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@quenty/humanoidmovedirectionutils

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Gets the relative move direction from the camera and the humanoid allowing Roblox's input system to be layered on top of a camera system.

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{ "name": "@quenty/humanoidmovedirectionutils", "version": "10.9.0", "description": "Gets the relative move direction from the camera and the humanoid allowing Roblox's input system to be layered on top of a camera system.", "keywords": [ "Roblox", "Nevermore", "Lua", "Character" ], "bugs": { "url": "https://github.com/Quenty/NevermoreEngine/issues" }, "repository": { "type": "git", "url": "https://github.com/Quenty/NevermoreEngine.git", "directory": "src/humanoidmovedirectionutils/" }, "funding": { "type": "patreon", "url": "https://www.patreon.com/quenty" }, "license": "MIT", "contributors": [ "Quenty" ], "dependencies": { "@quenty/cframeutils": "^5.5.3", "@quenty/loader": "^10.9.0" }, "publishConfig": { "access": "public" }, "gitHead": "20cff952c2cf06b959f2f11d2293bdef38acc604" }