@quenty/octree
Version:
Octree implementation for Roblox - fast spatial queries
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Markdown
## Octree
<div align="center">
<a href="http://quenty.github.io/NevermoreEngine/">
<img src="https://github.com/Quenty/NevermoreEngine/actions/workflows/docs.yml/badge.svg" alt="Documentation status" />
</a>
<a href="https://discord.gg/mhtGUS8">
<img src="https://img.shields.io/discord/385151591524597761?color=5865F2&label=discord&logo=discord&logoColor=white" alt="Discord" />
</a>
<a href="https://github.com/Quenty/NevermoreEngine/actions">
<img src="https://github.com/Quenty/NevermoreEngine/actions/workflows/build.yml/badge.svg" alt="Build and release status" />
</a>
</div>
Octrees are a data structure that allows for fast spatial queries of Roblox's 3D space.
<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/Octree">View docs →</a></div>
## Installation
```
npm install @quenty/octree --save
```
## Usage without npm
If not installing via npm, just copy the 3 files from shared into the place of your choice. Draw is an optional dependency. Otherwise, you can use this package via npm/nevermore.