@qvant/qui-max
Version:
A Vue 3 Design system for Web.
125 lines (124 loc) • 5.07 kB
JavaScript
import { top, left, right, end, bottom } from "../enums.js";
import getOffsetParent from "../dom-utils/getOffsetParent.js";
import getWindow from "../dom-utils/getWindow.js";
import getDocumentElement from "../dom-utils/getDocumentElement.js";
import getComputedStyle from "../dom-utils/getComputedStyle.js";
import getBasePlacement from "../utils/getBasePlacement.js";
import getVariation from "../utils/getVariation.js";
import { round } from "../utils/math.js";
var unsetSides = {
top: "auto",
right: "auto",
bottom: "auto",
left: "auto"
};
function roundOffsetsByDPR(_ref) {
var x = _ref.x, y = _ref.y;
var win = window;
var dpr = win.devicePixelRatio || 1;
return {
x: round(x * dpr) / dpr || 0,
y: round(y * dpr) / dpr || 0
};
}
function mapToStyles(_ref2) {
var _Object$assign2;
var popper = _ref2.popper, popperRect = _ref2.popperRect, placement = _ref2.placement, variation = _ref2.variation, offsets = _ref2.offsets, position = _ref2.position, gpuAcceleration = _ref2.gpuAcceleration, adaptive = _ref2.adaptive, roundOffsets = _ref2.roundOffsets, isFixed = _ref2.isFixed;
var _offsets$x = offsets.x, x = _offsets$x === void 0 ? 0 : _offsets$x, _offsets$y = offsets.y, y = _offsets$y === void 0 ? 0 : _offsets$y;
var _ref3 = typeof roundOffsets === "function" ? roundOffsets({
x,
y
}) : {
x,
y
};
x = _ref3.x;
y = _ref3.y;
var hasX = offsets.hasOwnProperty("x");
var hasY = offsets.hasOwnProperty("y");
var sideX = left;
var sideY = top;
var win = window;
if (adaptive) {
var offsetParent = getOffsetParent(popper);
var heightProp = "clientHeight";
var widthProp = "clientWidth";
if (offsetParent === getWindow(popper)) {
offsetParent = getDocumentElement(popper);
if (getComputedStyle(offsetParent).position !== "static" && position === "absolute") {
heightProp = "scrollHeight";
widthProp = "scrollWidth";
}
}
offsetParent = offsetParent;
if (placement === top || (placement === left || placement === right) && variation === end) {
sideY = bottom;
var offsetY = isFixed && offsetParent === win && win.visualViewport ? win.visualViewport.height : offsetParent[heightProp];
y -= offsetY - popperRect.height;
y *= gpuAcceleration ? 1 : -1;
}
if (placement === left || (placement === top || placement === bottom) && variation === end) {
sideX = right;
var offsetX = isFixed && offsetParent === win && win.visualViewport ? win.visualViewport.width : offsetParent[widthProp];
x -= offsetX - popperRect.width;
x *= gpuAcceleration ? 1 : -1;
}
}
var commonStyles = Object.assign({
position
}, adaptive && unsetSides);
var _ref4 = roundOffsets === true ? roundOffsetsByDPR({
x,
y
}) : {
x,
y
};
x = _ref4.x;
y = _ref4.y;
if (gpuAcceleration) {
var _Object$assign;
return Object.assign({}, commonStyles, (_Object$assign = {}, _Object$assign[sideY] = hasY ? "0" : "", _Object$assign[sideX] = hasX ? "0" : "", _Object$assign.transform = (win.devicePixelRatio || 1) <= 1 ? "translate(" + x + "px, " + y + "px)" : "translate3d(" + x + "px, " + y + "px, 0)", _Object$assign));
}
return Object.assign({}, commonStyles, (_Object$assign2 = {}, _Object$assign2[sideY] = hasY ? y + "px" : "", _Object$assign2[sideX] = hasX ? x + "px" : "", _Object$assign2.transform = "", _Object$assign2));
}
function computeStyles(_ref5) {
var state = _ref5.state, options = _ref5.options;
var _options$gpuAccelerat = options.gpuAcceleration, gpuAcceleration = _options$gpuAccelerat === void 0 ? true : _options$gpuAccelerat, _options$adaptive = options.adaptive, adaptive = _options$adaptive === void 0 ? true : _options$adaptive, _options$roundOffsets = options.roundOffsets, roundOffsets = _options$roundOffsets === void 0 ? true : _options$roundOffsets;
var commonStyles = {
placement: getBasePlacement(state.placement),
variation: getVariation(state.placement),
popper: state.elements.popper,
popperRect: state.rects.popper,
gpuAcceleration,
isFixed: state.options.strategy === "fixed"
};
if (state.modifiersData.popperOffsets != null) {
state.styles.popper = Object.assign({}, state.styles.popper, mapToStyles(Object.assign({}, commonStyles, {
offsets: state.modifiersData.popperOffsets,
position: state.options.strategy,
adaptive,
roundOffsets
})));
}
if (state.modifiersData.arrow != null) {
state.styles.arrow = Object.assign({}, state.styles.arrow, mapToStyles(Object.assign({}, commonStyles, {
offsets: state.modifiersData.arrow,
position: "absolute",
adaptive: false,
roundOffsets
})));
}
state.attributes.popper = Object.assign({}, state.attributes.popper, {
"data-popper-placement": state.placement
});
}
var computeStyles$1 = {
name: "computeStyles",
enabled: true,
phase: "beforeWrite",
fn: computeStyles,
data: {}
};
export { computeStyles$1 as default, mapToStyles };
//# sourceMappingURL=computeStyles.js.map