@quick-game/cli
Version:
Command line interface for rapid qg development
32 lines • 1.55 kB
JavaScript
import * as SDK from '../../core/sdk/sdk.js';
/**
* Responsible for asking autofill for current form issues. This currently happens when devtools is first open.
*/
// TODO(crbug.com/1399414): Trigger check form issues when an element with an associated issue is editted in the issues panel.
let checkFormsIssuesTriggerInstance = null;
export class CheckFormsIssuesTrigger {
constructor() {
SDK.TargetManager.TargetManager.instance().addModelListener(SDK.ResourceTreeModel.ResourceTreeModel, SDK.ResourceTreeModel.Events.Load, this.#pageLoaded, this, { scoped: true });
for (const model of SDK.TargetManager.TargetManager.instance().models(SDK.ResourceTreeModel.ResourceTreeModel)) {
if (model.target().outermostTarget() !== model.target()) {
continue;
}
this.#checkFormsIssues(model);
}
}
static instance({ forceNew } = { forceNew: false }) {
if (!checkFormsIssuesTriggerInstance || forceNew) {
checkFormsIssuesTriggerInstance = new CheckFormsIssuesTrigger();
}
return checkFormsIssuesTriggerInstance;
}
// TODO(crbug.com/1399414): Handle response by dropping current issues in favor of new ones.
#checkFormsIssues(resourceTreeModel) {
void resourceTreeModel.target().auditsAgent().invoke_checkFormsIssues();
}
#pageLoaded(event) {
const { resourceTreeModel } = event.data;
this.#checkFormsIssues(resourceTreeModel);
}
}
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