@quenty/conditions
Version:
Adornee based conditional system that is sufficiently generic to script gameplay.
25 lines (24 loc) • 426 B
JSON
{
"name": "ConditionTest",
"tree": {
"$className": "DataModel",
"ServerScriptService": {
"$properties": {
"LoadStringEnabled": true
},
"conditions": {
"$path": ".."
},
"Script": {
"$path": "scripts/Server"
}
},
"StarterPlayer": {
"StarterPlayerScripts": {
"Main": {
"$path": "scripts/Client"
}
}
}
}
}