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@qvant/qui-max

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A Vue 3 Design system for Web.

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import { top, left, right, end, bottom } from "../enums.js"; import getOffsetParent from "../dom-utils/getOffsetParent.js"; import getWindow from "../dom-utils/getWindow.js"; import getDocumentElement from "../dom-utils/getDocumentElement.js"; import getComputedStyle from "../dom-utils/getComputedStyle.js"; import getBasePlacement from "../utils/getBasePlacement.js"; import getVariation from "../utils/getVariation.js"; import { round } from "../utils/math.js"; var unsetSides = { top: "auto", right: "auto", bottom: "auto", left: "auto" }; function roundOffsetsByDPR(_ref) { var x = _ref.x, y = _ref.y; var win = window; var dpr = win.devicePixelRatio || 1; return { x: round(x * dpr) / dpr || 0, y: round(y * dpr) / dpr || 0 }; } function mapToStyles(_ref2) { var _Object$assign2; var popper = _ref2.popper, popperRect = _ref2.popperRect, placement = _ref2.placement, variation = _ref2.variation, offsets = _ref2.offsets, position = _ref2.position, gpuAcceleration = _ref2.gpuAcceleration, adaptive = _ref2.adaptive, roundOffsets = _ref2.roundOffsets, isFixed = _ref2.isFixed; var _offsets$x = offsets.x, x = _offsets$x === void 0 ? 0 : _offsets$x, _offsets$y = offsets.y, y = _offsets$y === void 0 ? 0 : _offsets$y; var _ref3 = typeof roundOffsets === "function" ? roundOffsets({ x, y }) : { x, y }; x = _ref3.x; y = _ref3.y; var hasX = offsets.hasOwnProperty("x"); var hasY = offsets.hasOwnProperty("y"); var sideX = left; var sideY = top; var win = window; if (adaptive) { var offsetParent = getOffsetParent(popper); var heightProp = "clientHeight"; var widthProp = "clientWidth"; if (offsetParent === getWindow(popper)) { offsetParent = getDocumentElement(popper); if (getComputedStyle(offsetParent).position !== "static" && position === "absolute") { heightProp = "scrollHeight"; widthProp = "scrollWidth"; } } offsetParent = offsetParent; if (placement === top || (placement === left || placement === right) && variation === end) { sideY = bottom; var offsetY = isFixed && offsetParent === win && win.visualViewport ? win.visualViewport.height : offsetParent[heightProp]; y -= offsetY - popperRect.height; y *= gpuAcceleration ? 1 : -1; } if (placement === left || (placement === top || placement === bottom) && variation === end) { sideX = right; var offsetX = isFixed && offsetParent === win && win.visualViewport ? win.visualViewport.width : offsetParent[widthProp]; x -= offsetX - popperRect.width; x *= gpuAcceleration ? 1 : -1; } } var commonStyles = Object.assign({ position }, adaptive && unsetSides); var _ref4 = roundOffsets === true ? roundOffsetsByDPR({ x, y }) : { x, y }; x = _ref4.x; y = _ref4.y; if (gpuAcceleration) { var _Object$assign; return Object.assign({}, commonStyles, (_Object$assign = {}, _Object$assign[sideY] = hasY ? "0" : "", _Object$assign[sideX] = hasX ? "0" : "", _Object$assign.transform = (win.devicePixelRatio || 1) <= 1 ? "translate(" + x + "px, " + y + "px)" : "translate3d(" + x + "px, " + y + "px, 0)", _Object$assign)); } return Object.assign({}, commonStyles, (_Object$assign2 = {}, _Object$assign2[sideY] = hasY ? y + "px" : "", _Object$assign2[sideX] = hasX ? x + "px" : "", _Object$assign2.transform = "", _Object$assign2)); } function computeStyles(_ref5) { var state = _ref5.state, options = _ref5.options; var _options$gpuAccelerat = options.gpuAcceleration, gpuAcceleration = _options$gpuAccelerat === void 0 ? true : _options$gpuAccelerat, _options$adaptive = options.adaptive, adaptive = _options$adaptive === void 0 ? true : _options$adaptive, _options$roundOffsets = options.roundOffsets, roundOffsets = _options$roundOffsets === void 0 ? true : _options$roundOffsets; var commonStyles = { placement: getBasePlacement(state.placement), variation: getVariation(state.placement), popper: state.elements.popper, popperRect: state.rects.popper, gpuAcceleration, isFixed: state.options.strategy === "fixed" }; if (state.modifiersData.popperOffsets != null) { state.styles.popper = Object.assign({}, state.styles.popper, mapToStyles(Object.assign({}, commonStyles, { offsets: state.modifiersData.popperOffsets, position: state.options.strategy, adaptive, roundOffsets }))); } if (state.modifiersData.arrow != null) { state.styles.arrow = Object.assign({}, state.styles.arrow, mapToStyles(Object.assign({}, commonStyles, { offsets: state.modifiersData.arrow, position: "absolute", adaptive: false, roundOffsets }))); } state.attributes.popper = Object.assign({}, state.attributes.popper, { "data-popper-placement": state.placement }); } var computeStyles$1 = { name: "computeStyles", enabled: true, phase: "beforeWrite", fn: computeStyles, data: {} }; export { computeStyles$1 as default, mapToStyles }; //# sourceMappingURL=computeStyles.js.map