UNPKG

@quick-game/cli

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Command line interface for rapid qg development

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"use strict";var _WeakMap = require("@babel/runtime-corejs2/core-js/weak-map");var _Object$defineProperty = require("@babel/runtime-corejs2/core-js/object/define-property");var _Object$getOwnPropertyDescriptor = require("@babel/runtime-corejs2/core-js/object/get-own-property-descriptor");var _interopRequireDefault = require("@babel/runtime-corejs2/helpers/interopRequireDefault");_Object$defineProperty(exports, "__esModule", { value: true });exports.default = zipPack;var _promise = _interopRequireDefault(require("@babel/runtime-corejs2/core-js/promise"));var _path = _interopRequireDefault(require("path")); var _index = require("../../cli-shared-utils/index.js"); var paths = _interopRequireWildcard(require("../lib/paths.js")); var _constanst = require("../lib/constanst.js"); var _readdir = _interopRequireWildcard(require("../lib/readdir.js")); var _rpk = _interopRequireDefault(require("../lib/rpk.js")); var _nodeForge = _interopRequireDefault(require("node-forge"));function _getRequireWildcardCache(e) {if ("function" != typeof _WeakMap) return null;var r = new _WeakMap(),t = new _WeakMap();return (_getRequireWildcardCache = function (e) {return e ? t : r;})(e);}function _interopRequireWildcard(e, r) {if (!r && e && e.__esModule) return e;if (null === e || "object" != typeof e && "function" != typeof e) return { default: e };var t = _getRequireWildcardCache(r);if (t && t.has(e)) return t.get(e);var n = { __proto__: null },a = _Object$defineProperty && _Object$getOwnPropertyDescriptor;for (var u in e) if ("default" !== u && {}.hasOwnProperty.call(e, u)) {var i = a ? _Object$getOwnPropertyDescriptor(e, u) : null;i && (i.get || i.set) ? _Object$defineProperty(n, u, i) : n[u] = e[u];}return n.default = e, t && t.set(e, n), n;} // 生成签名文件 async function generateReleaseSign(signFile, packageName) { const cachePath = _path.default.join(__dirname, '../../../node_modules', packageName); // 判断本地是否有缓存 try { const privateFile = _path.default.join(cachePath, 'private.pem'); const certificateFile = _path.default.join(cachePath, 'certificate.pem'); if (_index.fs.existsSync(privateFile) && _index.fs.existsSync(certificateFile)) { (0, _index.info)(`\n####检测到${cachePath}路径下有release签名缓存####`); // 自动使用缓存 _index.fs.copySync(privateFile, signFile.privatekey); _index.fs.copySync(certificateFile, signFile.certificate); return; } } catch (err) { console.error(err); } // 使用rl.question()方法从命令行读取证书请求参数 (0, _index.info)('\n本地检测到未包含release签名,正在生成release签名信息...'); const organizationName = packageName; // 使用包名作为名称 const commonName = packageName; const countryName = 'CN'; const stateName = 'ZJ'; const localityName = 'HZ'; // 生成RSA密钥对 const keys = _nodeForge.default.pki.rsa.generateKeyPair(2048); // 创建证书 const cert = _nodeForge.default.pki.createCertificate(); cert.publicKey = keys.publicKey; cert.serialNumber = '01'; cert.validity.notBefore = new Date(); cert.validity.notAfter = new Date(); cert.validity.notAfter.setFullYear(cert.validity.notBefore.getFullYear() + 10); const certObj = [ { name: 'commonName', value: commonName }, { name: 'countryName', value: countryName }, { shortName: 'ST', value: stateName }, { name: 'localityName', value: localityName }, { name: 'organizationName', value: organizationName }, { shortName: 'OU', value: 'MINIGAME' }]; cert.setSubject(certObj); (0, _index.info)('release签名参数为:'); console.log(certObj); cert.setIssuer(cert.subject.attributes); cert.setExtensions([ { name: 'basicConstraints', cA: true }, { name: 'keyUsage', digitalSignature: true, keyCertSign: true, cRLSign: true }] ); cert.sign(keys.privateKey); // 将密钥和证书保存到文件中 const pemPrivateKey = _nodeForge.default.pki.privateKeyToPem(keys.privateKey); const pemCertificate = _nodeForge.default.pki.certificateToPem(cert); // 如果release路径不存在 const dirPath = _path.default.dirname(signFile.privatekey); if (!