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@quenty/conditions

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Adornee based conditional system that is sufficiently generic to script gameplay.

14 lines 238 B
{ "name": "conditions", "globIgnorePaths": [ "**/.package-lock.json", "**/.pnpm", "**/.pnpm-workspace-state-v1.json", "**/.modules.yaml", "**/.ignored", "**/.ignored_*" ], "tree": { "$path": "src" } }