const eventQrl: <T>(qrl: QRL<T>) => QRL<T>; declare type FilterBase<T> = { [K in keyof T as K extends string ? K extends Uppercase<K> ? never : any extends T[K] ? never : false extends IsAcceptableDOMValue<T[K]> ? never : IsReadOnlyKey<T, K> extends true ? never : K extends UnwantedKeys ? never : K : never]?: T[K]; }; /** Only keep props that are specific to the element and make partial */ declare type Filtered<T, A = {}> = { [K in keyof Omit<FilterBase<T>, keyof HTMLAttributes<any> | keyof A>]?: T[K]; }; /** @internal */ export declare const _fnSignal: <T extends (...args: any) => any>(fn: T, args: Parameters<T>, fnStr?: string) => WrappedSignalImpl<any>; /** * Force a store to recompute and schedule effects. * * @public */ export declare const forceStoreEffects: (value: StoreTarget, prop: keyof StoreTarget) => void; /** @public */ export declare const Fragment: FunctionComponent<{ children?: any; key?: string | number | null; }>; /** * Any function taking a props object that returns JSXOutput. * * The `key`, `flags` and `dev` parameters are for internal use. * * @public */ export declare type FunctionComponent<P = unknown> = { renderFn(props: P, key: string | null, flags: number, dev?: DevJSX): JSXOutput; }['renderFn']; /** Used by the optimizer for spread props operations @internal */ export declare const _getConstProps: (props: PropsProxy | Record<string, unknown> | null | undefined) => Props | null; /** @internal */ export declare const _getContextContainer: () => ClientContainer | undefined; /** @internal */ export declare const _getContextElement: () => unknown; /** @internal */ export declare const _getContextEvent: () => unknown; /** @public */ declare function getDomContainer(element: Element | _VNode): ClientContainer; export { getDomContainer as _getDomContainer } export { getDomContainer } /** * Retrieve the current locale. * * If no current locale and there is no `defaultLocale` the function throws an error. * * @returns The locale. * @public */ export declare function getLocale(defaultLocale?: string): string; /** * Retrieve the `CorePlatform`. * * The `CorePlatform` is also responsible for retrieving the Manifest, that contains mappings from * symbols to javascript import chunks. For this reason, `CorePlatform` can't be global, but is * specific to the application currently running. On server it is possible that many different * applications are running in a single server instance, and for this reason the `CorePlatform` is * associated with the application document. * * @param docOrNode - The document (or node) of the application for which the platform is needed. * @public */ export declare const getPlatform: () => CorePlatform; /** @internal */ export declare function _getQContainerElement(element: Element | _VNode): Element | null; /** Used by the optimizer for spread props operations @internal */ export declare const _getVarProps: (props: PropsProxy | Record<string, unknown> | null | undefined) => Props | null; /** @public */ declare interface GlobalInjections { tag: string; attributes?: { [key: string]: string; }; location: 'head' | 'body'; } /** * The legacy transform, used by some JSX transpilers. The optimizer normally replaces this with * optimized calls, with the same caveat as `jsx()`. * * @public */ declare function h<TYPE extends string | FunctionComponent<PROPS>, PROPS extends {} = {}>(type: TYPE, props?: PROPS | null, ...children: any[]): JSXNode<TYPE>; export { h as createElement } export { h } /** * @returns True if the store has effects for the given prop * @internal */ export declare const _hasStoreEffects: (value: StoreTarget, prop: keyof StoreTarget) => boolean; /** @public */ declare interface HoistEntryStrategy { type: 'hoist'; } /** @deprecated Use SegmentStrategy instead */ declare interface HookEntryStrategy { type: 'hook'; manual?: Record<string, string>; } declare type HostElement = _VNode | ISsrNode; /** @public */ declare type HTMLAttributeAnchorTarget = '_self' | '_blank' | '_parent' | '_top' | (string & {}); /** @public */ declare type HTMLAttributeReferrerPolicy = ReferrerPolicy; /** @public */ declare interface HTMLAttributes<E extends Element> extends HTMLElementAttrs, DOMAttributes<E> { } declare interface HTMLAttributesBase extends AriaAttributes { /** @deprecated Use `class` instead */ className?: ClassList | undefined; contentEditable?: 'true' | 'false' | 'inherit' | undefined; style?: CSSProperties | string | undefined; role?: AriaRole | undefined; about?: string | undefined; datatype?: string | undefined; inlist?: any; property?: string | undefined; resource?: string | undefined; typeof?: string | undefined; vocab?: string | undefined; autoCapitalize?: 'none' | 'off' | 'sentences' | 'on' | 'words' | 'characters' | undefined; autoCorrect?: string | undefined; autoFocus?: boolean | undefined; autoSave?: string | undefined; hidden?: boolean | 'hidden' | 'until-found' | undefined; itemProp?: string | undefined; itemScope?: boolean | undefined; itemType?: string | und