_index.fs.existsSync(dirPath)) { _index.fs.mkdirSync(dirPath, { recursive: true }); } (0, _index.info)(`####签名生成成功####,写入签名privatekey:${signFile.privatekey}`); _index.fs.writeFileSync(signFile.privatekey, pemPrivateKey); (0, _index.info)(`写入签名certificate:${signFile.certificate}\n`); _index.fs.writeFileSync(signFile.certificate, pemCertificate); // 缓存release签名到本地 try { if (!_index.fs.existsSync(cachePath)) { _index.fs.mkdirSync(cachePath, { recursive: true }); _index.fs.writeFileSync(_path.default.join(cachePath, 'private.pem'), pemPrivateKey); _index.fs.writeFileSync(_path.default.join(cachePath, 'certificate.pem'), pemCertificate); (0, _index.info)(`####release签名需要保存好!!!#### 该文件已缓存到:${cachePath},若忘记签名,可在此路径下查找。`); } } catch (err) { console.error(err); } } async function zipPack(isRelease, packageName, singlePackage, subpackages, manifest, buildType, compileStartTime) { // 签名文件 const signFiles = { debug: { privatekey: paths.DEBUG_PRIVATE_KEY, certificate: paths.DEBUG_CERTIFICATE }, release: { privatekey: paths.RELEASE_PRIVATE_KEY, certificate: paths.RELEASE_CERTIFICATE } }; // 编译完成开始打包,打包前先校验签名文件是否存在 const signFile = signFiles[isRelease ? 'release' : 'debug']; // debug包的后缀 .rpk release包的后缀 .signed.rpk // buildType 默认值为release let RPK_SIGNED_NEW = _constanst.RPK_SIGNED; let RPK_NEW = _constanst.RPK; if (buildType && !buildType.includes('release')) { RPK_SIGNED_NEW = `.${buildType}${_constanst.RPK_SIGNED}`; RPK_NEW = `.${buildType}${_constanst.RPK}`; } const ext = isRelease ? RPK_SIGNED_NEW : RPK_NEW; /** * 如果本地不存在release签名文件,则自动帮助cp生成release签名文件 */ if (isRelease) { if (!_index.fs.existsSync(signFile.privatekey) || !_index.fs.existsSync(signFile.certificate)) { await generateReleaseSign(signFile, packageName); } } if (!_index.fs.existsSync(signFile.privatekey)) { throw new Error(`${_constanst.LOG_TITLE}缺少私钥文件, 打包失败: ${signFile.privatekey}`); } if (!_index.fs.existsSync(signFile.certificate)) { throw new Error(`${_constanst.LOG_TITLE}缺少证书文件, 打包失败: ${signFile.certificate}`); } return new _promise.default((resolve) => { (0, _index.info)(`${_constanst.LOG_TITLE}${singlePackage ? '原整包编译完成,开始生成原整包' : '分包编译完成,开始生成分包'} 耗时:${new Date().valueOf() - compileStartTime}ms`); // 遍历出build目录所有文件 const files = (0, _readdir.default)(paths.BUILD, isRelease ? _readdir.noDotSymbolsFiles : _readdir.noDotFiles); // 如果是打原整包 if (singlePackage) { // 打原整包到temp目录 有插件包的也走这个逻辑,因为需要打个兼容的包 (0, _rpk.default)(`${packageName}${_constanst.RPK}`, files, paths.BUILD, paths.TEMP, signFile, manifest).then(resolve); } else { // 如果存在分包,那么就打出各个分包,并和原整包一起再打一个rpk,到dist目录 const pkgRes = []; // 根据分包配置,找到各个包对应的资源。执行如下操作后,files中剩下的即为主包的资源 subpackages.forEach(({ name, root }) => { const matchFiles = []; for (let index = files.length - 1; index >= 0; index--) { const file = files[index]; const ext = _path.default.extname(root); if (isRelease && !(0, _readdir.noDotSymbolsFiles)(file, 0, _path.default.basename(file))) { continue; } if (ext === '' && file.indexOf(root) === 0) { // 如果是目录,校验路径 matchFiles.push(files.splice(index, 1)[0]); } else if (ext !== '' && (file === root || file === `${root}.map`)) { // 如果是文件,校验是否为 xxx.js 和 xxx.js.map matchFiles.push(files.splice(index, 1)[0]); } } pkgRes.push({ name, matchFiles }); }); // 打各个分包 const rpkPromise = pkgRes.map(({ name, matchFiles }) => { return (0, _rpk.default)(`${name}${_constanst.RPK}`, matchFiles, paths.BUILD, paths.TEMP, signFile); }); const promiseArr = [(0, _rpk.default)(`${_constanst.MAIN}${_constanst.RPK}`, files, paths.BUILD, paths.TEMP, signFile, manifest)]; // 分包都打好后,连原整包一起打一个整包 _promise.default.all([...rpkPromise, ...promiseArr]).then(function () { (0, _rpk.default)(`${packageName}${ext}`, (0, _readdir.default)(paths.TEMP), paths.TEMP, paths.DIST, signFile).then(() => { resolve(); }); }); } }); }